Planet Extraction by Aviv Levy 2025-10-08T04:14:52Z ♥ 1
Really great! I'd love to play an expanded version of this!
Foon → Ludum Dare Explorer → Users → kassanu
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | Signal from the Stars | compo | 45 | 3.91 | 3.67 | 3.83 | 4.50 | 3.24 | 3.29 | 2.21 | 3.98 | ||
| 2025 | 58 | Collector | Coin Collector | compo | 208 | 2.63 | 2.27 | 2.79 | 3.86 | ||||||
| 2022 | 50 | Delay the inevitable | Stellar Fusion | compo | 3.00 | 2.50 | 3.25 | 3.00 | 3.00 | 2.50 | 2.33 | ||||
| 2021 | 49 | Unstable | Alchesaster | compo | 347 | 3.31 | 3.48 | 3.76 | 3.24 | 2.74 | |||||
| 2021 | 48 | Deeper and deeper | My Friend John | compo | 834 | 2.74 | 2.24 | 3.33 | 2.42 | 3.22 | |||||
| 2020 | 46 | Keep it alive | Partners | compo | 948 | 2.90 | 2.68 | 2.97 | 3.61 | 2.84 | 2.00 | 3.24 | |||
| 2018 | 42 | Running out of space | Box-O-Matic 4000 | compo | 568 | 3.00 | 3.03 | 2.76 | 3.88 | 2.18 | 2.62 | 2.31 | |||
| 2018 | 41 | Combine 2 Incompatible Genres | π₯ | Tennis Defense | jam | 740 | 3.32 | 3.11 | 3.45 | 4.08 | 2.82 | 2.86 | 3.28 | 2.97 | |
| 2017 | 40 | The more you have, the worse it is | Heavy Bag of Gold | compo | |||||||||||
| 2017 | 38 | A Small World | Battleworld | compo | 3.00 | 2.00 | 2.00 | 4.00 | 3.00 | 3.00 | 2.00 | 2.00 | |||
| 2014 | 29 | Beneath the Surface | Booty Diver | compo | |||||||||||
| 2012 | 23 | Tiny World | A World for Me | compo | 793 | 2.33 | 2.11 | 2.11 | 3.22 | 1.67 |
kassanu leaves an average of 10.4 feedback comments each event.
Really great! I'd love to play an expanded version of this!
It caught me off guard when I got the colors but not in the right order. Interesting little mechanic with remembering the spawn points and plotting a path to get them all in the right order
Solid puzzle game, really loved the alien language and theming you did. Nice job!
Short but interesting. The art and sound were really good. Nice job!
Nice job! Has a lot of depth for a jam. Managed to get a tiny bit of profit, didn't realize the turn timer and I wasted a ton of turns just walking around the map.
Is there any logic to spawning and the rarity of coins further out from the center?
Fun game, at first I was confused because I didn't realize you had to grow the flowers by having the shapes over already planted spots, I thought there was going to be some kind of growth that happens as I spread out the seeds around the rocks or something. Once I got into it was a nice game, zen mode was nice, less stressful. Nice job!
Nice clicker, the idea of having the RGB act as individual currencies combine in the main click element is really interesting.
I love incremental games! This was hilarious and I wish it didn't end so soon.
Way too real, always ended up running out of happiness. The pressure from not moving out took so much after the declining 2 times.
This is a really neat game. The cutting, sponging and adding to the collection felt good. Your art for the letters and stuff looked really good.
The concept works really well and I think it could definitely be expanded into something awesome!
This is an amazing puzzle. I could definitely see a lot of variants being developed for this like sudoku. Would love to see more!
Fun quick game!
Fun idea and game. Would love to see this expanded on into a full game like Zachtronics games.
The physics felt really good, did the elements being weighed automatically switch to a new one when it was balanced or just after a set time I didn't quite figure out if the goal was to make it completely balanced 50/50 for a set time, or have it also horizontal
Grats on your first game jam! Level 6 was hectic but fun!
This is a really cool concept. I wonder how this could be further developed. A story based game about a writer whos characters come to life in the editor to attack the text? A programmer at work who gets a virus that attacks their code? Really interesting concept here!
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Fun take on breakout, having the special moves be tied to hitting the top in certain areas was a good idea. I feel like there should be more of a penalty for having bricks pile up, I felt it was safe to ignore an employee for a while to just boost a single one.
Really fun concept! Dashing to tables to reset is a really cool mechanic. Nice job!
Nice job, puzzles were interesting. The turbo commands were a good addition, could be fun with a longer chain to have to enable and disable the turbo multiple times
It was quite fun but really tough. A lot of the jumps were hard to gauge especially with the ropes, I felt like I would get caught up on the rope after swinging. Did you test out adding double jump or wall jumping? I think this could be a really fun endless runner. Nice job!
Wow! The opening movie was just perfect and a fun little puzzle too! Good job!
Brings memories back of playing the original GTA! I wish there were more uses for the water cannon. The illegal gathering spawns were more fun than the supply drops.
This was really fun. Graphics were great, and I loved the mechanics really unique!
Great puzzle game. Nice job!
Was fun to play around with. ~~What is the trick with getting the temperature down? I couldn't figure out to get to 10Β° to get double blue reaction~~ nevermind I just decided to dump as much as could and it started dropping! Capture.PNG
Fun puzzles! I felt the difficulty ramp wasn't too bad, never got stuck on a level for more than a minute or two.
Really fun game!
This was a lot of fun, could definitely see this as a full game!
Nice, was relaxing. I liked the dog automation with traps
Nice one! Finished with Happiness: 84%, Housing: 94% and Employment: 83%. The story at the start was great and I really liked the theme.
It requires a satisfying squish noise when running over the enemies!
Fun game. I started to get pretty good at flinging the scrap into the back of my ship. The stations kept taking my credits and not giving me anything though?
I really liked this game. I wish there was more urgency for getting a vessel out. Maybe it should automatically leave after a certain amount of time, bonus points for sending it early.
LD59 — Signal (15)
Moonbucks by RossPar 2026-04-26T04:16:01Z ♥ 0
Interesting idea. I'm not sure I got all of the hints for mixing the drinks? From the description I thought it was going to be more real time with needing to observe the state of the cafe and anticipate actions to send.
Crossing by whateverdat 2026-04-26T03:12:41Z ♥ 1
Great game, the pixel art was awesome. It got really crazy trying to handle everything.
Black Forest by zbrogdom 2026-04-26T03:08:52Z ♥ 1
I like the idea of sending signals out that can activate enemies. Using this as a base you can probably get a really cool game with some expansion stuff like colonizing worlds and protecting your civilization while trying to avoid attracting too many enemies.
STAY ON AIR by Ethernal Tech 2026-04-26T02:04:52Z ♥ 1
Nice, I had a similar idea with my entry. The art was really good! Went through a few levels, would love to see some ramp up on levels if you continue this. Tower/Relay amount, different nodes to spice things up, etc. Good job!
The Abyss by TureGrappa 2026-04-26T01:46:33Z ♥ 1
Tried a few runs, think I had 21 seconds as my best. Nice job!
Kessler Co by Grizwhirl 2026-04-26T01:43:19Z ♥ 0
I think I figured it out, you just want to not have the satellites you place in orbit crash? The orbit ones just have a set orbit size so you need to line those up so they don't cross so much and the stationary ones you just don't want to place right in the orbit of another satellite since those don't move?
99 Penalty Kicks by AlexClay 2026-04-26T01:17:08Z ♥ 1
That was really fun. Finished all the levels, the ! signals were a bit confusing about where they were going to actually go so I just tried to react to those instead of lining up where I was. Getting the double jump and larger goal was a nice surprise. Would love to see more powerups and wacky stuff added to this!
Good Boy by thunderklaus 2026-04-26T01:06:15Z ♥ 1
Excellent! Was a lot of fun, clicked right from the start and was fun the whole way through.
Listen to the Sky by ExciteMike 2026-04-26T00:58:37Z ♥ 0
Relaxing, polished, good feel. Good job!
Qwadrant by glem-fumeno 2026-04-26T00:53:36Z ♥ 0
It took a few deaths to figure out what was going on but once I got the hang of it it was really fun. Nice job!
Fix Kit by mira 2026-04-26T00:30:53Z ♥ 0
Fun game. I liked the layering of mechanics as it went on, different platforms, disappearing globally, having to race the water pipes.
I'm not sure if the point was to fix all the tvs before getting to the end but I found out that just going to the truck goes to the next level so I ended up skipping a few.
No Response by Evgeniia Filonova 2026-04-25T00:48:56Z ♥ 0
Great entry. This was a bit like an idea I had in LD48. It was definitely stressful trying to keep the popups away, what is happening when the screen goes greyscale?
Smoke Show by Crygos 2026-04-24T23:48:09Z ♥ 3
nice idea, love rhythm games and this was a fun twist on it
I had the black box bug as well on Firefox, but i could at least get half the signal right π
Star Traveller by nyxkn 2026-04-21T23:13:52Z ♥ 1
Nice job! Fun story
what's the signal by Makintosh 2026-04-21T22:52:32Z ♥ 1
Really fun, quite addictive. Liked getting a strong lifesteal build and just healing to full each hit