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DrSmey

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202659Signal👥Signal Singularitiesjam1693.923.443.904.024.123.783.163.80
202557Depths👥Nightmare Descentjam1193.983.873.753.824.063.652.944.01
202251Every 10 seconds👥AllegroRPGjam984.063.903.914.174.303.452.503.61
202149Unstable👥Unstable Magicjam2333.923.893.804.204.253.783.103.69
202047Stuck in a loop👥Crystal Cursejam8143.493.173.252.994.39

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by DrSmey

LD47 — Stuck in a loop

Infinite Cycle by Kirill Nepomnyaschiy 2020-10-06T10:44:57Z

Very cool concept and also a bit challenging to win! I like it!

oddpum by dietzribi 2020-10-06T10:00:21Z

This is fantastic! Reminds me of some old flash games I played. Only complaint is that you can lock yourself out of winning if you place some characters on switches for the entire loop that need to be set on and off repeatedly.

Fort Loop by deepnight 2020-10-06T23:40:20Z

This is amazing! There is so much depth and it just keeps adding new cool features!

Ghosts in Limbo by tetha 2020-10-05T15:00:13Z

Neat little game, I like it! Its a bit short though and I think there are some unintentional ways of solving some levels since these arrows only activate if you move onto them from the right direction which lets you ignore some of them.

Stuck in a Portal by Dr_V 2020-10-05T15:45:06Z

Very ambitious idea for a jam. Its a bit slow at the start but otherwise nice job!

Eternal Spooktober by Jajo 2020-10-05T15:15:06Z

Nice game! My only complaint is that you sometimes spawn on top of a light when changing scenes which makes you instantly loose.

Just Again by zeu31 2020-10-05T15:24:52Z

That's a really fun mechanic! Its just missing a highscore system.

Galdir's Quest by Nehvis 2020-10-05T15:10:36Z

Cool spin on the theme. Great sound effects and humor!

GET OFF MAH TRACK! The Game by Matt Jones 2020-10-06T01:27:36Z

Nice game, but I think it would be more engaging if the difficulty increased faster.

Tropical Hop by shp 2020-10-05T14:28:14Z

Great game and real nice take on the theme. The shooting mechanic is absolutely perfect and a nice side activity while trying to get that perfect lap.

Guided by the Light by technodragon253 2020-10-05T14:44:46Z

This is cool, such a neat idea of using trail and error.

Testing Procedure by Jonathan Hunter 2020-10-05T14:40:24Z

This is pretty good. I would start increasing difficulty much earlier though since the beginning is not really engaging.

unfriendly AI by Ekoxe 2020-10-06T01:13:54Z

This is really good, though I feel like you just end up finding the best attack and keep using nothing but that.

Runaway Railcar by Michael Horst 2020-10-07T00:18:08Z

Amazing visuals! Gameplay is a bit plain at first but gets actually challenging after some time. Good job!

End the Rampage by Nbrowning5 2020-10-05T21:34:30Z

There are some cool ideas here but the game could really use some instructions. Nevertheless I like the mechanic of gathering items and preparing goods for when you next pass by!

The final loop by IndieQuest 2020-10-05T14:53:15Z

Took a while to understand how the game works but after that it was pretty fun. Just needs more towers and enemy variation now.

Astronaut training by andriirinah 2020-10-06T09:48:10Z

That's a solid top down shooter! It does get a little plain after a while though since the difficulty doesn't increase on each loop.

Loopong by Infinity Studios 2020-10-05T16:00:41Z

Solid game! Needs a few more elements to keep it fun.

In The Loop by Luc-creationallabs 2020-10-06T01:37:41Z

Amazing game! Could definitely see it being upgraded to something more!

Parallel Spin by perpetuaReality 2020-10-05T21:40:29Z

Very nice game! I like the energy mechanic, since it makes you really think about your moves.

LD49 — Unstable

RIFT by Pavocado 2021-10-05T17:21:01Z

Very cool concept, good consistent limited art style and just overall super clean. I only felt that the game barely started, there were a lot of concepts introduced in a tutorial fashion but then it was already over. Also some of the rooms had a bit too much waiting and less creativity.

But this could be a nice base to built on, the gameplay works well already, so a couple more challenging levels could improve this a lot.

Red Flag (Le Temps des Tempêtes) by Achiru 2021-10-05T17:43:16Z

Cool idea! The rain is a really nice touch.

Office Novice by HermesEs 2021-10-05T17:22:51Z

Super chaotic and fun. Good graphics and memes. What else do you want? :D

Hazmat Magic by Ismael Rodriguez 2021-10-05T17:25:20Z

Actually super creative as a jam game. Reusing similar mechanics to do different things is so fun when done right and you did just that. Sure the art style has some improvement potential but even what you have right now is super consistent and very easy to understand. I really like this game overall!

Lua the Little Witch by upcharlie 2021-10-05T17:33:55Z

Cute little game, but pretty easy and short. At least it wouldn't progress for me after stabilizing the potion, and I assume that's just it. Further improvements could be giving the player something else to worry about, like enemies stealing ingredients or putting wrong ones in the pot.

Divine Intervention by YogurtTheHorse 2021-10-05T22:35:49Z

Fantastic game! Great visuals and I like how simple the gameplay seems but is actually quite hard to remember all the steps at first. This could be a super cool minigame collection with more tasks overall. :D

Elephants Never Tumble by zappablamma 2021-10-05T17:28:13Z

Very hard to come up with good strategy for this one, but that's what makes it so fun. Its chaotic and fun in the best way and a great take on the theme.

Super Mutant Horse by cannashblue 2021-10-05T17:48:01Z

Neat idea, but the controls are really difficult.

Myco by treatyofparis 2021-10-05T17:51:26Z

Wow this is actually really cool! I love that besides getting upgrades you also have to plan and plan your board layout. The art is also super clean and well made!

Baba Yaga by Teegan 2021-10-05T17:16:59Z

Very funny and tricky to control. Definitely weird in a good way. The potions don't seem to be too useful though since you can just make it by walking through everything. Still very good job on the whole thing.

Lovecrafting by Concker_88 2021-10-05T17:26:51Z

Incredibly fun idea. I really liked that in the beginning I tried making the optimal choices but later on I barely had time to actually do that and just had to go with the chaos. This is for sure one of my favorites so far!

LD51 — Every 10 seconds

Sonar by erikiene 2022-10-04T16:01:30Z

Really gread mood and visuals. The UI can be a bit hard to read and having to zoom in and out for it is sligthly annoying.

Good job overall.

Game Name by Strega 2022-10-04T16:42:16Z

This was super fun, turns out this Wario Ware minigame collection style game is a great fit for this topic.

The game has a lot of charm, art is great and it's fun to see your ranking at the very end.

Battle Forts by yarg 2022-10-04T22:20:47Z

This ia actually a really cool idea, this would be fun with even deeper mechanics.

There are two main issues that I have with this base so far. The first is that there doesn't seem to be much of a rock-paper-scissors effect between the items, and second once you got your good items you can just chill and don't need the gold anymore. I think both of that could be worked on by introducing more fresh items to find as the game progresses. Then you could also try to look at the enemy troops and look if you can rerol into an item that counters their loadout.

Overall this is super great though, the visuals are great and I think you did a fantastic job with this.

KAIROS, Battle for Seconds by Paul Giovannini 2022-10-05T23:55:55Z

This is beyond clever and super polished. For sure one of my favourites this time.

Magical bombs to relax/defuse to by Sethios 2022-10-04T16:55:41Z

This is an adorable game. 10 seconds is really hard to find the correct bomb type and cure for, but i guess it takes multiple attempts to learn. Issue then is just that after you learn it you don't have to look it up anymore

Ticktock Tactics by Cral 2022-10-07T18:35:02Z

Super clever idea to use the 10 second theme without making a game where you have to rush or get stressed about it, but turning into a resource instead.

Sally's Scribbles by Enjl 2022-10-04T13:57:18Z

This game truly stands out to me. The amount of polish, charm and personality you managed to create in such a short time is insane.

I'm also a big fan of the rough pixelart style, I imagine it's fairly quick to draw, but it just wouldn't look this good and charming if the artist behind them didn't know what they were doing which here they clearly did.

Also love the music, but also how each customer has their own sound effect that reflects their personality.

Only complaint from me is that you don't actually have to look at the requests at all or pay attention, since just doing scribbles in black and hitting the bell makes you way more money then you need. I'd actually be super interested to see what actually determines the earnings since its clearly not fully random.

Overall this is just fantastic work and will for sure be one of my high favourites this time.

CATS AND COFFEE by Graylure 2022-10-05T20:57:46Z

Wow, great pixelart and gameplay. Even though you can figure out the game quite fast, it's still very fun.

Between the Gap by Fragile Star 2022-10-04T16:08:59Z

Actually really like this game. It could use just the simplest of menus so you can adjust the sound before bring thrown in the game.

Other than that though this is a fun idea, switching between defending in building is pretty fun even with these limited upgrades. This would be super cool if you had a ton of building and different recources you could produce each "turn".

I also like the simple but expressive visuals, good job.

Clockwork Owl by spacefudge 2022-10-04T22:40:44Z

I like the art and idea of the game, but it feels like I have actually very little control or feedback over how good I'm throwing my pieces. After you made that initial stack of cogs tumble it takes forever to have anything else fall.

Still I played it for longer than most other jam games, it is kinda addicting since every through could be the one to send them all down, which is really satisfying.

Sort Me Right Out by omphh 2022-10-04T16:20:09Z

This is way too good for such a simple game, just that fact that you hide the color of the buckets brings in that little extra confusion at the start and once that's sorted out you have to worry about bombs.

I think this would be even more fun if there were more meaningful upgrades.

LD57 — Depths

Sonar Boat Game by Joel Davis 2025-04-11T22:04:59Z

Very cool implementation for a real scanner. It seems to dip the performance a lot, but that might just be because of the browser.

Great entry, it was fun to search for all the unique items in the water.

Defense in Depth by pkenney 2025-04-11T21:50:40Z

Super cool concept, but seems very hard. There seems to be quite a lot of room for strategy as well, but it's just so easy to make one mistake and be overwhelemed with hackers.

Voidrunner by BinarySpark 2025-04-11T22:33:06Z

Love this game, played all the missions. Starburster is the best, and it was so fun to try to snipe mission targets from way out of sight.

There is nothing bad I can say about this game, it was just a blast to play.

TrashDash by JPiolho 2025-04-11T22:44:57Z

Insanely cute art and polish. The game gets a little repetitive, but it's fun for what it is.

Dwarvenshaft by MateusBoga 2025-04-11T21:58:35Z

Great game, I had fun clearing all the blocks. Sometimes the dwarves would get lost when there was nothing near them, but then you just send them back to a place where there is something.

Soundtrack is also very fabulous, and the pixelart is stellar.

Moose Diver by Maskrosen 2025-04-09T20:32:26Z

Decent incremental game, and the moose is pretty funny. Sucking up coins is a little unsatisfying because they spring back into place unless you stand still. I also dont like how the moose just snaps into a direction instead of slowly turning. Despite that though, it is really impressing for a single person jam game.

Typing at Depth by UkuleleFury 2025-04-11T21:00:43Z

This is an insanely cool concept and fits the theme perfectly. Incredibly well done.

Maps of The Darkness by Wolfier 2025-04-08T23:57:39Z

I really liked the heavy knock-back directional combat, even if it might be a bit janky, it was really fun to learn and you could probably get very far without getting hit with a bit of practice.

The map mechanic was also surprisingly cool, but I wonder if how much of a difference the personal drawing makes with floors like this. An auto-updating map would probably feel very similar, besides having to click less often.

Deep Space Delivery Office by JHax 2025-04-11T21:08:36Z

Super cool game. I really like the trading mechanics and minimalist pixelart.

Cloud Sea Catalog by TomatoLamp 2025-04-09T20:11:13Z

Cool systems and world. I really like how the solar ship works too, even though traveling around all the obstacles feel a little clunky. Discovering and photographing all the creatures was super fun though.

Very high on my list of games I played so far.

A Final Deed by 0X_VOID_X0 2025-04-11T17:26:20Z

Pretty cool game and vibe. Maybe a little repetitive, but for a jam, it's a very impressive and polished entry.

Nightmare Descent by DrSmey 2025-04-11T17:36:47Z

@kuboi Glad you like the game that much, we really wore ourselves out making this^^;

Yea, the balancing is pretty off, would have required a lot more time. If you get cards early and manage to get more, it becomes nearly trivial, while if you don't, it's very tough.

Swapping cards out of slots makes a lot of sense for sure, that would be a good change.

And you can see all stats of a card by holding right click, but yes, maybe there could be a better solution still.

Nightmare Descent by DrSmey 2025-04-12T10:57:51Z

@aaronjnc

Glad you like our game! A condition for running out of cards should already exist. If your hand is empty, a "Scream of Terror" is added into your hand, which has twice the value of a normal "Remembrance" at the cost of raised heartbeat. With that, you can try to stabilize yourself and even get your "Remembrance" back.

It's very easy to have a hand overflowing with special cards right now, so this scenario shouldn't really come up much anyway.

Nightmare Descent by DrSmey 2025-04-12T11:02:30Z

@ogladian

Thanks, and yes balancing is not at a great spot since that requires the most time, which we didn't have^^ Enemies do get stronger as you progress, just like you described, and the boss has even more stats so you have an opportunity to spend the rest of your resources trying to defeat him.

The hand overflowing is not an optimal solution for sure. We had multiple ideas to fix that, but none of them could be implemented in time.

A Hill to Die For by Ogladian 2025-04-11T18:55:20Z

Very cool game. My only complaints are that it was very easy to ward off the ant eater with a single blockade and then it felt like there was no real objective other than going deeper and making more ants.

Solid entry overall.

Gemsweeper by Defrag 2025-04-11T21:21:49Z

Very cool game, I like the combination of Minesweeper and Nonogramm puzzles. I really can't find anything negative worth mentioning, great entry.

Nike's House by Fireye 2025-04-08T23:46:04Z

Good art and writing. Sadly very short, but I enjoyed exhausting every piece of dialogue and seeing the endings.

Depths of Darkness by SayuriNyooko 2025-04-11T16:24:13Z

Very hard and I got stuck, but it has some cool ideas and great atmosphere.

Depths of Darkness by SayuriNyooko 2025-04-11T16:48:10Z

@stupidhobbit I think i fell in a pit with 6 zombies and after killing them, there didn't seem to be a way out.

The Quota by ArkansasLover 2025-04-11T18:25:51Z

Very atmospheric and cool style.

Atacama Trench by DarkLumo 2025-04-08T23:29:18Z

Cute, short little Shoot'em up game. Controls feel fine, upgrades are fun, though they are so small I thought they were bullets at first. I didn't really find a good use for the bomb, since just shooting felt stronger.

The boss really surprised me, it was very fun dodging these attack patterns. Made me really wish the game was a bit longer with more bosses.

Duplo by CrozzY 2025-04-11T16:31:25Z

I like the idea of resource balancing and trying to build to a final goal, but with these controls, the speed at which the resources deplete feels way too fast. It was very hard to even find time to craft a single thing before dying.

The art, music and general vibe is very cute though, with a little more balancing this could be very fun.

Ruby Hole by Aleksey4adoff 2025-04-11T21:43:01Z

Very neat idea, obviously reminded me of Carcassonne. Speaking of that, I wish there were more hybrid tiles that have mushrooms and a tunnel on the same tile. I often got lost building a large mushroom cave just to realize I messed up at some point and could never finish it.

Overall solid game though. I really love the art and in-between scenes. Well done.

Nailed It! by Rachenite 2025-04-08T23:34:48Z

Head bopping was for sure part of the experience. Very short game and quite fun for what it is. I wish there was a little more variation to it, instead of just hitting the beat 10 times.

Devour by ScoobySnacks 2025-04-11T21:32:35Z

Good game! I wish the tongue would be a bit faster at the start when you already cleared out a lot of the bottom fish, but that's pretty much my only gripe. Short, very simple, very fun for what it is and a perfect fit for the theme.

Cavedude by field-of-king 2025-04-11T18:38:39Z

Really cool platformer, the jumps are maybe a little tight, but it's very doable with a little practice. Great game for a jam.

Fathoms Below by RichardStampDev 2025-04-11T17:11:33Z

This is insanely well-made for just a game jam. It's very stressful, but the art and atmosphere is just phenomenal. There is very little negative that I can find about this, besides it maybe being a little hard.

MESSIER 104 CBH by kuboi 2025-04-11T16:46:58Z

Very fun game. At some point, the gravity got so strong I could hardly catch any more fuel without loosing more than I gain, which is not necessarily a bad thing.

Overall just a very solid game.

LD59 — Signal

SIGNALITE by Gat 2026-04-21T21:13:57Z

Loved this so much, I played through all the levels. It's really creative and a perfect fit for the jam. This mechanic could fit really well as part of a strategy game or something. Just really well executed in general.

I would have loved to have the full solar system as a level.

Signal Interference by Phoenix Fireflower 2026-04-21T20:23:35Z

Great polish on this, feels really good to play. It feels like sometimes the ui doesn't do what try to do. I was having issues with deleting the correct card in the shop or copying another in combat. But none of this seriously hindered the experience, its just a really solid game. Also has great style and I like the memorable victory jingle after each fight.

Signal Singularities by DrSmey 2026-04-21T11:19:44Z

@toshiy You're welcome and thank you. We intentionally kept the scope very manageable to focus a lot of effort on polish <3

Signal Singularities by DrSmey 2026-04-21T17:51:30Z

@teddyreid Thanks a lot. Yea a lot of your points of improvement are extremely valid. It becomes very cluttered very fast and its a little jank to organize everything in so little space. But if that's the only thing that ends up being a bother to people the I'm fine with it^^

Glad you enjoyed your time <3

Signal Singularities by DrSmey 2026-04-21T19:47:05Z

@kremlebot Very relatable^^

Signal Singularities by DrSmey 2026-04-21T22:00:47Z

@majomirez Thank you! The controls should be easier in fullscreen, and if that doesn't help you can also use the scroll wheel ;)

Fading Echo 余音轨迹 by JerryWest 2026-04-21T18:04:35Z

Great level design and very creative abilities. I really enjoyed my playthrough of the entire game <3

SETI@dream by rubatotree 2026-04-21T17:27:58Z

Fantastic artstyle with really polished and compact gameplay. Its super impressive you managed to make this in such a short timescale all by yourself.

Pulse-8 by Jacky San 2026-04-22T20:59:17Z

Big fan of pico8 games and you managed to make something really cool with it here. A simple concept executed very well.

I wish there was maybe a break before starting a new level because often the signal is already colliding with stuff before I have even realized where the spawner is. Overall not a big issue though. Well done overall.

Connect the Universe by alstegodev 2026-04-23T19:07:58Z

Really cool idea, the very strict timing in these levels makes it more of a dexterity game. Its also a little trail and error since you cant really see where the signal will be able to go from any planet. Overall though really neat experience, but it gets overwhelming fast.

Jester’s Vesper by stisdan 2026-04-23T19:25:55Z

Sprite-0001.png Just a goated game. Obviously very Balatro-like, and not that much to do with "Signal" besides saying it on the button, but just so polished and a great all around experience. Its a little too luck depended at the moment maybe since you cant really choose to play a three of a kind if you dont roll it even when your whole build is about it.

But yea great job, art and presentation is also just top notch.

Link the Shrink by TOSHIY 2026-04-21T22:13:06Z

Very polished game, feels like the base for something solid. Right now it feels a bit too simple, since once you figured out the loop its pretty much solved.

It feels really good to play though, the art, sound and effects are all perfect.

strait morse by yeremail 2026-04-21T18:21:00Z

Really cool idea and great implementation. It was very tricky and required a lot of brainpower to actually issue commands, but achieving to execute what you were trying to do is very satisfying. Well done!