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Timo Strating

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Category Medals

YearLDThemeGameDivisionCategoryScore
👥 🥇 2021 49 Unstable Unstable98.exe jam Fun 4.60
👥 🥇 2021 49 Unstable Unstable98.exe jam Humor 4.82

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202251Every 10 secondsRTXDucksjam5893.503.034.002.684.051.803.632.95
202250Delay the inevitableTerminal thanksjam1803.963.673.872.914.244.052.653.95
202149Unstable👥Unstable98.exejam244.354.604.474.434.824.43
202046Keep it aliveKeep the GameBoy alive. (on GameBoy Advance)compo3253.643.533.563.322.801.702.99
201738A Small WorldPixel dodger 3000jam

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Timo Strating

Timo Strating leaves an average of 13.4 feedback comments each event.

LD51 — Every 10 seconds (6)

Boar Breakout DX by b3b0 2022-10-03T23:54:13Z ♥ 2

Nice game. It was a disappointment to see Unity WebGL popup after seeing the great boxart. but the game was still very solid. Great mood. There where some glitches. Hitting an edge of an platform made you fall through it sometimes. The level transitions where a bit slow and the physics was also very slippery. But overall a nice entry. Thanks for making it and hopefully a future game can also actually be played on a GameBoy Color ;)

Bygone Melodies by Save Sloth Studios 2022-10-03T23:41:17Z ♥ 1

The animations are really great 🐸🐸🐸 Where you would expect just a few animation frame are the animations really solid. The ritthems where for me a bit hard to follow. Maybe a small indication on the bottom when you are supposed to click on the button would have helped. The art was just really solid. The suspensions of suddenly seeing everyone moving was really magical 🐸

10 Seconds, 9 Lives by Joe Bevis 2022-10-03T23:28:35Z ♥ 5

Great twist on the theme. It is also nice to see some PICO-8 games made for the JAM. Some small suggestions: the physics feels very much like ice. This is good for a ice level but a bit strange on grass. 9 levels is maybe a bit long and repetitive. With 9 lives you could maybe have increased the difficulty a bit more clearly based on how well players are doing. the pauses between levels could maybe be shortened based on how far you are with finishing levels to hype up the speed of the game even more. The hitbox of the player felt bigger then the looked like (but that is just wat is velt like and also a limitation of PICO-8) Overall a really nice game, simple enjoyable, nice sprites nice musics with nice small minigames.

10 SEC. P🌀RTAL by hilkojj 2022-10-03T23:14:36Z ♥ 1

Great game. Simple in its essence, with nice puzzels. Some suggestions for improvements: Loading new levels and loading the game are a bit slow, with no indication it is loading. Puzzels are very limited in there options. This makes them veal lineair instead of explorative. Teaching the player it can shoot a portal on the sealing could forexample be done in a room where a portal can be placed on any wall. The player also has the option to clone itself many many additional times. This gives the game the feeling you are brute forcing all options instead of puzzeling. It comes down to "Make the player feel smart". When there is one place to place a portel it feels correct but it does not veal rewarding. When there are many places and a player finds once of them they think, haha I outsmarted this game hhihhii. Overall this was a really solid game with a lovely ascetic. The graphics look great. The small details, especially are really great (small shader details or wires that are hanging down from a platform). The sound effects are also really well done. They are soft and feel very coherent. They set the mood really well. The ending of a level also feels very natural where the game shows how you solved the level.

Fog Forest by Tero Pulkkinen 2022-10-03T22:52:16Z ♥ 2

Me and a good friend have been making our own engines as well. It really helps to learn how all the nitty gritty things in graphics work. (It also has the downside that simple things are hard and that tools need to be stable to be able to use them) Thanks for still submitting this. Hopefully the goal of combining all your experiments to a full game or a full game jam game get closer at the next ludum dare event. Keep up the good work.

Puzzlebot by Lucas Simmons 2022-10-03T22:13:22Z ♥ 1

I unfortunately did not get it working using wine on Linux. It only showed the UI but everything else was black. But still I would like to thank you for participating in the Jam and congratulate you on the great background music.

LD50 — Delay the inevitable (13)

Battery Low by Milestone Games 2022-04-05T19:47:58Z ♥ 5

Screenshot_2022-04-05_21-46-04.png I really liked the dithering effect in the background art. The game was also great with a great twist on the theme. Showing the previous tracks in the game world was also a really great game design. That way you could see how you could improve your path and you would knew where to go the second time around.

The Endless Night by Arivenzys 2022-04-05T19:40:27Z ♥ 1

I was a bit confused about the W and A key not working as well. But great game after switching it to the arrow keys in the menu. The music also felt like a total fit. Just so perfect that you don't notice it until you start listening at it better and recognize all the small details.

The Stone Curse by Protagonist-kun 2022-04-05T19:28:51Z ♥ 1

The art in the background on the ice level was really well made. I loved the colors and all the paint like effects.

Some suggestions to improve the game: Add a loading bar or some text saying slow /long download (probably slow because of all the textures it needs to load), some kind of ending would be nice or game over screen.

Keep up the work and thanks for participating in the Jam.

SHUTTLECOCK: ARMAGEDDON by Nick Saulnier 2022-04-05T19:20:35Z ♥ 2

Thanks for providing a linux build. The game worked great. The power bar could even get way higher then intended.

The Amulet game engine is something I never heard about, but you guys seem to have something cool with it. Great job.

Volcano by ABRDs 2022-04-05T16:59:23Z ♥ 1

Nice small game. nice touch that you can not fall in the lava yourself.

Different Strokes by Scott Steffes 2022-04-05T16:48:04Z ♥ 1

Really amazing game. a ctrl+z option was the only thing I missed. It was so cool to see al the creative works of other players. The hall of fame idea also worked really well and the upvote downvote system.

Estrella by Xiris 2022-04-05T16:18:16Z ♥ 1

Great twist on the theme

Click to Continue by Daniel Foutz 2022-04-05T16:12:43Z ♥ 1

Damn this hit hard. It was so great that I don't even know how to responed. Just more people need to play this game.

Ludare OS by foxwater 2022-04-05T15:53:22Z ♥ 1

Great game. Really impressive to actually make a gameboy game. It's also nice to see that gameboy studio is gaining more attention.

Mr. Twigs by LeoLFerraz 2022-04-05T15:43:23Z ♥ 3

wow, This game sets the mood really really well. The VFX, the snow, wind and the great shuttle music make it really relaxing. The only suggestion I had was that I wished all text needed to continued by pressing E. The first opening letter went a tiny bit to fast to completely read for me. This game reminded me of the 3th spyro game - spyro the year of the dragon. with its soft simple minigames and great soft love able characters.

Super Mowser Bros by Guilloteam 2022-04-05T15:28:07Z ♥ 1

Great idea to flip the game around. I hope dearly some big corporation that starts with a N allows this game to stay online.

Catocalypse by Neshtyak 2022-04-05T15:18:28Z ♥ 4

Great looking game. Especially the intro animation was really well made. The sounds gave the game a great vibe. it took a while before I understood you can only use some specific attacks on specific thinks or cats. Maybe the attack animation or a hand movement but nothing happens animation could be played to indicate the spell did not work. But overall just a nice funny game.

Hapman 🍩 The Inevitable by hilkojj 2022-04-05T10:05:58Z ♥ 1

Great game. Looks and plays great. Very impressive for a game made in such a sort amount of time.

(The audio is also great. Mixing it a bit better could improve it even more such as making the sound of the worms on the apple a bit louder.)

LD49 — Unstable (13)

Toad Towers by LucaVazz 2021-10-06T21:03:27Z ♥ 2

Nice game. The delete button only worked a bit strange if you build something and delete it it still count toward your achievements.

Warp Driver by Wilko 2021-10-06T20:58:06Z ♥ 2

Nice game. The puzzels are really nice. When the first beat dropped I had a Ratchet and clank feeling but that disappeared at the second beat. The puzzels where really good the last one was specifically hard but nice. The shader work on the black holes was also really well made. The only suggestion I have is that some kind of positive feedback when you one shot a level would be nice.

Mint by Préda 2021-10-06T20:48:32Z ♥ 3

nice game. i think my character bugged out wen the gratify flux changed at the end of the corridor. i could not press any button and the character was stuk in the wall.

RTFM - LD49 by straighter 2021-10-06T20:44:57Z ♥ 0

nice game. I only really missed a big explosion when you failed haha

BRUTEFORCE by TotteriLudum 2021-10-06T20:37:13Z ♥ 1

I'm a linux user so I got what i had to do fast but the bruteforce command was really strange and I did not get it to work. After trying "oke" I got one character correct I think. But nice game. great entry

Nuclear Labs by JoLu Studios 2021-10-06T19:40:16Z ♥ 1

cool game the kicking part was really well executed

Critical Night by Underdog 2021-10-06T19:26:46Z ♥ 1

Nice game the trailer looked really good. I had some problems getting it working properly in linux

绝地天通(Babel Blocks) by ELITTK 2021-10-06T19:15:10Z ♥ 2

nice game based the theme, It was only not really clear to me that you have to press on a item to spawn it and than start dragging it. Maybe it would have been more natural if you could just drag an item in the world instead of clicking and than dragging. Making them look like actual buttons could also help to make it more clear its a button instead of something you can drag.

Unstable: Save a Herd of Horses by Alex Chertilin 2021-10-06T19:08:32Z ♥ 4

The lightning strike was really well made. The sound for it was also really nice

Danub: Potion Packer by Vaulkhar Alexis 2021-10-05T12:11:59Z ♥ 3

The art and music is really lovely. getting a posion right took a while but it was fun.

FrogEatsMouse by JCMonkey 2021-10-05T12:08:29Z ♥ 1

Really interesting game 🐸. also very good use of programmer art. The only tip I have is that it was not directly clear to me when you lose a live. Maybe you could have removed the sprite for half a second or made it red or something like that

Pigs by HowlingShame 2021-10-05T12:03:43Z ♥ 1

really nice game, the unstable theme part was really funny implemented

Immortalizing unstable beginnings by Vhalenn 2021-10-05T11:57:45Z ♥ 2

The art looks really nice. The only tip i have is that F1 and F2 etc already have a meaning in the browser so chrome's help window popt up a few times.

LD48 — Deeper and deeper (2)

Bunny Bunny Dig Dig by ZakAmana 2021-04-26T21:51:18Z ♥ 1

Really nice game. It was very hard to find the diamonds. Maybe there should have been an diamond when you reach the end of the cave. It was really nice to such a polished game from the itch.io page background to the really nice art. The only bug i noticed was that in the tech tree the most right building upgrade 2 on the left does not indicate correctly that you bought it.

Darwings by Solweak 2021-04-26T21:04:57Z ♥ 1

The game looks really nice I unfortunately did not got in running properly on Linux (x)ubuntu 20.04, With the Wine emulator it showed a black screen with some white unity ui. A web or linux build would be nice, Sharing the source code is also always appreciated. Thanks for making it.

LD46 — Keep it alive (33)

Fishy Escape by Vyndilis 2020-04-23T22:09:13Z ♥ 0

very simple nice game. But maybe you should have focused on moving the fish only once to the right. That way you way had some more time to make the first level look like the forest that is slowly transitioning to the beach.

Magic Mirror Delivery Service by Zerion 2020-04-21T17:49:43Z ♥ 3

The intro was very nice. And once the game started the music was also very good. The only tip that I would like to give is that the levels 5,6 and 7 gave a strange feeling. In the mario games they always first introduce a new button or thing like level 5 or 6 after that, they give the player a challenge to test if he, she or it really understands the new thing. After a few levels they introduce a new thing like lvl 6. They challenge the player again and after that they start mixing everything together in one last level.

Mama Birb by SouthernWerewolf 2020-04-21T16:08:09Z ♥ 1

The loading of the game took very long. When i looked in the chrome console, it showed 5 times a 403 erro on some unity webplayer images, so maybe that has somehting to do with it or there are just many assets to load. But after the long loading time the game was great.

Keeping SNES Alive! by drludos 2020-04-21T16:02:36Z ♥ 2

Wow really nice, I never had heared about that PVSnesLib library. Im very new to the homebrew world and during this game jam I made my second game boy advance game ever. Apparently we had the same idea only my game is called "Keep the Gameboy alive".

The source code of your game looks very much like mine from a first glance. I use Tonc, http://coranac.com/tonc/text/video.htm as a basis instead of PVSnesLib. So im devinely going to give that library you used a try, some day in the future. The source code of my code is available here if you are wondering or if you want to play it. https://github.com/timostrating/Ludumdare46

Specially the message that you got this done in 10 hours is very impressive btw. That just really shows that once you know what you are doing and understand how these old schools homebrew things work you can make things very quick.

Defend Pangolin Eggs by MightyCode 2020-04-21T15:37:28Z ♥ 2

Nice game worked great on linux. The icons in the buttons could have been a little bit more clean. for most buttons it was not directly clear what they would do until you already have pressed them once

Goblin Adventure by DrSkort 2020-04-21T15:30:06Z ♥ 1

Nice game, The idea of adding more time after every wave felt a bit off. maybe every wave should be the in game 15 minutes or in game 10 minutes would be even better

AMT: Alien Medical Technician by No Grapes Games 2020-04-21T09:33:09Z ♥ 2

very impressive amount of art. The rythem game was very harsh on you and had in the scoring a tiny bit of lag so you had to press Z or X before the curve not on the curve. It was also hard so see the difference between a line that was in the middle or at the bottom after the line was at the top.

Sons of the Boulder Goddess by superpatch 2020-04-21T09:23:49Z ♥ 2

really nice looking game, The camera work is also very well done.

LD46_Charger by Talia 2020-04-21T09:20:57Z ♥ 2

nice game, the rope also worked really well

The Fire by Jadw1 2020-04-21T09:16:01Z ♥ 1

nice twist on the art style

Scrambl'd by StarErik 2020-04-21T01:31:13Z ♥ 4

Holey fuck. How have you guys been able to do this is such a small amount of time. This Ludum dare I have made a GBA game myself but damn. The fighting with C code and the constant reading of Tonc http://coranac.com/tonc/text/video.htm took a very long time.

Could you make the source code available or give a brief explanation on how you guys have made this?

Also the music like how. Its perfect. A long time ago a friend of mine has been working on music for the gba for a whole weekend and got it working with a lot of qwarks like only 3 channels available of the 8 first 4 notes are skiped of a midi etc. And you guys just make something that works and is catchie as hell. damn

My gba game and source code can be found here: https://github.com/timostrating/Ludumdare46 Any feedback or pointers on where to start with "non advance" gameboy development are appreciated.

GNOME by parad0xSpace 2020-04-21T01:10:53Z ♥ 1

nice and simple game

Duck Crossing by HermesEs 2020-04-21T01:02:02Z ♥ 2

wow impressive amount of 3d art for this small amount of time.

Space Shield by Infinite 2020-04-21T01:00:31Z ♥ 3

very nice to see the "Kurzgesagt – In a Nutshell" art style in a game

Turtle Daddy by dummydojo 2020-04-21T00:56:27Z ♥ 2

Very verrrry nice game, really nice art and very well made game with nice graphics. The only thing I want to give as feedback would be that it is not directly clear that the babies in the top left are your lives. The first impression is save 3 babies

Bébert and Gertrude against the Aliens by SylvainPV 2020-04-21T00:51:19Z ♥ 0

mmmm 140 mb. This game jam I made a Gameboy game that is 60kb but the average game now a days is 140mb = 140000kb. So you are saying that the avarage game size grew by 140000 / 60 = 2300 times in the past 20 years? Well apparently that is the case. Even tho, nice game. I hope all of you have enjoyed making it.

Red Vs Blue by Ayced 2020-04-21T00:43:05Z ♥ 1

nice Game. The Next Wave button only felt a bit off. Maybe you could have implemented that the same way as Kingdom Rush has. It automatically goes to the next wave but if you hit that butter earlier you get some extra gold.

Life of ITman by Bozont 2020-04-21T00:28:44Z ♥ 3

This is a little bit to close to reality haha. Very nice concept and not too repetitive because of the constant switching of the task. Also a thanks to the person who mad the itch.io page design. That looked really well.

Protect the Caravan by Deamonus 2020-04-21T00:22:40Z ♥ 1

Just for a comparison: I made a GameBoy game this ludumdare, the gba rom file is 61kb your compressed project is 556.95mb = 556950 kb. So the average game size has apparently grown in the past 20 year by 9000 times. (There is probably something in unity you can change to make it a little bit smaller.) But from the text I got that you had fun making it and that is the most important part.

ezreactor by 0xab 2020-04-21T00:11:21Z ♥ 0

It would be nice to play it. with https://github.com/tweag/asterius you can build it for the web. Or if you don't want to do that just some simple build instructions would have been enough

Once Upon a Night by Bdiebeak 2020-04-21T00:05:46Z ♥ 2

I did not got it to work on linux using wine. A web version of linux build would be nice. The art on the images and the sound that did work were very good.

J-1M: Hamster Protection Force by Sam Horner 2020-04-21T00:01:20Z ♥ 1

Very nice game, good art nice music. Good puzzels. The skip this turn button only was a bit strange.

Lost Signal by DorianSnowball 2020-04-20T23:51:37Z ♥ 1

It Looks nice but I could not play it. When you press CTRL The game crashes (maybe a debug thing still in the game), The mouse sensitivity is 100000% so it very hard to aim. When I Shoot the bullet does not move.

Panda Smash by rumor 2020-04-20T23:10:42Z ♥ 0

Verrrrry nice game. Just a very well executed idea.

Majestic X by hhsaez 2020-04-20T23:02:08Z ♥ 1

Nice game, IT would have been nice if the animations would react faster. The camera angles are very nice btw

Support Class by SamuelDeboni 2020-04-20T22:51:13Z ♥ 1

nice game. The Linux build worked and looked great. Maybe you could have added some health bars above the enemies. In The Pokemon games on the DS there was the option to select the opponent you wanted to hit. Something like that would also make it a lot easier to understand what is going on.

KIA by CristiNemrak 2020-04-20T22:15:44Z ♥ 1

The mirror seemed to work. But i could not extract the rar file using unrar or 7zip on linux. Maybe its just a linux thing. but as a tip use .zip next time that format is naively supported on all Operating Systems.

Grove Guardian by chaotikza 2020-04-20T21:38:24Z ♥ 2

First of all really nice game. Making a game on the Pico8 is one of the many things still on my todo list.

The game: The gameplay is a bit comfusing, but after a while I got the idea. I made a gameboy game during ludumdare so I may started playing it with the wrong assubtions. but the idea that you could walk out of the screen was not obvous to me. Many old schools consoles do not support this big size of a map, and specially not with just empty land. Old consoles also do not support changing the background or sprites that fast, so everything velt very modern and strange. But overall really nice game you have implemented a lot for this small amout of time.

Satisfy'n: Keep the Love Alive by BlackOpsBen 2020-04-20T21:28:03Z ♥ 1

Nice game, and really good interpretation of the theme

The Intern by FlorianB 2020-04-20T21:24:50Z ♥ 2

I tried to extract the rar file but unrar and 7zip but both gave an error on linux. Maybe the file got corrupted or its just a linux thing. Tip: use zip next time that is more universal and natively supported by all Operating Systems.

Crystal Defense by Ryvencore 2020-04-20T21:17:05Z ♥ 0

Nice game: I personally run linux but I got it working in wine, it would be nice if you used the webbuild option of unity. That way you don't have to download it.

Machine Gun Chicken by SaeedPrez 2020-04-20T08:16:25Z ♥ 2

Really nice game: the minimap is only a bit disorientating. The camera on the minimap also has perspective so this gives a really strange effect.

Sci-Fi Lumber by munkkeli 2020-04-20T08:09:13Z ♥ 1

Really solid and nice game. As a Tip: you could have made it more clear what "charge" actually does.