drsmey 2020-10-05 15:10
Cool spin on the theme. Great sound effects and humor!
Foon → Ludum Dare Explorer → LD47 → Galdir's Quest
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 504 | 3.70 | 34 | |
| Fun | 625 | 3.48 | 34 | |
| Innovation | 1299 | 2.83 | 33 | |
| Theme | 851 | 3.58 | 33 | |
| Humor | 220 | 3.68 | 32 | |
| Mood | 496 | 3.67 | 33 |
Cool spin on the theme. Great sound effects and humor!
too bad you dont have browser or mac version :(
This is a fun game but man those big rocks on level to at the stairs are the worst. I died there every time. I just rage quite. Make the hist boxes on those rocks a bit smaller though. But great game. There is potential here.
Excellent ! I love the design and the music. Thank you for your game
It has a lot of potential - the graphics are great, the idea is cool and the movement is fun. My issue with the game is that the difficulty is pretty bad. The rocks move too fast, there's a point in the game where you drop in some lava but you can't see it before jumping into it, and the spikes are unpredictable.
@pobix There's a sign post on the ceiling that warns you of the lava. :) But yes, the later levels are designed to have a rather hard difficulty, especially the one you mentioned with the lava.
Thanks to all the rest for the feedback! @shosanna We are sadly not experienced with HTML programming or Mac at all. :\ Maybe you have a friend who's got a windows PC where you could try it? :)
Cool game :) Fun spin on the theme, hard but fun ! I think godot has a way to export your projects directly to html, normally it does not need to program anything special to do it
The stairs on the second stage are definitely beatable if you experiment a bit to figure out where the rocks won't hit you. I like that most of the time you can see what is going on with each section beforehand (maybe jumping over a rock every so often) and can plan out your movements (assuming you understand the lava sign :p). I definitely prefer platformers that are "fair" in this way.
(If the lava sign were at the edge of the drop with a downward arrow rather than on the ceiling maybe it would be clearer?)
I felt like the enemies in Stage 4 were pretty easy to avoid or defeat compared with the other obstacles throughout the game, but otherwise the difficulty pacing seems fine considering that you intended it to be pretty challenging.
I enjoyed this interpretation of the theme and *definitely* enjoyed the music. The physics interactions are solid.
Overall a really great game.
Loved it, the gameplay feels nice and super fluid, I really like the concept of unlocking new skills to explore more of the cave, it fits the theme without being too repetitive. It's great that you took the time to include some narration, that and the music really help setting the mood.
The only thing I would change is the scaling of the pixel art, the game would look more coherent if all sprites were the same resolution (dwarf, hearts, goblins).
Btw, that goblin talk cracked me up :smile: , great job on this submission!
HTML5 version now available also!
@all Thank you for the nice feedback :)
I really enjoied the game. The Theme is spot on, and the game/level design was well thought out. Some parts were a bit frustrating. For example at the first stairs with rocks falling down. But when your realized you can hide under those steps it was quite rewarding. Same with the Boss fight but i don't want to spoil that for others :).
This was a fun experience. Really like the use of theme here and the platforming was nice and challenging. Story also made me laugh a bit! Axe swings could've had a bit more range, but thats just nitpicking. Well done!
Hahah I really enjoyed this, I love jam games that manage to be challenging (but not impossible) like this. It kept me going 'ahhh just one more go, if I don't get it this time I'll stop' about 50 times! I like the sound design and jokiness of it too
Game looks nice and story is fun. A bit challenging level design, i died a lot in some places. Great job anyway!
Hahaha, sorry I am a total noob on platformers, I died everywhere! The music and art are great.
I was SO bad at this game, but it was super clever! I love the way you iterate on the same level over and over, it's super exciting!
Well, I am not a keen on platformers, but I like this one!
first i thought "this must be bug" until i recognized that i need to collect an item to be able to jump :) Really nice platformer - i love beer drinking games lol (in LD45 i made "claimbeer" where beers were enemies :D)
Cool game! The gameplay feels really smooth and responsive, the platforming is pretty tight and I didn't feel like any of my deaths weren't my fault. The music was a little repetitive after a while but it wasn't annoying or anything. I do think that maybe after collecting a beer and going back to the start, you'd get some way of turning off or circumventing certain platforming puzzles with your new tool, as some of them really kicked my butt even after I'd gotten past them the first or second time, which made it a bit of a drag to get myself back to the new part of the level I could access.
The art is really cute, I like the little dwarf. I hope he drinks responsibly, at least for a dwarf.
Great game! :D
Fun game. The art is really nice, the game play feels good, and I like how you incorporated the jam's theme into the level design. Nice work.
fun game
Nice game. I really like the art style and the music. I enjoyed it so much playing, good job!
I'm completely drunk now ^^ No, seriously it's a nice platform game. The controls are good, and that's important for this kind of challenging game. (The part with the lava down and the pricks is hard. And I didn't have the courage to start again at the end). But I have seen the breaking wall and I know it will be a path with the next beer. I like this kind of Level Design where there's always a new way to go with new powers. Well done you two!