Necromanic by krammetje 2019-10-22T09:50:38Z
It was a really fun game! I couldn't get past Vredus, but otherwise it was a cool concept
Foon → Ludum Dare Explorer → Users → The-Vecter
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 52 | Harvest | reOrganiser | jam | 496 | 3.35 | 3.19 | 3.66 | 4.14 | 3.81 | 3.40 | 3.50 | 3.76 | |
| 2021 | 49 | Unstable | Dungeon Mage | jam | 823 | 3.47 | 3.73 | 3.00 | 3.39 | 3.65 | 3.32 | 3.29 | ||
| 2019 | 45 | Start with nothing | Inventory Loss | jam | 895 | 3.07 | 2.81 | 2.73 | 3.31 | 3.02 | 3.02 | 3.08 | 2.84 |
It was a really fun game! I couldn't get past Vredus, but otherwise it was a cool concept
Really fun and a cool concept! I did get stuck on one bit but it was still really cool!
This game was so good! It was fun, had humor, great music and pixelart!
Really fun game, I had a bit of trouble in the moving platforms section, but otherwise it was good. The graphics and sound effects were also great!
It was interesting to play, but I felt like it was hard to see where the rocket was going with the thrusters all being triangles. I feel like this game would have benefited by having the campaign/normal mode, and a sandbox mode where you test all of the features. Otherwise it was interesting to play!
This was a cool game that fit the theme nicely, I feel like the player/writing ball was a bit too fast and was hard to control, and I don't think the anxiety balls did anything but otherwise I think this was a fun little game :)
It was fun and a really good concept, but I felt like the character was slow and the bolts disappeared too quickly, but apart from that it was a fun little game :)
Really cool game! Simple but still fun. The sprites are great, the sound effects fit the game, and it fits the theme really well. I would love to see an update adding more features or enemies to the game!
Nice game! I don't know why you would want to disabel the beam, and at first I thought I had to hold the mouse buttons to activate the beam. Also, it felt like the effects of the red and blue particles was less noticable. maybe if you made holding the beam have differet effects as well it would have been more interesting (e.g. the red beam makes you move faster). Otherwise the game was great!
Interesting game! It would have been nice to add a tutorial message when you start the game, and the small resolution kept me from seeing the game over message fully, so I didn't know why I lost. You could try adding support for multiple resolutions and a main menu to your future games!
that's weird, did you have enough gold to afford the upgrades? And did the buttons highlight when you hovered your mouse over them?
Really cool! I love the art style and the audio! I did get stuck inside one of the pigs as I somehow jumped into him while trying to feed him, but other than that it was great!
I liked it! it had an interestign concept and the mechanics were interesting. I did accidentally softlock myself by pushing the box too far after the 2nd checkpoint, and you could have added an icon to show what the effect of a dialog will be, as it was sometimes hard to know what each piece of dialog would do.
Really great game! Some of the levels did feel a bit long, and having to replay sections that I have already completed was a bit tedious, however, it was still a really fun game and I would love to see it made into a full game!
Cool interpretation of the theme! I think you could have made some of the hitboxes a bit more forgiving, and some of the jumps seemed impossible, but I still liked it!
Nice game! Having tutorial levels with text in them explaining the mechanics would have been helpful, as I didn't read the three paragraphs at the start, and would allow the player to get straight into the gameplay. Apart from that, it was a fun little game with unique mechanics.
Pretty fun game!
The art was good, as was the sound effects although background music would have been appreciated.
The gameplay loop was fun, but I would suggest having a controls screen or the controls listed on your page, and make the interact button the same for everything, as pressing z to collect salt but x to place it in the cauldron was annoying, as I often accidentally pressed z which dropped the salt.
Additionally, maybe have some short text appear when you select an item in the shop to let the player know what it does.
All in all still a really solid game :)
Really good game, I liked the UI and the dialog. I would say make the music and audio a bit louder, as I didn't hear it unless I turned the volume up a lot (and I didn't notice the audio slider).
Apart from that it was a fun game!
Fun game! The graphics are great and the game fit the theme well. I would say adding music and sound effects, even simple ones, would go a long way in making the game more enjoyable, as right now it is a bit bland. However, the particle effects are a step in the right direction.
Also, consider adding an arrow to show where the player will go, as sometimes I found that Kiru went somewhere different to where I intended.
Apart from that I enjoyed the game! I would love to play it again if you fix up those few things :)
Fun game!
The sound effects were nice as was the music. The tutorial did have some UI issues with the title overlapping some of the text.
It did get a bit repetitive after a while, but that only happened after round 40+. Would like to see you keep working on the game and maybe add more content!
Oops I forgot to update the tutorial :p it should be fixed now.
Nice game!
At first I thought you had to catch the radish which I feel would have better fit the theme? The music was good but got repetitive after a while.
Apart from that the game was fun, good job!
Really nice and fun game. The game loop is fun, the sound effects are nice but the music is a bit jarring. The graphics could be improved but they still work pretty well. It does start off being fairly hard but gets easy really quickly. However, it is still a really fun game, good job!
Nice game!
The screen shake and particles made the game fun to play, and the art was nice. I would say maybe make the bullets a bit larger as sometimes I was missing the bugs by a few pixels which was a bit annoying.
Apart from that it was a good game, nice job!
Although it didn't fit the theme too well it's still a really good puzzle game! The 3d models look good and the puzzles are interesting, and the UI is easy to use. Some ambience would have been nice (seagulls, ocean sounds etc) to add some more background noise. Overall, a really solid puzzle game!
Nice game, I liked the art and sound effects/music.
The screen not scrolling was off putting at the start because I couldn't see what was below me/ahead of me, but by the end it wasn't too bad. Sometimes I accidentally triggered the hover ability instead of jumping, which coyote time should fix.
Apart from that it was a really nice game, good job!
Really good game! The artstyle fit the game really well as did the music and sound effects. The gameplay was challenging but still really fun.
I would have liked to be able to select the different buildings with the mouse, as right now trying to click the icons places a building instead which is annoying when I forget. Additionally, it is sometimes hard to know where there is a ledge/change in level, so maybe adding something on ledges would be helpful.
If you made this into a full game I would play it :)
Nice game!
I enjoyed the gameplay loop and the dialog, although it would have been nice for there to be more dialog (linux lady aside) as I found a lot of the dialog repeated. Maybe also have a Bach song playing in the background as it is reference in the dialog alongside the music you have right now?
Apart from that I liked the game, the dialog was humorous and the pixel art was nice.
Nice game! The graphics and sound effects were really good, and it fit the theme in a unique way. I would say getting the different colors got a bit repetitive after a while. If there was a way to passively get colors or you got more colors from each block I feel the game would be better? Apart from that I enjoyed your game :)
Nice game! I loved the art and the sound effects, and it fit the theme well.
I would say it was hard to tell when the creatures were close to death and I didn't know what to buy in order to get them to reproduce. Maybe increase how many creatures you start with, or increase how long they live as I felt they died rather quickly.
Apart from that I enjoyed your game :)
Really good game. The art is great, and I like the random level generation/colours.
Sometimes it was hard to tell where the comets were going and the movement felt a bit floaty, but I guess it is space so it's not too bad. I would also have liked a volume slider for the music/sfx.
Overall I really enjoyed the game!
Really fun game! The music and sound effects were nice and not too distracting, the art had a unique style and the gameplay was fun.
My only critique is that I would have liked a recipe book as later in the game you are forced to memorize the easier recipes (pasta, ketchup etc) in order to make the more complex recipes.
Nice game!
My main issue with it is that having more pipes seems to not have a big effect on gameplay, as the AI doesn't go towards to other pipes too often, and they're so spread out I didn't seem to find heading towards them made much difference.
Holding the mouse button should also let you auto-fire, but as that is an upgrade I don't find that as big an issue.
Apart from that, the music and sound effects were good, and they added a lot to the game feel.
Really fun game!
It does have a weird difficulty curve with the game becoming easier over time. Also, the number of organs that drop becomes really high after a few rounds, so maybe have the number of organs drop decrease over time?
Apart from that I really enjoyed the game!