Sunshine Simulator by Dario Zubovic 2017-12-04T18:29:37Z
There is a bit of game after the roof/arrow (which should really be pointing down instead of forward). But, you weren't very far from the end, it's quite short. :)
Foon → Ludum Dare Explorer → Users → Dario Zubovic
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | 👥 | TITAN, OPSND | jam | 96 | 4.15 | 3.68 | 4.44 | 4.19 | 4.42 | 3.96 | 3.61 | 4.28 |
| 2017 | 40 | The more you have, the worse it is | Sunshine Simulator | jam | 943 | 3.02 | 2.66 | 3.92 | 2.07 | 3.15 | 3.10 |
There is a bit of game after the roof/arrow (which should really be pointing down instead of forward). But, you weren't very far from the end, it's quite short. :)
Psi ti nedaju spavat, a? :p Samo nastavi rokat... :)
@monetai yeah, language was designed and whole parser/compiler/IDE was coded during the jam. Just reading on LR parsers, AST and such should give you a good start. I found this page on writing a VM quite useful as well: https://justinmeiners.github.io/lc3-vm/. I don't have much experience in this area, but it was surprisingly easy to do (and a lot of work :P).
@neontropics probably not... issues we're having with cursor are due to Unity engine :(
@dane-tesla there's certainly a win condition, just takes a bit of digging to find it :D
@marcmagus thanks for the cool stream, enjoyed it!
@ava-skoog aaaaa thanks!! :blush:
Dope art as always, Fran :)
I liked the how back-and-forth between pushing not yummies and pulling yummies made it dynamic. Collisions destroying them was a really good idea. I kinda wish there was more to it, though. Still, well done!