FoonLudum Dare ExplorerUsers → Deseteral

Deseteral

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202354Limited SpaceCargo Trekcompo623.973.663.663.643.733.543.003.78
202251Every 10 secondsAlchimiacompo2943.303.083.472.553.973.162.773.72
202148Deeper and deeperLight 'em Upcompo1823.783.883.703.563.503.292.503.25
202046Keep it aliveShrouded in Darknesscompo3.302.803.103.403.502.402.203.70

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Deseteral

LD46 — Keep it alive

The last of its kind by puppetmaster 2020-05-03T11:39:20Z

Really enjoyed the game. The graphics and music were great. Awesome screne transition effect. Gameplay is simply classic, but very fun. Second part of the game was really hard - I was very happy when I've finished it. Additional kudos for making a game in Rust :)

TITAN, OPSND by Dario Zubovic 2020-05-03T11:15:09Z

Great idea with solid execution. I was amazed at the quality of the game and how it was creative with the theme.

The Seeker by GeorgeBroussard 2020-05-03T11:23:38Z

The game is challenging but fun. The art and sounds are amazing. The only thing that could use a little more work was the platforming/jumping mechanics which were really basic. Great game overall!

LD48 — Deeper and deeper

CTRL BASE ZERO by ted 2021-05-03T09:47:45Z

Really good mood and atmosphere with great sound design. I enjoyed the puzzles. I just wish it was longer. Great game, congrats!

Deepest Sword by Strega 2021-04-28T19:01:55Z

By far the best game I've played this Ludum Dare! Simply amazing!

Dome Romantik by Rongo Matane 2021-04-28T19:38:14Z

Wow, this game is amazing, really addicting, gameplay loop is simple but incredibly satisfying. Graphics and sound effects make for a really nice atmosphere. Definitely one of the best games I've played!

Chthonic Brilliance by cassowary 2021-04-27T23:04:04Z

Very simple but polished graphics with very cute slime animation, great looking and helpful tutorial signs, clever level design and really nice music. Great game!

Light 'em Up by Deseteral 2021-04-26T20:23:56Z

Thank you, I'm glad you liked it :smile: Yeah, the cursor being hard to see in the dark was a last minute change problem. It's fixed now.

Light 'em Up by Deseteral 2021-04-27T10:24:10Z

Wow! Thank you for all of your feedback and kind words! I'm really happy that you played my game and liked it :smiley:

@threeli I did a bad job with the scroll wheel - it barely works on my machine and I can imagine that it doesn't for you. I think I'll try to fix it. In the meantime you can use keys 1-4 to switch between tools. Overall the game lacks a second polish pass. I'm glad you liked it, and thank you for the feedback :smiley:

@kraemahz I thought that I've fixed all of the UI scaling problems - I will look into that, thanks!

@quinn-patrick The game lacks in progression aspect unfortunately. I was going to improve on it, but I didn't make it in time :/ Same thing with the graphics, a second pass on it would be helpful. Thank you for taking your time to write such thorough feedback! I really really appreciate it! :smiley:

Again thank you all for your feedback! I think I might continue working on the game since I really enjoyed working on it during the weekend and I'll gladly take all of your feedback into account then :smiley:

Light 'em Up by Deseteral 2021-05-10T09:24:43Z

@duo-afgebeld I'm sorry to hear that. Unfortunately I wasn't able to reproduce this bug. Maybe it's because of adblocking extension or something?

@deadmanjw Thank you for playing. Player moving backwards is the effect weapon recoil, but I know that it could feel better then what I was able to do. Thank you for the feedback :)

@shp I really don't get Unity's UI logic, this is the thing that I need to figure out before next Ludum Dare. I'm happy that you were able to eventually figure it out. Also the game need some sort of tutorial. I wanted to add it, but unfortunately had to cut it to make it in time. Thank you for your feedback :)

Submerged by vanLeiden 2021-04-28T16:13:03Z

Amazing atmosphere and music. There was also something interesting about the graphics, color palette I guess :smiley: Great stuff! Congrats!

An Eggsellent Escape by GoldenEvolution 2021-04-28T15:45:10Z

I was really surprised by the variety of gameplay types between levels. Fantastic graphics, nice sound effects (especially voice over) and music. Jumping was really hard to get used to in the beginning but I've managed to beat the game eventually. Overall incredibly polished game, had a lot of fun. Good work! :smiley:

Dating and Boxing by Phoenix Fireflower 2021-05-03T09:25:06Z

Pretty interesting and creative mix. The last fight was really hard for me, but I kept playing just to see what's at the end. Great game :)

Turrim 3D by Head Tilt Games 2021-05-03T14:31:20Z

Loved the mood, sound design is superb. The combat was satisfying, although enemy AI was very simple. The graphics are amazing, really good job! Congrats! :D

Ziggurat by nethead 2021-04-26T23:18:00Z

Incredible game! Loved absolutely everything, controls, the music, the mood. Great job!

Deep Dive into the Dark Depths by smubear 2021-04-28T16:05:30Z

The game started as very easy but later on got quite hard. I liked the variety of enemies and the graphics. It surprisingly was a very zen-like experience :smile: Great job! Congrats!

Unto the Eight by Threeli 2021-04-27T22:41:51Z

The graphics combined with music and dialogue make for a really nice atmosphere. It's surprisingly hard too (which is not bad). The only annoyance I had is that some buildings are cut in half because of room transitions but that's a minor thing. Really impressive game, loved it very much. Congrats! :D

Unto the Eight by Threeli 2021-04-27T22:48:05Z

@threeli if you ever make this into a full game I would be very interested in playing that!

LD51 — Every 10 seconds

Smack Demon by Firebelley 2022-10-17T19:14:23Z

Very simple idea with perfect execution :) Really addicting, seems like a great fit for mobile game

Alchimia by Deseteral 2022-10-19T22:36:14Z

Thank you all for your feedback - I really appreciate it! I also think that the minigames are too difficult and some are too long. The game also lacks general UX polish. This is unfortunately due to lack of time and small amount of playtesting.

@voidsay as for the multiple products from a single minigame - this was done on purpose. The idea was that you as the player would get simpler recipes first and more complicated later. By that time you would build a collection of prepared products and focus more on mixing them and consulting the recipe book. But this was also done clumsy because of the lack of time.

Esgobert's Escapade by Martoow 2022-10-05T22:07:33Z

Good idea with the player being sent to different planes every 10 seconds - creative use of the theme.

LD54 — Limited Space

LIGHTDANCER by xk_the_name 2023-10-03T15:13:25Z

Awesome game! Very simple and clear mechanics, quite challenging, satisfying final boss. The mood was awesome, graphics sounds and everything. Good job :)

Denpo by Strato 2023-10-16T00:05:40Z

By far my favourite LD54 game :D

Cargo Trek by Deseteral 2023-10-02T22:24:12Z

Hi! Thank you for playing. You're right about the escape button - it should be fixed now.

Cargo Trek by Deseteral 2023-10-03T15:09:01Z

@amarokczukay Quests are passive, they're secondary objectives for you to complete just for the sake of it. They are like achievements. Or if by quests you mean delivery jobs then you can see currently active jobs in the pause menu (when you're in the map view and press escape).

Cargo Trek by Deseteral 2023-10-03T15:09:52Z

Thank you all for playing and saying nice things about the game. Really appreciate it :)

Cargo Trek by Deseteral 2023-10-04T21:38:24Z

@xinux thanks for the kind words :D I've checked out Mulle Meck Bygger Bilar on YouTube. It looks very very cool, especially the overworld driving stuff :)

Cargo Trek by Deseteral 2023-10-04T21:43:02Z

@nathmate thank you for the feedback! - Cargo rotation is something I've wanted to do, but didn't get to it. - The other thing is that after some amount of delivery jobs, you will get different size cargo - possibly one that you cannot take yet. I wanted it to be that way, so you will have the incentive to upgrade to a bigger cargo hold (that and also doing more than one job at the time). The problem is that it's not balanced well, and that may be frustrating. Something to keep in mind for the future.

Cargo Trek by Deseteral 2023-10-05T22:05:30Z

@johnsensei there is no end to the game, you can play indefinitely. Quests are meant as goals that you can achieve during your playthrough, but other then that you play just for the sake of it. Thank you for the feedback :)

Cargo Trek by Deseteral 2023-10-18T20:55:27Z

@lexyvil difficulty level was deliberate - I didn't want the game to be too hard when people are playing it only for couple of minutes. Current state of charge and charging come into play later in the game when you can make more then one delivery at the same time.

@lincolnsalles theoretically map generator could make it so you cannot reach any town, although I think that's unlikely. There should have been other town in other direction that you could reach. Or it was a map generator bug.

Thank you all for playing and for the feedback! I really appreciate it :)

Floodwater by John Gabriel 2023-10-08T13:06:12Z

Very nice game, simple mechanics, very clear and understandable levels. I would love more levels :)

Mr. Orange & The Squeezer by Joe Bevis 2023-10-07T20:15:05Z

Very nice game! My best time is 53.05 so far, but I'm going to keep it on my device and play it more later. Good job!

Packed to the Gills by npckc 2023-10-05T22:42:41Z

Very polished and fun game - great job!