FoonLudum Dare ExplorerLD49 → Professor Unstable's Chemical Combustion

Professor Unstable's Chemical Combustion

By kazatan

View on ldjam.com

CategoryRankScoreCount
Overall1343.7722
Fun1943.5722
Innovation374.1222
Theme684.1722
Graphics3293.3022
Audio2593.1522
Humor3662.2917
Mood3363.0618

Comments

poisondart00 2021-10-03 22:44

Capture.PNG

Got them all. I really enjoyed the game. It was quite complex.

dobryn 2021-10-03 23:58

I love chemistry games.

richard-jiang 2021-10-04 01:01

Very fun! Scared the heck out of me when the glass broke, lol

chameth 2021-10-04 01:05

Really good fun! I was on my way to hitting 20 double-yellows when disaster struck:

Screenshot_20211004_015934.png

The way the molecules move around is perfect. Combined with the sound effects it just feels _right_. The reactions are nicely done to create an interesting series of steps, too.

I'm not quite sure I understand what affected stability, which meant it was a bit hard to avoid it going bang. It felt like going slow was more stable, but I'm impatient so I risked going faster anyway. It worked until it didn't. :laughing:

caiustsm 2021-10-04 01:13

I was not able to get the 100 deg. yellow plus cyan reaction to happen, but got 6/9. Particle simulations are always fun.

kassanu 2021-10-04 01:25

Was fun to play around with. ~~What is the trick with getting the temperature down? I couldn't figure out to get to 10Β° to get double blue reaction~~ nevermind I just decided to dump as much as could and it started dropping! Capture.PNG

mickm 2021-10-04 03:21

I feel like I need to sit down with nothing else on for a while to really appreciate this game. Looks like there is a good theoretical base for it and the temperature dependant reactions are a very interesting mechanic.

It is almost factorio like reverse engineering the molecules you need to get to with a harder twist of temperature management. I feel like there could be a (niche but existent) market for this kind of game commerically, hope you continue it!

kazatan 2021-10-04 09:54

@poisondart00 @dobryn @richard-jiang @chameth @kassanu @mickm Thanks for playing! It's great to hear what each of you experienced from the playthrough! There's quite a lot of simulation going on under the hood - and I realised later that most of it was not necessary for this game πŸ˜†

I did have a debug view which I never managed to add into the released version: modelling2.png

The molecules get energised based on the solution temperature they're in. They all enter at 17°. That's why - when they're near the flame at the bottom - they get energised a lot more and wobble around 😁

The temperature shown in game is the average for the solution - and it's this that controls "game over" (110Β° and -10Β°). The Stability text is trying to work out if you've got a lot of reactive molecules in the solution which might force the temperature up above the max, or down below the min. πŸ€“

kromeboy 2021-10-04 10:45

Great game and hard to master. The simulation could be a little confusing. For example is not clear to me how different reaction affect the temperature.

Anyway I managed to get all the reactions

Great work!

kazatan 2021-10-04 10:48

@kromeboy yes - I agree. I should have included something in the "Reactions" UI to show if it the reaction was endothermic or exothermic. I blame lack time and sleep 😁

jka 2021-10-04 14:21

Well, I'm still not great at chemistry, I guess. :grin: Great concept though and it looks good too! The shattering glass got a bit of jumpscare out of me. :smile:

slimmerburger 2021-10-04 16:48

Really cool game, although the temptation of pressing all of the buttons all the time kept getting the better of me

maxthedoom 2021-10-05 02:33

Well I got all the reactions except the first one and the ones that needed double blues. I couldn't figure out how to get the temp down so I added a load of blue ones in and decided, yeah, let's add one green and red in there to see if the second reaction help cool it down a "little" bit. Bang. Very interesting game :)

cody-miner 2021-10-11 01:35

Very fun and interesting take on the theme! Unfortunately magenta + yellow and yellow + blue didn't seem to react at 95 and 100 degrees respectively, possibly related to the low performance I'm getting on my macbook (about 2 fps).

kazatan 2021-10-12 20:04

@cody-miner that's a shame about the performance issues. You might have to wait for the molecules to heat up in the solution (it's not instant - each one has it's own energy level). Maybe the performance issues is slowing down the simulation too 😬

wendel-scardua 2021-10-12 21:49

It was really fun to trying to get all the reactions, I like how you've added optional goals even though the player is free to just mess around (btw, my current score is 119, with 9/9 reactions). One thing that could've been interesting here was a button to enable "heat vision" - basically your debug view, but with the game's flavor.

kazatan 2021-10-14 07:53

I agree @wendel-scardua - to see the underlying simulation would be really interesting I think. It's a shame I didn't work a view of it into the game. Thanks for playing πŸ‘πŸ»

barrier 2021-10-18 12:43

I have no idea what I'm doing but it reminds me of being in high school doing science experiments. I really like pressing stuff and making the thing explode :D

schwede 2021-10-18 16:59

Kazatan, so nice to see you again! My congratulations on your entry! With some molecules, I had some problem to get the hang of it, but I believe that’s the part of being a scientist?! As a suggestion, you could have added a timer, so you could try to beat your own record to get the molecules and the people could post their record. A nice solid game! Good job!

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