Good News Delivery Co. by DragonXVI 2014-08-25T19:33:00
Wow, this is super polished. I love the way the whole game pulsates in time with the music.
Foon → Ludum Dare Explorer → Users → Pirate Hearts
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | Pimble! | compo | 127 | 3.88 | 4.02 | 3.59 | 2.34 | 4.06 | 3.56 | 2.57 | 3.47 | ||
| 2015 | 33 | You are the Monster | #gamifytwitter | jam | 1132 | 1.44 | 2.93 | 2.27 | |||||||
| 2014 | 30 | Connected Worlds | Interplanetary Postal Service | compo | 153 | 3.67 | 3.56 | 3.41 | 4.00 | 3.76 | 3.38 | 32 |
Wow, this is super polished. I love the way the whole game pulsates in time with the music.
Loved the audio in this one!
Wow, this is an absolutely fantastic puzzle-platformer! Great art and animation, clever use of movement/traversal mechanics to solve puzzles, just great work all around.
I like the concept, and the presentation reminds me of the tactical planning phase of the early Rainbow Six games. Unfortunately I stumbled onto an exploit in the second level that made it easy to finish. If you repeatedly tap the run button, you can tunnel through walls and escape from enemies.
I like the concept, and the presentation is top-notch, but I don't think I'm going to be able to finish this one. It's just too difficult for me, between the tight time limits on O2 and the slow acceleration on movement.
It was a happy ending after all! Felt a little bit at the mercy of the RNG on this one, but I did finish a run after a few attempts.
Easy contender for most humorous game. :laughing: I got stuck in the second-to-last level and couldn't find a way to restart, but thanks to the "skip level" option, I was able to see the ending.
Really great use (and reuse) of mechanics here!
I had a lot of fun with this one! Really clever and elegant use of a single mechanic.
My kingdom for a checkpoint! :laughing: I will finish this one if it kills me!
Edit: I finished it! I liked the hidden areas and upgrades.
Just chiming in with another "UnityPlayer.dll was not found" comment.
Wow, this is clever as heck and bonkers ambitious for a compo entry.
I really dug the vibes on this one, no pun intended.