steambrain 2020-10-06 01:04
Nice style with images, and a couple of fun jokes here. You should "skip the tutorial", though, because it's not))
Foon → Ludum Dare Explorer → LD47 → unfriendly AI
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 975 | 3.37 | 22 | |
| Fun | 850 | 3.30 | 22 | |
| Innovation | 895 | 3.25 | 22 | |
| Theme | 1297 | 3.05 | 22 | |
| Graphics | 1388 | 2.71 | 21 | |
| Audio | 769 | 3.17 | 19 | |
| Humor | 100 | 4.00 | 21 | |
| Mood | 945 | 3.25 | 20 |
Nice style with images, and a couple of fun jokes here. You should "skip the tutorial", though, because it's not))
Pretty funny game. I didn't get the Crypto attack though. Was Merge Sort the best attack? Was it just luck in the end because I couldn't kill the last boss with any other attack?
It’s cool to see an educational game because there aren’t too many of those. Although, unless you just guess, you do have to know the best ways to defeat the bosses. I like the music and the graphics reminded me of stickman games. Great job!
This is really good, though I feel like you just end up finding the best attack and keep using nothing but that.
We really enjoyed your humor. The current money is hard to see below the character.
I don't know if a memory of the different sorting algorithms would have helped me pick a more ideal strategy for this one but either way I enjoyed it. Definitely a lot of luck, but it never felt that punishing due to quick rounds. Also a very unique idea, so props there as well. Well done!
Pretty nifty little game! My only issues are UX ones: That the "fight" button and all your attacks are on opposite sides of the screen had me always feeling like I was starting on the backfoot; and since I couldn't look at the attacks outside of a fight, and had to just commit to an attack until it succeeded or lost.
Solid quick game about battling sorting algorithms, who doesn't like sorting algorithms?
Confusing at first but I liked the ending. I almost gave up after losing to the boss the first time. I liked the concept and that you received the attacks of those you defeated. I would have liked more of some kind of tie in with the attacks/bosses. Maybe some animations of the sorting type in the background.