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Sea Kelp Tower
Sea Kelp Tower
By hacksawunit
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 45 | 4.06 | 25 | |
| Fun | 61 | 3.93 | 25 | |
| Innovation | 107 | 3.71 | 25 | |
| Theme | 151 | 3.80 | 25 | |
| Graphics | 7 | 4.43 | 25 | |
| Audio | 23 | 4.06 | 25 | |
| Humor | 123 | 3.02 | 23 | |
| Mood | 34 | 3.95 | 23 | |
Comments
2023-10-02 02:33
Gosh hecccccccck, this is pretty fun and addicting! ;u; I love the mechanic of collecting kelp and having a kelp-ball to worry about (with it slowing you down while equipped). Quickly began to scorerun after a couple attempts and enjoyed the kelp bonus for throwing a kelp-ball into other kelp (and the combo sound effects for such are satisfying)! I...don't remember how many attempts I did, but eventually I finally I made it out with a score of 189pts and I'm looking forward to trying to improve! ^^
As for other feedback (thus far, I'll edit this comment or post another if I've got any other lingering feedback), the art and music is nice, it feels nice to control the character, I like the character's shocked expression while latched to a wall with a kelp-ball attached, and the death sequence is fun (reminds me of either Mario Bros or Super Mario Bros). Good stuffs!
jiri-one
2023-10-02 10:30
Really liked this, the idea of having extra weight which can be felt in the movement is nice. The art was also really good. the game is really hard though. I'd like to see the kelp ball be able to fall down and cascade into more points. Nice game :)
Oh- I absolutely love the difficulty! Trying to get a high score is the perfect blend of risk/reward. I *could* toss it for more combos, but then I run the risk of fumbling. The controls are incredibly "snappy"- like- moving the player feels incredible. the jump is fast, the fall is fast, and for someone trying to speedrun it, it just feels right.
Here's my recorded gameplay session, for *maximum feedback*. cheers!
https://www.youtube.com/watch?v=j3lm2R5bRKU
eroxxie
2023-10-02 19:40
Amazing, as always! :star2:
mahalis
2023-10-03 00:46
This is hard! I don’t have the reflexes for it—on my best run so far I only made it past the first few obstacles. Seems like it would be a good challenge for someone better at platformers though. The art’s well done: the palette in particular is a good kind of unusual. Why am I green? Why is the kelp orange? I don’t know, but I like it.
oznarox
2023-10-03 02:08
The game could be easier, at least in the beginning, on the first few levels until I get the hang of it. This way, I lose motivation too quickly
euix
2023-10-03 04:06
You might get this comment a lot, but this game is very difficult! A tutorial or some pacing would have helped quite a lot. I struggled to understand why collecting the "good stuff" did "bad things" to the character (not a bad mechanic, just confusing without in-game context). Anyway, excellent use of the theme, and impressive for a 48-hour project! It feels very retro, and I absolutely love it. My only other complaint is that arrow keys and Z/C are a bit unnatural to me as a person who mostly plays PC games.
vrerabek
2023-10-03 06:59
I love the art and music. The gameplay itself took me a while to get grip on, but its really fun. The movement is snappy and polish of the game is incredible for a game jam. Good job.
5mixer
2023-10-03 12:11
Best graphics I've seen so far, awesome visual polish. Love the little particles, the title screen typography, the text smoothly switching side depending on which side you face. I'm not too used to platformers and found the movement, and the core mechanic, quite difficult, but it's a fun game.
Very beautiful game, probably the best I've seen so far. Fairly tough, but also fair. Love it!
really good game, wish it had WSAD lol kinda my problem
The best feel of control, the best art, the best audio.
But playing Celeste for too long, I sometimes confuse the control of two games and die XD
Perhaps after adapting for a while, I will enjoy the high difficulty of this game very much.
I was blown away by this game! While playing, I had to remind myself it was created in a mere 48 hours for the Compo category, it felt like a jam entry in terms of quality.
The platforming controls were incredibly tight, which really makes or breaks any platformer. The visuals were simply fantastic, especially considering that this was the work of one person within such a short timeframe. The audio was spot on, both the music and the sound. The entire game was cohesive and I have literally not a single thing that I would have changed. Absolutely one of the best entries I have played this Jam!
Fantastic entry!
bigaston
2023-10-07 08:35
Fun entry, with nice graphics and the music is really cute! Nice work, the 3D is cute and fun to play
lereveur
2023-10-07 22:55
I'm clearly not the good client for this kind of dynamic and speed thinking need game, but I can tell a game is good when I saw one, and this game is obviously good! Well done!
mastoast
2023-10-09 11:13
Really cool art and musics, the controls feel nice and juicy, and the synergies with the ball are great. I especially liked having the sea kelp slowing you down, and so having to make quick decisions on either throwing the ball or keeping it if it's needed for the next obstacle Very solid entry, well done !
kasmilus
2023-10-10 08:37
Controls are great, really tight, with good feedback, I love sounds and music here. I found it waaay to hard - impossible to finish (if I ignored the ball completely then maybe?) And having to restart so may times, even that short death animation felt too long and annoying. It really is a great game though, good job!
gizmolo
2023-10-11 04:57
I figured out why you need the ball... xD was wondering why I was haulin' that hunker up the tower! Also, I'm glad I can hop up the wall decently fast while I have the ball - that was helpful :D Fun entry as always @hacksawunit 5/5 stars from me :)
vyndilis
2023-10-14 15:50
Really fun game but very hard! I haven't managed to reach the end yet, but I had a hard time stopping playing. The gameplay is perfect, with a little procedural generation this game could be really addictive.
I love the feedbacks, graphics, sounds and music. :thumbsup:
Great job!
alchemic
2023-10-21 05:14
Excellent as usual. This is quite a bit more difficult than your previous entries! The level design is great, the difficulty curve feels just right.
I absolutely love how the yellow kelp really stands out from the terrain. All of the spritework is top notch.