FoonLudum Dare ExplorerUsers → Stuartc

Stuartc

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202148Deeper and deeperSidcompo3013.623.233.783.713.263.662.334.00

Performance over time

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Comments by Stuartc

LD48 — Deeper and deeper

Manic Miner by ryannielson 2021-04-26T22:48:15Z

Cool idea, the scaling felt a little off as for ages I had so much air I could basically just spam the down arrow, but then suddenly there was no air and i died

Feelings Not Yet by crazyrems 2021-04-26T08:22:17Z

Cool little submission, quite different from anything else and nice simple art to go along with it. Nicely executed.

Into the Castle by groverburger 2021-04-26T21:35:57Z

Very snappy platformer controls, nice quick restarts. I found bouncing on enemy + the automatic wall jump mechanic a little annoying as it would snap to the wall and your next jump would be outwards regardless. Really nice game though, was a fun experience

Goldf by Antti Tiihonen 2021-04-26T09:34:01Z

Really cool idea for a game. The movement feels really crisp but unfortunately the collider interactions between the player and the ball make it rather hard and unpredictable to get the ball unstuck. Really nice mood with the music though, Supermassive sure make some great VSTs :smile:

World Eater Jormungandr by Dilem 2021-04-26T09:01:34Z

Fun take on snake, love the generated graphics and little spinning eye in Jorgungandr's head. 10/10 would eat the world again

Leaky Faucet by Astavie 2021-04-26T22:04:10Z

Really cool idea, cool little detective game. Has real potential to be a bigger game too, could do all sorts of investigations

Guardians of the Facility by cireneikual222464 2021-04-27T18:05:17Z

Cool atmosphere, I got a couple bugged out monsters that were incredibly hard to hit :smile: fun little game

BlaBla by Toryf 2021-04-27T21:32:32Z

Very cool concept, I love speed typing games and this was a really charming take on that. For some reason a lot of the conversations were spawning at the very top of the screen, out of view. Didnt really matter though as I had to focus on what I needed to type next! Cool soundtrack too, didnt feel the super upbeat rock-y part fit the game but it sounded great!

Addict. by SachaY 2021-04-26T20:57:31Z

Very close-up camera for such jerky movements when jumping, never felt slight motion sickness from a non-vr game before :smile: cool game all the same. As others have said, bit rocky on the platforming, but the artistry was definitely given precedence and thats fine too.

The Icarus by PowerAnze 2021-04-27T17:25:51Z

Just... wow. This is amazing. I was properly stressed driving that submarine around, and the sound of colliding with the walls was really cool. Glad I played it till the end, even though I got a little lost :laughing: I would love to read a blog post of the development process if you ever write it up.

The Icarus by PowerAnze 2021-04-27T21:07:19Z

Personally I loved the lack of map, I thought it have a real submarine vibe and having to rely on the ceiling and ground sensors. I would love to play more of a game in this style

In case of recursion: by TC5550 2021-04-26T21:07:07Z

I would love to play more of this, I love game like this but also couldn't get past the second level. A hint would be great :smile:

Diary of Sedah by azagaya 2021-04-27T12:40:25Z

This is awesome, and the fact you achieved this lighting in Godot in the time is quite an achievement. I love the trade off of range combat which takes ages to ramp up, so you have to plan your movement really carefully with the worms to not get hit. I'd say you're onto a winner!

Decisive Maneuver by bernard-bumblebutt 2021-04-27T16:45:42Z

Cool idea, quite hard to make fine adjustments but I guess that adds to the difficulty. I like the music as well

Into King Rabbit's Mansion by FadrikAlexander 2021-04-27T22:01:10Z

This is really cool! The swapping is so snappy. I think I would've preferred to climb the ladders since they dont swap between the two levels, but overall a really fun game. Love the really simple sound track as well, really adds to the stealthy vibe. Well done!

DwarfSweeper by Tim Sims 2021-04-26T21:16:25Z

Love it! Really cool idea, You can sometimes get stuck in a hole with nothing but bombs around you but I guess that's just bad luck

Tunnel Rats by GeneralSturgeon 2021-04-26T08:36:45Z

Fun little take on a "fly through the rings" type game. Controls are a little jumpy so hard to make small adjustments, but great concept

Echo One by Sherwin Claridge 2021-04-26T21:34:22Z

Very cool game, definitely on your way to making a nice super meat boy style platformer. Some of the enemy interactions were a bit confusing, but it was fun to jump and dash around

Captain Zapdash by Nazorus 2021-04-26T21:54:21Z

Even though its not a rhythm game, because of the sound design it felt like shooting on the beat was the right thing to do. Lots of fun, nice snappy movement, and I love the SFX

The Plummet by cakts 2021-04-26T21:44:41Z

Very fun game, I love the idea that you can't see anything until you throw the flare. I went for a rather similar concept just a very different execution! The additive lighting on the flares is rather blinding after throwing a few!

Beatsmash by eeperdeheap 2021-04-26T21:49:22Z

Cool concept, I've been making a rhythm game recently and know the struggle! I found this article very useful https://gamasutra.com/blogs/GrahamTattersall/20190515/342454/Coding_to_the_Beat__Under_the_Hood_of_a_Rhythm_Game_in_Unity.php

I didn't have much of an idea what was going on, but the sound was cool, and nice little riff to finish.

Toxicity Run by StefGrizzly 2021-04-27T17:39:07Z

Really cool concept and fun to play!

I'm So Deep by liammasters 2021-04-26T01:52:24Z

Great little game, fun concept and something a little different. Love the music too

Granny Goes Deep by universeflow 2021-04-26T21:21:26Z

Pretty hilarious idea, love the voice acting as well. Not much to the gameplay, but the beginning made me laugh

Into the Abyss by oeschmid 2021-04-26T01:58:31Z

Love the old school vide, and how tiny the game is. Don't see that a lot. Really clean core mechanic, and very well implemented

Sid by Stuartc 2021-04-26T07:48:49Z

Thanks guys, got a bit carried away with mechanics and lighting and barely had time to finish a single game loop! I'll hopefully put up a bug fix later today.

Sid by Stuartc 2021-04-26T07:50:47Z

@pixelhurricane great feedback on the timing thing, thanks

Sid by Stuartc 2021-04-26T08:45:48Z

Thanks for that @piratehearts, I didn't see the options for colour as I was just in the initial game released page... Looks a lot better now

Sid by Stuartc 2021-04-27T10:51:42Z

@Nazorus I would leave it a few more seconds after losing your light before you jump in the pit after it :wink:

Sid by Stuartc 2021-04-27T21:04:32Z

@negabyte don't worry, theres a version in the works! I've got so many ideas for it.

That doesnt surprise me, that ending was put in very last minute :sweat_smile: if you werent holding your light it doesnt let you end, because if not you die before you finish jumping :smile:

Sid by Stuartc 2021-04-29T18:38:41Z

@generalsturgeon thanks for the feedback, I tried to find the sweet spot between the music fading out and the creating noises fading in but didn't quite have time to perfect it!

Sid by Stuartc 2021-05-02T15:22:46Z

@Wuppos thanks for the feedback :smiley: the music wasn't meant to cut so abruptly but as with most things I ran out of time... I had a 10 mixer setup with lots of effect to set the atmosphere but that didn't quite pan out :laughing: controls-wise, I did make some graphics for the main menu but I agree that this wasn't obvious enough and would've liked some mini tutorial graphics within the first level as well. Same with the level design, I didn't want to light up the exit as I felt that took away from the total darkness but I do have some ideas to remedy this.

Thanks a lot for playing and giving feedback

Treasure Dive by Wuppos 2021-04-26T22:12:21Z

Really cool idea with the swapping in and out of water. Very snappy platforming, though the initial jetpack boost felt a little aggressive and maybe should be more of a dampening effect. Overall a fun game

Watch Out Below by Haematite 2021-04-27T16:50:00Z

Really nicely done, you managed to get a good amount of polish done for losing so much time. Sound design is really nice

Damn, that's deep! by Falke 2021-04-26T08:53:05Z

The controls weren't quite crisp enough for some of the really tight gaps, but a cool idea nonetheless. I echo what others have said about not knowing you moved level, as I thought I was dying every time I hit the pit and was a bit confused by the counter.

Down Down Well by OldDog 2021-04-27T18:18:16Z

Really cool game! I love the concept, and swinging from the roof alternating between the two feels really good.

Dungeon Painter by IanTheBee 2021-04-28T19:22:31Z

This is really cool! I agree that the paint feels a little useless, but at the same time its a really cool mechanic and its more that you didnt get the chance to explore level design (I ended up in the exact same problem, cool mechanic but no time to make levels good enough to show it off). I liked that you splattered paint when dying, which could maybe be a cool mechanic where it paint the areas you died so you see them next time. Overall, great job