KNIFE=LIFE by QuadApe 2019-10-15T17:25:51Z ♥ 0
Unable to play on Mac, it tells me the application is damaged.
Foon → Ludum Dare Explorer → Users → FizzpowMike1
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 45 | Start with nothing | David & Goliaths | jam | 745 | 3.25 | 2.98 | 3.48 | 2.98 | 2.67 | 3.24 | ||||
| 2019 | 44 | Your life is currency | 👥 | Blood Chest | jam | 305 | 3.68 | 3.70 | 3.70 | 3.57 | 3.74 | 3.47 | 3.69 | 3.30 | |
| 2018 | 42 | Running out of space | 👥 | Polar Panic! At the Disco | jam | 286 | 3.68 | 3.55 | 3.74 | 3.77 | 3.89 | 3.87 | 4.11 | 3.73 |
FizzpowMike1 leaves an average of 14.3 feedback comments each event.
Unable to play on Mac, it tells me the application is damaged.
Not bad for only working about a day and a half on it. There is something there, though it could be more fleshed out.
Very good game you got here. Love the graphics, but the camera gave me a headache over time, maybe make it less bouncy? I also experienced the AI issues that other people did, they got stuck on orbs and threw sheep into the street (that part was actually a rather amusing flaw). Overall, well done.
Good job, really well done. I would add something like a heat level for the cops.
Such a fun twin stick shooter. The concept is a very direct extension of the theme, but it's super fun, so I love it. The transaction record on the side was very amusing. In the future, don't make things that hurt you so nice looking, lol I injured myself quite heavily on the orbs, I thought they would do something nice if I grabbed it.
Cool concept, very fast paced, I felt anxious the whole time, I just barely managed to earn enough for retirement. Surprised you did this all by yourself.
This is honestly an amazing use of the theme. Also, everything felt so polished, the character was adorable, the animations were crisp and clean, and everytime I failed I felt like it was my fault not some bug getting in my way. I also really liked how well thought-out the puzzles were, I played to the end and was sad it was over. I would love to see you develop this more, great job!
This is so fantastic! We actually came across a similar idea in our brainstorming, but you took it to a whole-nother level. The battle mechanic was very well thought-out and the tutorial helped me pick it up instantly. Then taking the idea of "coin collecting" and mashing it up with mario is the funniest damn thing ever. The only problem I ever had was I could never get the jumping off enemy heads to work right.
Wow, overall a very nicely fleshed out game idea. I found what looked like you were going to make puzzles, but looks like it didn't come to fruition, which is fine. I also love that the enemies were full on bosses instead of little guys you could take out in one hit. I would explain the life mechanic a bit in game, one of my friends played and she didn't know why she died when she picked up an item. I would also have movement depend on direction, since that is a little odd at the moment. Otherwise, great game.
I (like @tommyflower) was very confused about what was going on at first, it was cool that you tried to make a cutscene, but maybe make it a little more clear. I actually think the ui was very easy to read, I pretty instantly knew what everything was. My only real confusion was how and when to use my items, I eventually figured it out, but that could use more explaining. Overall, not to bad.
As everyone else has said, this is such a fantastic game, especially for the time you spent on it. The reversing mechanic really made me think about what I was doing, but it forces you to think quickly because of the falling blocks. Outstanding job!
This game is super hectic, but I also love that lol. Good entry
This is a beautiful game execution, and I do mean BEAUTIFUL (those graphics doe). The only note I have is the spawn points probably shouldn't be random, or if they are, at least move them inward based on the collapse line, because sometimes I would warp an spawn outside the line and died instantly, other than that this is a stellar entry. (Pun intended)
This is very well polished, I feel like you could have given some sort of sprint and a way to fend off the trojans however
As Rhys stated, this game could really do with a quick tutorial, but this is very good for your first shot at Unity. Nice interpretation of the theme too.
Omg, this was an idea we had at the start but we went a different direction! lol That being said, some things you might want to address are listed below. 1. Capital was very buggy, several times I had negative value or NaN, and I could even still buy things. 2. The way you launch "projects" isn't explained very well, and it took me a bit to realize I needed to select and item to do anything. 3. The UI is VERY cluttered, I had a very hard time keeping track of what was going on and many things didn't even seem important, a less patient player would just quit and move on. Great Idea though!
Wow, the gravity really messed with my brain! lol So, I'm curious why you decided to have the ship fire in toward the sun, it didn't seem very intuitive that way and I was getting frustrated quite alot, otherwise, great game.
This is outstanding, so clever, and the little touches really sell it. I would however adjust the rotation values when building, cause I could never get my planks level from left to right when rotating and just had to drop it and hope it didn't knock anything over lol. Great game, you got all 5's from me, spectacular.
@blurred-lines thanks for fixing the link quickly, I was here a while ago and almost missed playing your game. The control scheme is very clever, challenging but when you master it it feels good. Like @luckydaisy I also had some heavy frame drops, mostly in the later levels, and I have pretty hefty internet. Good game :)
This was a great game concept, the only issue I had was similar to OrionDark7, it seemed like my key presses didn't immediately register, which led to some unfortunate losses lol. Another thing I would suggest is making the menu continue with an on screen button, the first time I played I didn't know who I was because the slow key registration made me kinda mash the enter button and I didn't see your otherwise well executed join menu.
LD45 — Start with nothing (21)
The Idea Explorer by Sebastian-M 2019-10-15T17:57:30Z ♥ 1
I love how profound this is, also did you make the shader for this yourself? It's pretty awesome.
Beet-hoven by jamioflan 2019-10-15T17:42:02Z ♥ 1
Ok, the subtle audio touches throughout this game are fantastic, took me a bit to understand what was happening but once I did I had so much fun.
Metro Gang by invader 2019-10-15T17:14:33Z ♥ 1
I wasn't sure what the goal was, but I like the graphics, also I think I was beating up my own guys at one point?
Virus Jones by Bernardex 2019-10-15T16:42:47Z ♥ 1
Neat little game, I love the graphics and sound.
Ahoy! by tiptoe 2019-10-15T16:32:08Z ♥ 2
This is such a fun little game, makes me think of a simplified raft simulator. As polished as this is, I could actually see it competing well on the mobile market.
Nothing is my car ! by T-Bo 2019-10-10T16:29:28Z ♥ 1
I love the idea, as others have said, the colliders are a little unforgiving, but not enough for me to stop playing, especially once I realized you just have to pretend the car is there. Also, I love the smooth transitions from level to menus, are you loading as you close the shutters or using AsyncLoading? Or is it one continues scene with multiple cameras?
Stolen Goods by DrRozza 2019-10-10T16:13:40Z ♥ 1
I like this, but I would limit the view cones when they cross a wall, it doesn't make much sense for someone to see me through a wall.
Small Mouse, BIG SHOES! by UnitedFailures 2019-10-10T16:09:51Z ♥ 1
Hoo boy, this was some kind of adventure. I did fall thorough the map during the boss fight though.
incandescence by drtizzle 2019-10-10T00:00:41Z ♥ 1
I'm not sure what this was, but I played it to the end and I feel satisfied.
Escape with nothing by TheOmelet 2019-10-09T19:41:27Z ♥ 1
I'm actually impressed you made your own engine, it seems to run really well.
MetaSpace by Jahwffrey 2019-10-09T19:34:03Z ♥ 4
I'm just in awe of the level of commitment it required, the terrible acting, the props, the green screening. It all combines to this game that is so bad that it is amazing. Brilliant job, I was laughing every second.
Broke'n'Bad by Oune 2019-10-09T19:24:00Z ♥ 0
Neat little game, you definitely need a tooltip for the buttons though, I forgot immediately what everything did and just kind of pressed buttons randomly
We've Got Nothing by Doey 2019-10-09T19:15:49Z ♥ 1
Easy to figure out controls, my only question is, is that huge jump possible? lol
Survivor Slots by PeachTreeOath 2019-10-08T00:30:06Z ♥ 4
Nice job! I love that this is super chill, but you gotta strategize. Also using slots to tell a story is something I haven't seen since I played slime slots in dragon quest. I definitely played this for like a half hour. The only thing I really wanted on this was some chill island music and some ambient island sounds, yeah that would make this so nice.
The Start to a New Beginning by Bobothegreat 2019-10-07T07:36:07Z ♥ 2
Did I just get trolled? lol
Mighty Mighty Bot by JustusPan 2019-10-07T07:33:47Z ♥ 2
Why is this game so cute?!? Seriously, the art, the sounds, the adorable robot, it makes me want to come back and play the whole game! My only gripe is that you have it on such a small window in itch.io
Cave People Exosdus by HowlingShame 2019-10-07T07:25:49Z ♥ 0
I feel like this is actually a really great entry, it looks like there was so much content. I just don't think I understood the mechanics enough to get anywhere, I felt like the game was... playing itself really.
Better than nothing by Fictions 2019-10-07T07:18:20Z ♥ 1
Wow, the assets look great, though, I'm not sure what I was supposed to be doing. Was there an attack I was supposed to be doing to the enemies I fought?
Unstable Ground by Brandon JS Lea 2019-10-07T06:58:50Z ♥ 1
Wow, really cool, especially how you let people map their own keys. The squids fading in remind me of that ghostly squid in super metroid. Great job.
Pinbuilder by tequilatom 2019-10-07T06:50:49Z ♥ 0
This is super neat, a little more control explanation would be nice, but other than that great game. I couldn't get any further than 1407 lol
End With Nothing!...? by Aileron 2019-10-07T06:41:53Z ♥ 1
Lol fun take on the theme, and don't feel bad about there not being a lot to the game, making a game by yourself is HARD! I basically just have a tower defense but with rng, and I worked on that a lot longer than 5 hours lol. Good work.