Flesh Packer by nervous-composers 2018-08-14T15:24:27Z
Dark but funny and a great use of the theme. I'm not typically a point and click adventure type but I enjoyed this. I committed the dastardly deeds, and got away clean.
Foon → Ludum Dare Explorer → Users → CrazyM
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 42 | Running out of space | 👥 | Speed Hoarder | jam | 1063 | 2.91 | 2.73 | 3.02 | 3.67 | 2.80 | 3.00 | 3.06 | 2.70 |
Dark but funny and a great use of the theme. I'm not typically a point and click adventure type but I enjoyed this. I committed the dastardly deeds, and got away clean.
It's backstory paradise around here. I wonder, now that Cuke is dating Hyori, is she aware that he is actually the father of Clair's twins. I think Cool Hand's failure to take responsibility is why Clair is so fixated on Rabbi, she see stability in him. I just hope Hyori doesn't get burned being in the middle of all this K-drama. ;)
This is a really great game, and very addictive. I little polish and your ready to publish. I quickly got sucked in and couldn't stop playing. Amazing job!
Cool idea and a nice use of the theme. It's fun, but I agree with others that a bit more feedback about wrong choices would be good. Nice job!
I loved this, it's got amazing art and a great concept. You should definitely take this further. It's got all the right bones, and only needs more content. Amazing!
This is pretty funny, and it looks amazing. I thought the controls were a little wonky when you run into counters and you start to point the wrong way, it seems to require too much lead up to make sure you're pointed the right way, but once I started getting used to them I could go through the process. Nice job!
This is a really great game, incredibly polished for such a short dev time. I like the control reversing mechanism.
When I first started playing the controls felt way over sensitive and I thought it would be near impossible to fetch the pallets, but I quickly got used to the controls and when you combine that with the forgiving nature of picking and placing, I started to feel like I could really rip around the warehouse quickly. I would still recommend turning the sensitivity down a bit because I felt like I was death-gripping my mouse to minimize my movements, but it's still a great entry. Graphics, Music, and theme are all top notch. Congrats!
Thanks for playing, and the funny comment. We're publishing an update where we tightened the gap between the stacks. It creates more of a climbing around on the pile dynamic.
Thanks @zicboy, screenshots added.
Thanks @gus-the-shark, we were cracking up making this. We had more ideas but not enough time.
I really like this, nice job! So far I've managed to get two of the three treasures before the monster. Is there anything you can do to fight back or escape once you've been pulled in by the monster?
This is a good start, just needs more TLC to work out the bugs and polish it up. Make sure you're trapping the toolbar clicks so that you aren't picking the play board below. Nice work!