FoonLudum Dare ExplorerLD40 → Monuments

Monuments

By corny

View on ldjam.com

CategoryRankScoreCount
Overall1433.7235
Fun2243.5134
Innovation3753.0634
Theme3703.3833
Graphics1653.7636
Audio1373.5136
Mood1613.4335

Comments

oliverlevay 2017-12-04 13:00

Can't play this on my Mac in school - gonna have to play it when I get home. I do recommend that you port the game though.

javicepa 2017-12-04 13:09

I love the aesthetics! The gameplay is a bit difficult to understand but cool entry overall.

william-bundy 2017-12-04 13:12

Is it possible for you to upload a zipped version rather than an installer?

sintel 2017-12-04 13:14

A bit complicated. I like the graphics though!

wskilljoy 2017-12-04 13:18

Aesthetics and sound are quite nice! However, the gameplay is unintiuive and difficult to understand.

corny 2017-12-04 13:24

Update: Uploaded a .zip to Gamejolt; I can't figure out how to port it to Mac through GM:S, I'll try making a HTML5 port though. Might consider making a tutorial or at least an instruction manual booklet-thingy because it seems as though it's a bit too confusing for new players

priweejt 2017-12-04 13:30

Found a small bug - if the cave spawns at the bottom of the screen, traitors will get stuck when spawning. Great game though!

corny 2017-12-04 13:38

Yeah, I noticed that one after the deadline :/ And thanks :)

william-bundy 2017-12-04 13:47

It's a great compo entry for your first time! The graphics, sound, and design are good, but you don't explain what the point of the game is or how to win. I personally find the font quite hard to read, but I'm just as guilty of inflicting bad bitmap fonts on people.

The classic game design solution for teaching some of this stuff would be to force the player to perform a basic action before introducing it to them fully; maybe the first thing you'd do is place your castle, then create a king with it so the player knows how to do that for the other buildings later.

corny 2017-12-04 13:57

Yeah, the font is especially hard to read when combined with the king's yellow or the peasants' teal. That's a huge mess-up on my behalf.

As for the instructions part I figured the "how to play" button would be enough but maybe I was too faithful in people thinking they'd actually click the thing. I also think that my absolute lack of skill in explaining things in-game was the final nail in the coffin for the game's understandability.

Huge thanks for the feedback, man! Cheers!

rincewind-cz 2017-12-04 16:47

Wow, this is really complex game for game jam, and it's actually working. Good job! Of course I downloaded it, said myself that I'm not an idiot so I can play without reading instructions (who have time for those, anyway?), failed miserably, spent few minutes by reading all stuff in manual (side note: used font is fancy but bit hard to read) and in the end I have to say that I was pleasantly surprised. Obviously this took lot of work, so again, good job. And don't worry (or at least not much) about people who says it's too complicated/difficult or anything along those lines. Maybe I'm just too nostalgic, but sometimes I simply daydream about times when I was about 8 years old, knew literally about 20 english words, and been trying to figure out how to play some game for days...

dario-zubovic 2017-12-04 18:15

I love it! :) Music and art are great. I was at first baffled on how to play it, but it turned out to be really rewarding as well as challenging. Keep it up!

corc0 2017-12-04 22:06

This is impressive. Really, really good-looking. You've got style! The music's a little overwhelming but it's a nice track. Took me a minute to figure out how things worked - I think there's just so much you can do that it's hard to find a place to start - but it's well-paced and I feel like I'm getting the hang of it with each playthrough. Nice work!

matthew-roelle 2017-12-04 23:12

That was awesome! The music was great and I loved the overall aesthetic. Great job :)

valkyrie 2017-12-05 08:41

Surprisingly complicated for a compo game. I like the graphics but it's a bit hard to see what's going on.

peppersalt 2017-12-05 12:07

Nice work. One big problem is that you can simultaneously lose and win - your king dies, but then you upgrade the fourth wall and it goes to the win screen.

corny 2017-12-05 12:16

Huh. Never really considered such a situation.

Let's just say once your village ASCENDS the king gets ressurected.

There. Now it's all intended behaviour. Thanks for the feedback man!

peppersalt 2017-12-05 12:32

LOL!

hadesfury 2017-12-05 14:05

The start is really hard .. I like the idea .. really But what you achieved is great...

Well done

nights87 2017-12-06 13:28

*First thing I do is plant two orchard at the beginning of the game* Me:'Uhhhhhh i think I just stuffed up' Hahahah This game was real fun! The music really grew on me and I found it to be the best part, I'm still humming it even after playing. The sound effects were great too. Congrats on a solid game!

2017-12-06 15:28

like a very very old game :DDDD oh congratulation! Nice art! Can I follow it also on indiexpo? Do you have also a page there? This looks great! I looked for the games that used the #LDJAM but I don't find yours. So good luck!! I will hope to make a video about it!

fluidvolt 2017-12-06 20:12

I love the presentation. The zx-spectrum vibe to the visuals and the simple music and I'm a huge fan of old games with black backdrops. The little guys bobbing up and down... So I'm definitely sucked into the game! I also dig the minimal UI, it works well. Though I was a bit confused at first when it said "build a x first". I thought that meant that's what I was going to do when I clicked it. Nothing major though. I did the two orchard thing at the start too and was very confused. But I got it the second time through! Very enjoyable. Good work.

niterich 2017-12-06 21:27

Very nice game! Really digging the visual style especially. It's also probably the most different concept I've seen at this jam so far. It's a bit difficult to get started, though. Should probably mention somewhere that you should start with both a house AND an orchard, so you don't get people like me stocking up on apples before realizing they couldn't afford a house. Though once you're into it, it's a blast!

kutase 2017-12-06 21:33

Good job. I like this Speccy-like style of graphics.

stefenism 2017-12-06 22:05

This game is pretty awesome. I maybe played it for a bit too long. Well done, solid entry.

shivur 2017-12-06 23:01

Cute little game!

marc-grabow 2017-12-10 05:56

Oh no, they got my king again, damn you bloody traitoooorrs!

Wow. I try to play each game for 5min so I can play a few but I spend way to long on this one :D Fantastic polish and I love the art style. Hope you make this a full game one day mate!