FoonLudum Dare ExplorerLD57 → DepthOctopus/万章深渊

DepthOctopus/万章深渊

By baizeqwq, Linqin, LiseJhin, chenjiayi and TD1101

View on ldjam.com

CategoryRankScoreCount
Overall4483.5424
Fun3993.4324
Innovation4773.1824
Theme3773.7924
Graphics4483.6324
Audio3033.5224
Humor4462.7722
Mood6243.2623

Comments

baizeqwq 2025-04-07 21:44

To be honest, I'm really excited right now. This is a milestone progress since I started making games (but I'm not even sure if I've participated in the competition correctly).

derllie 2025-04-07 23:06

im so excited, really, ur game has a great art!

xorfe 2025-04-08 10:05

The controls could have been better, but I really liked the visuals. Well done!

jambo3 2025-04-08 10:26

////标题还玩谐音梗好萌ww连按shift把我粘滞键都按出来了hhhh///// very cute game with great art^ ^

the-stewarts 2025-04-08 11:06

Love the gameplay, particularly turning into a balloon! I think the hazards need to be easier to see and, although the art is good, the walls were too busy with the repeated pattern and I don't like it when different pixel sizes are used for everything.

rubatotree 2025-04-08 11:10

人物可爱!变大变小也好有趣,研究像素画的时候思考过不同尺寸的人物该怎么概括,在这里感觉bingo了一下w

但是每关都太长了......会失败好多次才能通过,也许在中间多放一些存档点会好很多(?)

vokietislt 2025-04-08 13:37

Nice. Takes me back to arcade games. although some mechanics are weird, like do not hit the wall and dash only to sides, but whirlwind was awesome, never seen that before. Thanks for experience

potatobrain 2025-04-08 17:56

the ludum dare page version doesnt work for me Screenshot 2025-04-08 195526.png

yangtuofeel 2025-04-09 03:24

The graphics are very cute, I love octopus, the game fits the theme very well, it's very, very good.

yibirabbit007 2025-04-09 04:26

有趣的游戏!

lisejhin 2025-04-09 07:31

@jambo3 哈哈哈哈哈你看出来我起的名字其中的谐音梗了,我很高兴

lisejhin 2025-04-09 07:32

@potatobrain We will launch a downloadable version of the game later

lisejhin 2025-04-09 07:37

@rubatotree 是的,教学引导不太好说实话,但是绝对是能通关的。死是正常的,我个人认为这属于经验的积累,毕竟一关就1分钟多一点。不过我自己也觉得第二关难了,第三关简单了,而且没有充分运用到大冲的机制,我们之后会再接着完善一下 Yes, it's hard to tell the truth about teaching guidance, but it can definitely be cleared. Death is normal, and I personally believe it is an accumulation of experience, as each level only takes a little over a minute. But I also think that the second level is difficult and the third level is simple, and the mechanism of the big charge has not been fully utilized. We will continue to improve it in the future

lisejhin 2025-04-09 07:41

@derllie Yes, I am also happy that we have such a great artistic style

lisejhin 2025-04-09 07:45

@vokietislt Thank you for your suggestion. This is my first game level design, and personally, I play more action games such as Devil May Cry and NinJa Gaiden. I don't have much experience with horizontal scrolling

lisejhin 2025-04-09 07:48

@yangtuofeel To be honest, when I first saw the theme of depths, I remembered a dream I had once had. I have a habit of recording dreams, so the inspiration for this game was adapted from my dream!

arthur-tang 2025-04-10 09:23

不赖,开局让玩家直接跳崖变身幽灵的想法很幽默我能get到,控制不了玩家体力条就会变成泡芙老师 :laughing:

alem26 2025-04-11 14:10

Thanks for the game! The gameplay in combination with the music did remind me of Geometry Dash quite a bit. The art is great, gameplay feels smooth ad overall fair. Well done!

calitoucourt 2025-04-12 18:22

That was cool but I did'nt understand the purpose of the game, oops !

eugenik 2025-04-14 07:58

Nice concept, like it :).

hinamarina 2025-04-14 11:58

I really liked the overall vibe! The art is super cute, specially liked the parallax background, that contributes a lot to the mood of the game!

I think the controls felt nice and the impuse generated by the dash is quite juicy, maybe i wish it could have a nice sound effect to agregate to this feeling?

The spines are a little bit hard to spot, maybe they could be in a more vibrant contrasting color, like yellow. I touched on them by mistake quite a number of times.

Al that said, I really think is quite a nice lil game and you should be really proud by what you achieved! :) Thank you for the hard work!

mdsalomon 2025-04-19 01:15

There's heart here. Moving around is as responsive as it needs to be and the resource management is a nice angle to play with. I wish both that the spikes were a bit more visible, if not larger in general, and that the death/reset was clearer, since it looks very positive and it took me a while to realize that I had started over and not teleported to the next level. Music is fun, some sound effects (for dashing, item collection, death) would really round everything out. Good effort!

poppy-entertainment 2025-04-19 12:22

i really like the pixel art it feels very crisp, the parallax effect is also very nice, there is a little bit of pixel snapping but in godot is relatively easy to fix. The movement is pretty good, it feels watery without being annoying or slowing you down. great job overall

goldyxen 2025-04-19 13:03

The girls are cute. I liked the shrinking mechanic.

You should've added more feedback on death.

I also used my dreams as inspiration when making my game. But in a different way.

olenikimid 2025-04-20 09:01

I agree that a few more sound effects would do a world of good to round out the rest of the game. Graphics-wise it's very pleasing and while the gameplay is simple it's a nice formula. The little black hole things are a bit frustrating - I wasn't able to get out of them at all once trapped, even when trying to use the dash/sprint ability. I think severely punishing the player by having it cost a significant amount of endurance/energy to get out of them might be a better approach, because they still serve the purpose of costing the player time and energy :sweat_smile: