FoonLudum Dare ExplorerUsers → rubatotree

rubatotree

Overall Medals

YearLDThemeGameDivisionOverall
🥈 2026 59 Signal SETI@dream compo 4.57

Category Medals

YearLDThemeGameDivisionCategoryScore
🥇 2026 59 Signal SETI@dream compo Audio 4.66
🥈 2026 59 Signal SETI@dream compo Graphics 4.63
🥈 2026 59 Signal SETI@dream compo Mood 4.60
🥇 2025 57 Depths Song of the Depths feat. Shian compo Audio 4.37

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202659SignalSETI@dreamcompo24.574.184.194.434.634.664.60
202557DepthsSong of the Depths feat. Shiancompo44.313.603.953.954.544.374.43
202354Limited SpaceLight up the Roomcompo853.893.633.944.024.133.972.303.86

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by rubatotree

LD59 — Signal

Kittenbaticorn by UkuleleFury 2026-04-27T02:26:18Z

I love the 80s artstyle, especially the color scheme! The control is also smooth and reminds me of ANIMAL WELL. The color switching might be a little confusing for me, I think when a color run out, pressing space defaultly sends white signal may be better than switching to white?

Signal: Genesis by Z1116730 2026-04-23T09:16:54Z

Nice puzzles and learning curves! I expect this Conway's game of life gameplay can dig out of some "huge" puzzles www

Jim's Quest for Birthday present by Sobigdrasil 2026-04-22T15:41:39Z

Lovely game, this cute "wiggly paint" artstyle fit this chilling vibe so well. And I really love the jazzy music! It's just warm and relaxing, perfectly conveys the memories of childhood.

Jim's Quest for Birthday present by Sobigdrasil 2026-04-22T16:14:02Z

The music is really amazing!! I want a soundcloud link for the BGM xwx I can loop it for a day :heart: :heart:

Beat the Signal by Fassenberg 2026-04-21T14:27:51Z

Nice concept and cool visuals! I love the sounds when picking the coins, which like improvise the melody within the drums. I think if there were a 808 bass track the music would be cooler (like hiphop)! And align the melody with a chord progression will make the vibe even better.

I have also made a rhythm game this time. Have a try if you are interested! :rocket: :sparkles:

Beat the Signal by Fassenberg 2026-04-21T15:12:03Z

@fassenberg Wow thank you! I'm really surprised. :heart: I really like making these lovely games and do a lot works on music. :sparkles:

Signal Singularities by DrSmey 2026-04-22T03:11:46Z

I love the animations and audios when doing some interact with the modules, they are so juicy! And the sci-fi pixel arts are really to my taste. I like this vibe so much ! :purple_heart: :sparkles:

Green & Yellow & Red by w2k 2026-04-23T13:10:18Z

交通信号灯的idea很不错!用时间加速作为违规惩罚的想法也很有创意,游戏中还有时间重放的机制,平台跳跃的手感也还不错,作为第一个gamejam作品已经相当足够了。你在b站提到似乎不是很满意游戏画面,不过很多问题很好解决。一方面像素游戏导入图像资源的时候应该选取“最近邻插值”,这样放大后就还是清晰的像素颗粒,边缘不会糊掉,整体观感就会好很多。另一方面大面积的高饱和红黄绿很容易让眼睛疲劳,用一个符合游戏设定的纹理背景加上位于边缘过渡(“Vignette”关键词)的红黄绿提示或者以其它形式降低高饱和提示色的面积可能能对玩家更加友好,把高饱和的颜色留给重要、需要重点强调的部分。玩家是简单的像素画这一点其实倒不重要,整体配色舒服了其实就已经提升很多了,可以花点时间考虑怎么抽象一个人物、怎样绘制一点简单的动画(可以参考这里的教程![pixelgif.cn](https://pixelgif.cn/))。另外,与其用各种方式画tile画增长关卡的长度,不如在设计关卡时思考如何用尽可能短、简洁的关卡引导并呈现出游戏的机制,试着发掘出机制中玩家想不到的妙处。加油,祝取得好成绩!:heart: :sparkles:

L.P.F. by elykx 2026-04-27T02:47:47Z

Amazing horror atmosphere...! Love the graphics and audio. It takes me some time to understand the mechanics but overall it's great.

Piggybacker by Rinevard 2026-04-21T16:11:22Z

Love the absurd feeling wwwww it really like the experience when I try to download the newest games. And the graphics are very well! Good game~

Signal Resonance by amo 2026-04-23T13:56:46Z

美术风格很漂亮!点击解谜的可交互物件和ui的各种缓动动效都拉满了,音效也很合适,整体完成度非常高!非常喜欢整体营造的悬疑氛围 :heart:

BatterySignalOverdrive by bigfatgua 2026-04-27T03:57:17Z

游戏机风格的像素画面表现确实不错!如果游戏的节奏能快一点就好了,感觉在选取九宫格的阶段添加一个倒计时、倒计时结束随机选取一个位置会更加紧张刺激一些。如果提示的小动作能更加荒诞夸张一些也许会更好玩xwx

Smoke Operator by cagibi 2026-04-22T15:03:26Z

So polished compo game! I really love the adventureous BGM, the juicy fx and the beautiful colors. The difficulty curve is also very pleasant, I'm so enjoyed in the adventure. Although the final boss fight is long, thank you for setting up checkpoints, making this fight difficult enough but still joyful. And I think a larger attack box can make the boss fight experience even better.

Blipp by vidarn 2026-04-22T14:30:20Z

Lovely art and lovely story!~

Telepathy, Rhythms & Fingers by LesDremlet 2026-04-26T15:25:43Z

EZ for amateur music composer~ Cleared the game without any failure :open_hands: The gameplay is interesting and I hope there can be a HARD mode lol. I love this "call-response" like idea and maybe my game have a similar gameplay with yours. And the finger cutting is so cruel waaaaaaa!

After The Fact by adam-gould 2026-04-22T16:28:52Z

I like this simple artstyle, especially the captions and countdown titles, which are simple but cool! Your way to tell the story is also amazing!

Electrician Simulator by Akuta Zehy 2026-04-22T09:12:58Z

It's hard to figure out the mechanics of these probes, maybe a guidebook document would be helpful. The DnB music is cool, and add some particles and global post effects going with the music (like glitchs, and scanlines?) can make the graphics and the vibe quite better. Overall it's a good concept! :sparkles:

Dr. Cool Whale Against The Electronicles by Yorsh 2026-04-22T09:20:03Z

Cool 3d game! The graphics and audio are so good with this gameplay. The "split" effect is really hard to control lol it might be a debuff for me. :shark: :tv:

DAISY by SkySakura2005 2026-04-23T12:32:23Z

通过电视调频找到曾经的记忆,确实是很有感觉的小游戏呢......虽然花了很长时间才找到玩法,但确实很喜欢用电视雪花屏表现回忆感的形式! awmc(小声

Fading Echo 余音轨迹 by JerryWest 2026-04-23T10:14:47Z

Good platformer game! The Celeste-like control is very smooth and the puzzles based on mechanics are also amazing. I think these "Wave" mechanics can dig more complex and deeper puzzles, making this game a complete indie precious platformer+puzzle game. :heart:

Extremely Loud Frog Toy by peppersalt07 2026-04-21T15:37:21Z

Cool sound design WOW! It likes the feeling when I try to get everything messy in the synthesizer, add a lot of distortion and enjoy the noise www May everyone who have tried to make music would share this feeling. And the character is really kawaii! Really fun little game! \*DISTORTED WAHHHH*

The Dark Spots in Space by babyfoodstudios 2026-04-23T12:01:41Z

Love the atmospheres! Though I'm not English mother language speaker and the puzzles are really hard for me, I cleared the game and composed the game with LLM's help. I really love this lonely sci-fi story, it's cruel, melancholic but beautiful. The mood is conveyed so well.

And I think my game has quite similar aesthetics with yours! My game also tells a story about universe and loneliness, and also have word puzzle elements. Have a try if you are interested! :heart: :sparkles:

b6222306-c55e-4bf1-ae34-9381ef059cac.png

Footsypool by Antti Haavikko 2026-04-27T03:11:12Z

The graphics is so cuuuuuute! Love the juicy and polished animations! The gameplay is also fun and addictive.

Diamond Synth by ironcutter 2026-04-26T15:09:21Z

A pretty toy synthesizer demo! The pixel art is lovely. I hope it can receive MIDI inputs, so I can try this with my own keyboard!

Satellite Days by lectvs 2026-04-22T16:38:00Z

The graphics are super cute, the control is really smooth, and the gameplay is really fun! Thank you for making this cool game!

Fillmore's Island by Jeremy Ryan 2026-04-21T15:06:56Z

Very cute bunny! I love the progressive "ability lock" in this game, when I find a battery I may make out an idea but have no enough radius to get it, and when I get the battery I can verify my idea instantly, which is really enjoyable. And graphics and audio are really lovely! I really like these cute designs. :rabbit: :sparkles:

SETI@dream by rubatotree 2026-04-24T00:22:17Z

So sorry for the late reply! It means a lot to hear what you think about the game. Thank you for your support! :rocket: :sparkles:

@jacat @fassenberg @drsmey @purpledartfrog @last-angle @w2k @nkvz Thanks so much for the praise! I really love working with minimalist sci-fi visuals and warm lo-fi beats, so it’s heartwarming to see they resonated with you. I’m already excited to experiment with some new styles next time!

@oradimi @gdman @babyfoodstudios @peppersalt07 @mr-flower This was my first time trying to tell a story through illustrations in a game, and I’m so grateful for the positive response. I’ve always been a bit insecure about my storytelling, so all the kind words about the plot mean the world to me and have given me so much motivation!

@bigfatgua @senkoril Thanks for the feedback! I apologize for the latency issues and the lack of a proper pause menu—I realize making 'Esc' quit the game was a design oversight. I’ve definitely learned from this and will be more mindful of standard player habits in my future designs~

@cagibi @jerrywest @z1116730 I realize the difficulty curve and the tutorial for new mechanics could definitely use some refinemen, thanks for 'suffering' through it wwwww Given the time constraints of the jam, I had to keep the mechanics relatively simple, but I’m looking forward to finding inspiration to polish the game and add more depth in the future :rocket: 'Zero Game' was a group of friends I used to make games with—I really miss those days when we were all learning game development together. And honestly, I'm still a student! So I'm really touched that you thought I was an experienced developer—that means a lot to me.

@zbrogdom @tyrrer Haha, thank you both! I only slept for one night during the jam—the second night was a full all-nighter to get all the assets and code together~ I really appreciate the concern, and believe me, I’ve been catching up on plenty of sleep since the submission xwx

Meina's Train Cruise by Oradimi 2026-04-22T08:08:32Z

I love the overall atmospheres and audio! Just like my train journeys in my childhood. :train: :train: Really relaxive.

Lasing & Aligns (Run in Browser) by ufen 2026-04-23T03:48:07Z

美术风格太酷了,超级漂亮的色彩和线条......太美丽了!音乐和音效的设计也很赞(女孩子独白的声音融入进音乐的效果真的很棒),简直是两件艺术品

Module Overload by YurisCat 2026-04-27T03:42:47Z

玩起来真的好忙哦()喜欢小老鼠,画面整体都很舒服,喜欢

这种每个模块都是一个小游戏的“组合游戏”做起来能理解实在很花时间,辛苦啦

🗦◎🗧 by torcado 2026-04-22T15:27:45Z

The graphics style is unique and so cool! It's so impressive to me, which is simple but clear for this game, and the fisheye perspective is really really cool.

Last Writes by orangeoceans 2026-04-22T09:30:40Z

I like the nervous vibe and retro atmosphere! And use mechanics of Acoustics as an element of puzzles is really a good idea. A really nice game for a music composer xwx :sparkles:

LD54 — Limited Space

Ocean Catch Blast by Henry_Zhang 2023-10-04T04:06:35Z

玩法很有趣,画面可爱,音乐好听,非常喜欢,切合主题的方式也很有趣

同样是音游玩家,同样的怀疑人生(

标题画面的staff打成stuff了(笑)

试试把物品下落的速度曲线改成非线性的(比如带一个重力加速度啥的),这样画面会灵动很多

物品捞上来或者消失时也可以加上一些粒子特效或者屏幕震动来优化手感

背景/ui之类的素材尽量在一开始就商量好分辨率,如果先画好再缩放的话画面就会看起来比较粗糙了

以及教程画面感觉有点太复杂了,如果简化一下可能会更能看得下去(?)

The gameplay is very interesting, the graphics are cute, the music is good, I really like it, and the way it fits the theme is also very interesting.

Try changing the velocity curve of an object's fall to a non-linear one (such as one with a gravitational acceleration), which will make the image much more dynamic.

When items are retrieved or disappear, some particle effects or screen vibrations can also be added.

Try to negotiate the resolution of the assets as early as possible. If you draw it first and then zoom in, the image will look rough.

The tutorial screen feels a bit too complex. If it is simplified, it may be more readable.

Light up the Room by rubatotree 2023-10-03T10:43:38Z

Due to some design flaws, the level generator may sometimes slow down when the level is high... I'm sorry, but if you're willing to wait for the map to be generated, I would greatly appreciate it. The warning message on itch.io may be because I used a proxy to upload my game. I'm very sorry, I will try my best to solve the problem as soon as possible.

Light up the Room by rubatotree 2023-10-09T02:00:22Z

@thief There are actually sound effects in the game. Perhaps your system is muted?

Ambling Below by SaikaMatoi 2023-10-06T15:55:18Z

A very interesting puzzle game, with carefully set levels that cleverly guide various game mechanisms and apply them in the final level.

If the game can be further polished, it will be a good work.

Limited 2 Space by DSK 2023-10-08T16:06:53Z

团队人好多(惊)

画面很精致,感觉素材的量好大细节好多,在GameJam中实在难得一见了!

把所有移动方式集成成一个空格键的游戏玩法也挺有趣,操作空间也是空间(笑),感觉很巧妙地连接上了“机器人”“程序”的思路。感觉有点节奏医生的味道?

音乐也相当不错!虽然简单但是氛围很对。

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但感觉画面很大的一个短板是 虽然美术很多,画了各种各样的素材,但是动画的完成度相比素材细节的完成度却差了许多,尤其是死亡动画((

合适的动画、特效与动效会大大提高游戏的手感,感觉也许应该多分配点时间在动画上,避免因为某个短板导致游戏玩起来比较粗糙(

比如按下/按住空格时可以给移动条一个特效,比如触发移动条返回时也可以给一个反弹的特效;比如可以给背景加个分层,给背景加点赛博朋克的闪光,背景的激光管(?)可以做一个抖动发光/液流的动画......等等。这些小动画为画面完成度带来的提升会相当高。

以及,空中平台可以适当提高与背景的对比度,看起来会更加明显一些。(比如给上表面加一条白色的线。如果做了背景分层的话其实不提高对比度也不至于弄混了,但提一下总会更好(?))

同时按键的手感我觉得也有很大的优化空间(比如增加可控的跳跃高度?在某个移动方式即将结束时用闪烁移动条/闪烁玩家等方式提醒玩家松开按键?在空中时不转向(也许这点是游戏难度的一部分但我觉得对手感还是有一定影响)?)

也许这些建议不见得全部有用,但我的脑子一下子只能想到这些了.jpg 我个人的经验不算很丰富,如果有dalao给出更厉害的建议我也会虚心接受(

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以及一些有趣的想法:

把暂停界面也做成用移动条选择(这样甚至可以用一个空格键玩整个游戏)

增加限量的时空胶囊,把时间穿回几秒前补救(这样就可以做更长更难的关卡来恶心玩家了(bushi))

Tiny Tower by Martin Bousquet 2023-10-06T15:46:14Z

The teaching guidance of the game mechanism is quite outstanding and worth learning from.

The retro graphics of the game are also very good. Music and sound effects have played a great role.

But the player's movement speed is too fast and inertia is difficult to control, making it easy to reach the spike.

Space Way by MrSamafu 2023-10-04T09:07:15Z

Very interesting gameplay! The harder level in the future may become solving math problems XD

The map drawn with blocks is very interesting ("LD" LOL)

If the number of steps is limited (such as adding the story background of "limited fuel for airplanes"), the game may become more challenging (of course, level design may also become difficult)

Add some visual effects and the game will become even cooler!

Space Bar ☆ Porter q(≧▽≦q) by Kuchinashi 2023-10-16T09:14:43Z

已经通关啦

游戏画面很完善,音效很完整,第一关的引导思路也做的相当不错,不会有那种一上来不知道干什么的感觉。

主角可爱!本来以为是平台跳跃,结果其实是解谜要素多于平台跳跃吗...不过关卡设置也相当有意思!

一点小建议是把右下角的空格键剩余次数做明显一点(包括每次用空格的时候加一点特效提示,我在第二关跑了很久才发现空格键有使用限制)

以及方块边角上的圆角似乎在物理引擎里也是当作圆角看的?虽然是小细节,但是碰撞箱设置成尖角会更好(x

Sea Kelp Tower by HacksawUnit 2023-10-04T13:25:16Z

The best feel of control, the best art, the best audio.

But playing Celeste for too long, I sometimes confuse the control of two games and die XD

Perhaps after adapting for a while, I will enjoy the high difficulty of this game very much.

Space Fortress by Nocardia 2023-10-04T13:43:05Z

美术好强,游戏模式也好玩

感觉还可以想办法再提提难度(x

目前来说好像只要每一行都填上两个颜色的炮台 就能通关了 感觉还不够爽(

NarrowLabs Rumble by stmate03 2023-10-04T09:18:29Z

Sorry but I can't launch the game...

There is nothing but black in the screen:(

Packed Blobs by PowerOfSin 2023-10-04T08:42:28Z

The levels are very interesting! The gameplay is also excellent, and various special effects make the game feel very cool.

I hope to add an undo button to the game so that I don't have to regret my mistake and knock on the table XD

A Little Bag Story by Vidu 2023-10-04T10:07:53Z

OMG this art finished in 48 hours...Amazing.

I hope one day I can also draw so well and so fast:(

Gnome In The Abyss by Plepletier 2023-10-04T09:37:34Z

Retro style art and animation are excellent!

As Flancon said, becoming a machine gun makes the game much simpler with XD

Perhaps limiting the capacity of a magazine would be more effective than controlling the damage of bullets?

The control of the game can be further improved ("I should have jumped on it!"). Perhaps using a physics engine for platform jumping games is not always a good choice:(

Limited card space by Zirrrus 2023-10-16T09:48:09Z

I really like gameplay design! After understanding the gameplay, I can keep playing for a long time.

Spectra by red-stake 2023-10-04T12:56:14Z

65 seconds. There is even a boss! Amazing.

The graphics are simple yet delicate. I really love it.

Screen shake is a highlight.

Comfort by Anper 2023-10-06T15:16:00Z

The concept of comfort zone cleverly fits the theme.

The music and music switching are quite good.

It would be great if we could express a deeper theme through the concept of 'comfort zone'.

LD54 A Space Station Odysee by Wisch 2023-10-06T15:35:51Z

When I started the game, I tried for a long time before learning how to move my characters. Perhaps you can add some simple tutorial guides to the text box.

The game itself is very interesting, but the process of collecting items may be too long. It is possible to add some new things at each stage of each task as appropriate. (Sorry, I didn't play the entire game before the failure. If there are indeed new mechanisms added later, then leave this sentence out)

The atmosphere of the game is very good. The music is quite good, and I really like the feeling of struggling to survive in the universe.

LD57 — Depths

Pogo Dwarf by NTMalichi 2025-04-12T11:01:26Z

Really challenging game! The mechanics is simple but it never gets boring. Good job!

Holy Moly! by Thomas_Bringer 2025-04-09T12:11:39Z

The animation is really pretty! Very lovely creatures.

However this game is really hard for me and I hope that there can be savepoints between levels. awawa All in all I like this game!

There Is A Light by n1evsky 2025-04-07T09:59:24Z

Patience is all you need(?) Just play slowly then you will win the game.

Abysmal fate by K1n 2025-04-07T09:23:09Z

I found a strategy that can win every round of games: Use the "S" orb to steal the card with the maximum number, and use it to eat all other enemy cards.

This strategy makes this game really easier......

Echo-Of-Fallens by caffeinetrip 2025-04-09T14:39:07Z

Impressive atmosphere! I like your art very much.

It can be better if there are hints that the deeper area is actually empty......When I play the first time it took me much time to find out whether there are anything in the deepest of the map.

DEPTH CHARGE by JovialKnoll 2025-04-12T11:17:40Z

A fun arcade game! Good job. I tried to think how I can survive as long as I can, then I found that I should shoot as frequently as possible, and move bit by bit from one side of the window to the other side to avoid being targeted. However my finger got pain after trying to keep pressing space wwwww

It's a fun experience playing this game. Thank you for making this!

Undertetris by Rinevard 2025-04-12T12:35:15Z

好厉害的创意!这次 LD 最惊喜的游戏!期待能在这个玩法基础上设计出更有趣的谜题。加油!

Amazing innovation! The most surprising game I've played in LD57. I'm looking forward to more puzzles based on this gameplay. Very good job!

Echo Abyss by Brain-dead Rabbit Games 2025-04-07T11:04:44Z

The graphics are well but......sometimes it seems impossible to avoid touching the obstacles? Like this:

※※  ※※

      

  ※※  

      

※※  ※※

I can't find how to get enough speed two pass this.

DepthOctopus/万章深渊 by baizeQwQ 2025-04-08T11:10:08Z

人物可爱!变大变小也好有趣,研究像素画的时候思考过不同尺寸的人物该怎么概括,在这里感觉bingo了一下w

但是每关都太长了......会失败好多次才能通过,也许在中间多放一些存档点会好很多(?)

Voidcurrent by yuzukoo 2025-04-12T12:01:36Z

非常喜欢这种神秘恐怖的氛围!手绘的美术风格超喜欢,音效塑造也相当厉害,虽然相当瘆人但也艺术性满满。不过我卡在了 Hands, feet 这一关,即使把灯点亮了也不知道该做什么()

如果你第一次参加 LD,要记得给别人的作品投票!给人投票后作品才能被推送到靠前的位置,从而得到足够的票数参与排名。Smart Balance 和 Classic Balance 越高,游戏就会在列表里越靠前。

另外挂在 Gitee 的话,需要登录才能下载 zip。我不知道为什么用 git clone 克隆不下来游戏文件夹。这样其实提高了不少下载门槛。可以把游戏挂在 itch.io 上,这样对世界各地的人来说都很方便!

upd: 已经在完整版里通关啦。美术效果非常棒!

Really love this mysterious and creepy atmosphere! The hand-drawn art style is absolutely gorgeous, and the sound design is super impressive — it's seriously unsettling, but in such an artistic way. That said, I got stuck on the "Hands, Feet" level — even after turning on the lights, I had no idea what to do uwu.

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upd: I have finished the game in the full version. Really amazing art!

FOREMAN by SYPIAC 2025-04-09T05:50:53Z

It's really an interesting game. I love to see the roots growing deeper and deeper.

However I think that how long I can live highly depends on the RNG rather than my strategy. Maybe if more mechanics are added into the game, it can be even better!

From the depths by max_sanch 2025-04-09T14:19:21Z

The tense atmosphere is great. It's so dangerous in the deep ocean......

Shrimply Fishing by ACarr 2025-04-12T11:34:36Z

Relaxing game! Maybe my favorite game that I've played ever. The shrimp and fish are lovely and I really like the animations. I can play it for an hour to collect all kinds of fish in the ocean. :fish: :fish:

rabbit hOled by melonboy 2025-04-09T11:47:35Z

I love the amazing atmosphere, especially the stereo sound effects that makes it really mysterious. Thank you for creating this game!

Dark Pit by Haokai XU 1999 2025-04-09T06:05:30Z

用光照来控制砖块掉落的机制超级有趣!喜欢,感觉是一个很有潜力的玩法。

除了用在平台跳跃游戏里,这个机制似乎也可以用在解谜游戏里?期待看到这个创意被玩出花来www

The mechanic of using light to control the falling of bricks is super interesting! I love it—it feels like a gameplay idea with a lot of potential.

Besides being used in platformer games, this mechanic seems like it could work well in puzzle games too? I’m looking forward to seeing all the creative ways this idea could be explored wwwww

Echoes of the deep by BadPinkChicken 2025-04-07T10:38:09Z

I like the dark atomosphere, you will never know where the enemy is before it approaches you. And the sound effect is amazing! It really expresses what deep ocean is. And the particles, the detail of rotation of submarine enriched the graphics. My game is about submarine too, so I'm very glad to find your game.

The sonar helps you to find the enemy, but it also let enemy to find you. However I found that I can just avoid using sonar by turn the light around the submarine. It makes my viewport much larger that I can see the enemy around me clearly without sonars. Then I always upgrade my hulls, so that I can dive as deep as I want......

img

Hollow Depths by av_shustov 2025-04-09T05:57:49Z

Kawaii bunny girl! I like that.

Fathom by Tristam MacDonald 2025-04-07T10:13:43Z

The nostalgic scene is impressive, and I love that.

I found that I can gain high scores if I fall as slowly as possible and try my best to keep balance.

Sokobound by farzher 2025-04-07T10:50:18Z

The game is really difficult and I can't solve some puzzles even if collaborating with my friend......However it's fun enough that I can spend a long time playing and thinking with this game.

Song of the Depths feat. Shian by rubatotree 2025-04-08T06:24:53Z

If you want to compile the game from the source code, when you first open it there should be some errors "Failed to get property". You can fix it by just compiling the C# source first and then re-open the project. :fish: :fish:

Song of the Depths feat. Shian by rubatotree 2025-04-09T11:12:13Z

@melonboy Thank you for your critique! It's a pity that I spend a lot time on the mechanics and visuals and have no enought time to design the puzzles. I tried hard to put some cool ideas I have come up with into the game TAT

I will go on dig deeper about this gameplay. I believe that these ideas can be combined into more amazing puzzles. Thank you! :fish: :fish: :fish:

Song of the Depths feat. Shian by rubatotree 2025-04-09T16:00:39Z

@atsh I'm happy to hear about your love for my game, thank you! :fish: :fish:

I used some glitch noise in the beginning in order to create a tense atmosphere at first, then as a comparison, the singing voice should be more healing for players. And I just want to make the music "a little different", so I wrote the music in 5/4 beats and kept this noise in the music (you know there are someone like glitch musics!) However I was buried in my own music world that I didn't realize that not everyone love such glitch :( I'm so sorry for that!

The glitch sample is liquid and there are some current sound in it. I cut the glitch sample into chops, shuffled it, and make it a part of my music. What I want to express is that, the submarine went missing in the depths and seems to be brokendown. The singings, the fish, are just like a dream under the water.

I also had considered how to keep the balance of the speed. If it moves too fast, it became not so like a submarine (?). And I thought that the slower motion can let players notice more about the beautiful scene, so I finally chose the speed now. Maybe better level design can also solve this problem? Or I can add more mechanics to let player be able to move faster in sometimes, like currents on the way players would pass, which can also guide the motion of fish and create more puzzles.

Thank you so much for your feedback! :fish: :heart: :fish:

Song of the Depths feat. Shian by rubatotree 2025-04-13T01:49:56Z

@justine-d This level may be a little difficult but......It's designed that, you have enough time to escape if you set off instantly after the rune being activated and take the road on the left. You don't need to control the fish after they begin going all around. The only thing is that you should avoid collisions to the wall on the way as much as possible. Just try again!

I'm sorry for your bad experience :fish: Some comments also say that they stuck on this level. I should relax the time limit to keep players in the flow. Thank you for your feeeback!

Song of the Depths feat. Shian by rubatotree 2025-04-17T01:10:05Z

@torte478 I'm sorry that the first challenge is not designed well to guide the players......The mechanics is really unusual. You should control the fish to move pass the runes. When there's enough fish going through it, the rune can be activated. The GIF on this page shows this gameplay.

Thank you for your feedback! I should think more about the guiding in the games in the future.

:fish: :fish: :small_red_triangle: :fish: :fish:

Sushi Pit by Cinar 2025-04-07T09:03:40Z

The 3D graphic is really cool! I really love the animations. However the endless game is a little boring. Maybe setting a time limit would make this game more fun?

Drop by caeonosphere 2025-04-12T13:18:15Z

I like the low poly 3D art and the atmosphere very much! And it's surprising to realize that the music is written in 7/8 beats. The modulations in the music are just beautiful. The gameplay is also enjoyable. Really good job.

By the way, if you love musics in unusual beats, try my game! I wrote a 5/4 music for it. :fish: :droplet:

Depth of Moments by Lev Ramburg 2025-04-12T11:42:56Z

Really pretty arts! It's unbelievable that I can play such a delicate game made in a game jam. Good job!