azel-wkr 2021-04-27 01:11
It's cool and fun to play, good work !
Foon → Ludum Dare Explorer → LD48 → Guardians of the Facility
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1191 | 3.35 | 30 | |
| Fun | 1529 | 2.89 | 30 | |
| Innovation | 569 | 3.51 | 30 | |
| Theme | 1564 | 3.03 | 30 | |
| Graphics | 1197 | 3.41 | 30 | |
| Mood | 659 | 3.67 | 30 |
It's cool and fun to play, good work !
I loved the infected facility aesthetic! The combat mechanics were also really cool. I feel like a little tilting of the arm up and down as you aim with the cursor would go a long way to rounding out the feel.
The atmosphere and aesthetic were really cool. Good job
Not very good sounds. But nice atmosphere
The atmosphere was nice and having a linux port was very kind. The monsters where too easy to beat though.
@catomag it was actually ported to windows, I developed it on linux :) Indeed the monsters ended up being way too easy, but sometimes, randomly, way too hard (some learned to move too fast by bugging out the physics). Perhaps with a lot more tweaking it could be more engaging. Thanks for playing!
Its got nice spirtes and animations. I like the idea behind the monster but, I think the game needs some work on the engagement because it feels like the same thing over and over again.
Cool atmosphere, I got a couple bugged out monsters that were incredibly hard to hit :smile: fun little game
I like this graphic, its so atmospherical.
Really nice little game, thank you for this! :) Honestly really really impressed with how you did the physics for the monsters, I only wish the gun could be fired more. :P But overall, solid entry, amazing mood and atmospheree!
The environments and creatures were very cool! I'm guessing that the random generation was in my favour because it basically had no challenge, just gross things waiting to me mercy killed, rather than moving towards me. Would have liked some ennemies to come from behind too, or like, drop down from the ceiling maybe? All in all, it had a cool creepy vibe to it, good job!
The environments and creature designs were a highlights for me as well. I hope you will keep on working on that :)
The mood was absolutely there! I loved it! But I guess it's more like a tech demo, than a game. It was interesting and I hope you will be able to make that into a game with reliable difficulty.
the art, atmosphere and the sounds are briliant, however the enemies are not really threatening, i never died,
After reaching the reactor:
Pros:
- Good soundscape - Interesting monsters. Something of a mashup between Resident Evil and Tiberium bioblobs - Variety of levels - Simple gameplay and controls
Cons:
- Enemies are not really treathening - Lack of depth in levels - Can't run'n'gun
Decent job nontheless!
It starts to get fun at level 5, also a bit annoying that i've played less than i've stared at 'reanimating corpses' loading screens in between. Rad idea, corpses are quite terrifying and cool. Wish you animated main character's hands too and added something like reload timer so it is clear when we can shoot. Very original game.
Hey, cool entry! But i am not entirelly sure, why the loading takes so long, and maybe some audio clue, that the gun is reloaded would be nice. Apart from that, Good Job!