Marble Warble by MrTroy 2021-05-01T05:41:07Z
I loved all the arts/ And aud'os are very good but as total experience its not perfect. But still good : )
Foon → Ludum Dare Explorer → Users → xorfe
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 57 | Depths | 👥 | Sound Of Ignorance | jam | 430 | 3.56 | 3.09 | 3.79 | 3.29 | 4.06 | 4.01 | 2.42 | 4.05 |
| 2021 | 48 | Deeper and deeper | 👥 | Deep Souls: Go Deeper Edition | jam | 2.40 | 2.00 | 2.40 | 2.00 | 2.80 | 1.50 | 1.50 | 1.80 |
I loved all the arts/ And aud'os are very good but as total experience its not perfect. But still good : )
Cool graphics lol
The graphics, atmosphere, and sound effects are perfect. The only problem is that it's a bit hard to understand the goal of the game. I think it's quite successful, well done.
The music and SFX are absolutely great. The game mechanics and feel are perfect as well. I liked the graphics, but maybe a different art style could have been interesting, though that's probably a personal preference. Overall, my feedback is very positive. Well done!
The visuals and music are very good. The controls could have been better, and there could have been health regeneration during gameplay. Overall, it's good.
uh oh i lost my pants
The background music is really nice, but the feeling could have been enhanced even more with SFX and things like shake punches. It's a really good idea, and overall, I liked the game. Well done!
I really wanted to play, but it's disappointing that there's no web version. Based on the visuals I saw, I rated the graphics, but I don't think it's right to vote on the others.
@guitarbro if its not a secret which features? im just curious lol.
When I first tried it, I couldn't understand it but figured out in second run. The music, SFX, and visual effects were really good. Overall, I liked it.
I just want to comment before playing, visuals looking great. Hope i will love gameplay too.
The character controller and movement feel are really great. I fell in love with the 2D art. The game could have been more optimized for the web. The music and SFX at the beginning are excellent. Overall, my experience was positive.
When the SFX are in a loop, they can get a bit boring. Maybe punch or shake type effects could have been added for damage taking. Other than that, I liked it.
I like the character, but game might be little faster lol.
I watched the game on Twitch. I really like the idea of 2D hands in a 3D world (it's in my game too). I don't know how you managed to do so much in just 3 days, but it seems like a detailed game. The graphics are quite nice. Overall, I liked it!
I don't really like games with long dialogues, but the visuals were quite good. The music mechanic was fun.
The game looks very interesting. The graphics, sound effects, and theme are great. The inhale and exhale mechanics could have been better; I didn’t quite like having to click at the right moment instead of controlling the timing ourselves. Overall, it's successful.
I didn’t understand too. And thank you so much <3
I moved it jam to extra, fixed a lot of bugs and added new stuff. If you wish you can give another shot and maybe try again lol. Thank you so much for trying <3 @peppersalt07 @martta @vladimir-ins @poboy
@midnightmist i do little improvements on gameplay after getting feedbacks in ur stream and it helped a lot. Thank you so much!
@baizeqwq artstyle loves you too!
The graphics are nice. At one point during gameplay, we can only wait for resources, which affects the flow. The music and SFX could have been supported by other effects (like shake, punch, etc.). Overall, it's good.
The UI on the LDJam page looked strange, but I managed to play it on itch.io. The texts were very long, and as a personal preference, I don’t like long texts in games (though there are probably people who enjoy them). The drawings were nice.
The SFX and the interaction feel were great. Although the graphics are quite simple, the color choices are excellent. Even though it's hard to notice things like jumping on and pushing objects, the game design part is also quite successful.
Embedded didn't work, but I was able to play it with itch.io. I generally prefer gameplay mechanics over long texts, and this game was no exception. The SFX were quite good, and the drawings were really cute.
I've fallen in love with the graphics! I’ve been thinking about making a card game for a while, and these graphics are truly inspiring. However, there’s a lack of ‘feel’ in the game. The absence of SFX and VFX, along with the lack of any shake or punch during interactions, really affects the overall experience. I would definitely pay for this card game if it had a better feel.
I tried to play but cant able to because of language barrier lol.
@otsvar Thank you so much, im playing it now. It has been made fun with mini-games, but the texts felt a bit too long. Overall, I liked it.
The game seems too complicated to make in 3 days. In Embedded, the UI overlaps. It’s a bit hard to figure out where I can build what, but the graphics and the game itself are generally nice. I got a bit bored while trying to move to the next stage. But with a few improvements in feel (like various effects during interactions, such as punch or shake), the game could become really amazing. Overall, I liked it.
It's a typical mechanic, but the visuals were quite beautiful. Maybe to improve the feel, there could have been various effects when we fall to the ground. Well done!
My reflux liked this game.
Reaching the stars? Great idea! Also, I liked the sound effects.
eye was dope, liked it.
Even if its too hard to understand what todo and how todo i like its visuals music and style.
The controls could have been better, but I really liked the visuals. Well done!
I clicked for the character dancing in a cool way. The music is dope, and the game concept and feel are great. It would be even better if the controls were smoother. Overall, I liked it.
It’s very hard to control with a mouse, but it has a good feel to it.