Foon → Ludum Dare Explorer → Users → Craig
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | LD48 - Operation Reconnaissance | compo | 3.65 | 3.40 | 4.09 | 3.60 | 3.95 | 3.30 | 4.09 |
Really enjoyed this one, fairly unique and could definitely see the idea being expanded upon to make a larger puzzle/strategy game. One bit of feedback, I kept getting tripped up by the buttons only being clickable on the names, kept clicking on the button icon and then confused why it hadn't changed what I was building. It's also easy to forget about the upgrades, might have been good to have them flashing when available to make them more noticeable.
Nice idea, was fun seeing what was in each room. Worked without coming across any bugs.
Fun and interesting take on brick brake style game, graphics and sound effects fit the game well. Personally I'd have preferred the balls to last forever and for the challenge to be on keeping the bricks from crossing the line rather than on trying to make the balls last as long as possible. Other than that I really like it.