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Collapsing Mines of LUMDOOM
Collapsing Mines of LUMDOOM
By gus-the-shark
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 35 | 4.01 | 33 | |
| Fun | 88 | 3.79 | 33 | |
| Innovation | 123 | 3.67 | 33 | |
| Theme | 27 | 4.30 | 33 | |
| Graphics | 13 | 4.33 | 33 | |
| Audio | 40 | 3.77 | 33 | |
| Humor | 111 | 3.23 | 32 | |
| Mood | 99 | 3.55 | 32 | |
Comments
gtrogers
2018-08-13 04:38
This is fantastic for 48 hours of work. Fun game, music fits the theme and nails the overall jam theme too. Constructively I think the difficulty curve of the levels is a bit steep. The first few introduce new themes nicely and are fun, but the corridor with the mushrooms, slime blocks and switches feels like a bit too much - maybe break it up into smaller puzzles? When I first saw the slime blocks it wasn't immediately clear how they kill you - that could have been telegraphed slightly better. But overall good job!
Love this game, well done, the graphics and music are great. The Mushrooms were great, thanks!
mccarlp
2018-08-14 03:03
Nicely executed with good graphics and sound. The controls were a bit wonky, but overall you did a great job. I loved how the early levels increased the difficulty as you learned how the different things worked. Great use of the theme and very polished for a jam game. Later levels could use a little balancing to keep the difficulty from ramping up a bit too fast. Great use of the theme. Good job!
I really freaking love this! This very much reminds me of some of the Dungeon Keeper mechancis form old. Your visual aesthetic is super strong, the sound has some of that great crunchy effect from old games, and the tension is super high when the walls start encroaching! Excellent work here! :)
The graphics are great and every asset meshes well together. Maybe I'm a huge sucker though, because I love dwarfs. The controls felt a bit unresponsive and delayed, and I felt the mushrooms were more frustrating than they were interesting. Other than that, though, the game was great and I really love the theme of a cave collapsing on a dwarf. Good game, good job!
I thought this was a really cool submission, and amazing work for 48 hours alone! I couldn't quite make it to the end because of that level (I think the fourth) will all of the mushrooms and enemies, but I had a blast playing what I did! One of the only notes I would give this is that the movement is a sluggish and awkward, which makes it harder to get through the puzzles. Very smart way to use the theme, I loved the soundtrack, and overall, great job!
tomeks
2018-08-14 06:08
Wow really nice game, so many thigns to like, starting with playable menu, toxic mode, background tune and so on ... Really solid entry, Only thing on the downside is the responsiveness of the control, or maybe it is lag of diagonal move not quite sure, but overal really solid entry
endurion
2018-08-14 09:04
That one's really awesome. The music rocks! What did you use to compose the music? Really well done, only niggle is the controls, they are obviously delayed to match the tile movement, and thus feel a bit late sometimes.
Very nice entry! very complete for a 48 hours work, well done! gameplay is good, graphics and music are great. Do you plan to continue the dev? with more levels, new mechanics..? :)
crazym
2018-08-14 15:46
This is a really great game, incredibly polished for such a short dev time. I like the control reversing mechanism.
As everyone else has said, this is such a fantastic game, especially for the time you spent on it. The reversing mechanic really made me think about what I was doing, but it forces you to think quickly because of the falling blocks. Outstanding job!
Great game, an impressive feat for a Jam game, well done!
Thank you everyone for your comments and feedback! @mowztouch I am considering developing it more because it was a lot of fun to make it and because it seems very easy to expand upon with new concepts and mechanics. However, seeing that I am currently in grad school, I think that most likely I will not have enough time to dedicate for it.
@endurion I used music maker jam, it is an android app. Really good for game jams
mshopf
2018-08-15 15:35
This is one awsome game! The music is superb and adds to the mood, the graphics is great, gameplay just works, and even the levels are pretty well designed (if damn hard after a while).
I think I noticed a little stutter when moving the character, it seems to stop for a split second in between moves - it could also be the animation. And the slimes kill you basically instantaneously, when you walk onto a quad they are just about to enter - this should happen probably only after 50% of the animation is done, that probably feels more natural.
Note that this is nitpicking on an extremely high level!
chaitae
2018-08-15 21:37
This is a really well made game! You got so far since the last time I saw you stream. I like how you added a cart pushing element to your game.
GameJolt seems to be down right now. I’ll come back and play this later, but I’m excited to see it!
Nice art, good game)
I like this game - well done! The models and graphic was really nice and I especially like the look of the cube/blocks :) It was also a cool solution to have the debris falling down to indicate where it would cave in - something that would be difficult to solve in an isometric game since you are limited to what's above. It felt quite tactile and nice to play. It had special appeal to me because the first game I ever wrote back in the 80s on my MSX Spectravideo was a mine game where you would run out of space but that was because water was filling up so still different :)
2020-12-09 14:01
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