Starchaser by Haustgeirr 2021-04-26T10:05:03Z ♥ 0
Check your itch, I saw your game there but it doesn't look like you've filled in the field for this page's url. Found you by your username :)
Love the clean graphics and humor, lol'd at 'stars are hot and surprisingly hard'. Also, the UI system you have is super sick.
LD54 — Limited Space (12)
Minecart Madness by jrf 2023-10-07T07:53:10Z ♥ 1
Nice game! Hitboxes were hard (I particularly found that going left or right, when I'd passed a side rock, caused me to lose when I thought I was clear). Mining forwards/ducking down were far harder but that made it fun and addicting. Art style was simple but good, I like the lighting effect and that it changes when you duck. Great work!
MY LIL WIZARD by doinksoft 2023-10-05T09:13:49Z ♥ 0
Great game :D Super juicy graphics and audio. Like others, had some perf issues, but wasn't really a game stopper. I do feel like it started a bit slow and could have ramped up to moderate difficulty faster, but once it was really going I was under pressure for sure. Nice work
Floodwater by John Gabriel 2023-10-05T09:05:10Z ♥ 1
Amazing! Took a minute to realise what I could move etc, though I think the graphics are just about as indicative as that can be at that size. Really really fun game and great music :D
Bullfrog Burnie by Logan_Core 2023-10-03T12:21:13Z ♥ 2
Nice gradual ramp up and embedded tutorial, cute squash/stretch on the frog, nice non-linear wall movement. It felt a bit like bouncing a football sometimes (and I can't do that well haha); the frog would jump further/less far than intended. Overall though, great submission!
Sea Kelp Tower by HacksawUnit 2023-10-03T12:11:50Z ♥ 1
Best graphics I've seen so far, awesome visual polish. Love the little particles, the title screen typography, the text smoothly switching side depending on which side you face. I'm not too used to platformers and found the movement, and the core mechanic, quite difficult, but it's a fun game.
Just why? by Donitz 2023-10-03T12:05:07Z ♥ 1
Holy moly this was fun and infuriating. Terrific graphics and levels - you were very creative in building on top of the base mechanic (drips of cave gunk, mechanical looking things, organic looking things). And great work building with vanilla js 😉
River Dance by mdotedot 2023-10-03T11:54:19Z ♥ 1
Great puzzle, but took me an embarrassingly long time to realise that the white rectangles are what groups people, not the colour or anything. Once I got that, quite fun, I used to play rush hour and had forgotten about it until the comment above. Art was, er, trippy 😛 Were the particle meant to stay active in the middle of the screen? Nice entry
LD#54 - Meteor Shower - C64 by Endurion 2023-10-03T11:43:20Z ♥ 0
Very impressive entry, and pretty pixel art. Frustrating when death felt unavoidable, but overall quite fun. Style of game felt old-school too, like those old hand held black and white games (with the non-grid LCD's), which often involved moving a player left and right. 👌
Terrain Tactics by Asieke 2023-10-03T11:39:22Z ♥ 1
I like the mechanic and simplicity, but after a couple of rounds I couldn't do anything and all my blue pieces seemed frozen. Nice entry overall :+1:
Greasy Justice by kasmilus 2023-10-03T11:31:40Z ♥ 1
This has so much obvious polish and attention to detail (that wavy UI that comes in from the top left is super slick), it's just complicated and so I can understand people who can't get it going. The pixel art is great, the mechanics are interesting, and I hadn't seen any of them before, text on top of the cursor was cool and useful, and even the audio is good for compo 😄
Two difficulties for me was realising I had to click on the enemy spawn points (you mention you control them, and start the waves, but I needed guidance to click on them - I clicked randomly until I realised) and the fact that clicking didn't seem quite right? I think you have to double click?
Amazing work, but just needs a little love so it's understandable and easy to interact with.
Amazin' Delivery Service by candlesan 2023-10-03T11:19:06Z ♥ 0
Really fun and quite polished, great job. Nice graphics, no obvious bugs, just well executed.
I did feel slightly limited in my ability to actually strategise - moving left and right obviously introduces chaos, so going left/right, stopping, dropping repeatedly felt best, but also wasn't as fun - not sure if there's any way to add more player control 🤔 Physics is always fun though, good chaos for a mini game haha.
Tetroniformer by SquiggelSquirrel 2023-10-03T11:11:32Z ♥ 1
I like the idea, but as Ackbad said, moving pieces could be a bit troublesome. I mostly walked backwards because it's difficult (but not always impossible) to walk in the direction you're holding the piece. Rotating often didn't feel useful, and I got stuck a few times (down the hole but also with no pieces seemingly able to be picked up).
As I said, I like the concept though, with a slightly smoother UX it would be quite interesting. Great job for a compo game 😄