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field-of-king

Games

YearLDThemeGameDivisionRankOvFuInThGrAuMo
202557Depths👥Cavedudejam3033.713.853.122.823.423.603.43

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

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Mood vs Overall

Comments by field-of-king

LD57 — Depths

Hyperspacedive by marudziik 2025-04-09T20:33:16Z

Awesome. Very cool looking. I love the aesthetic. Gameplay is also quite fun.

Down Wheel by neowhoru 2025-04-11T21:07:19Z

Amazing... it's too hard for me but it's really awesome. Cool character too, I love unconventional protags. Levels are fun as well.

Out Of My Depth by okuar 2025-04-09T14:35:31Z

Pretty cool and interesting. The sudden sound at the end was exciting. I liked it.

Tasty Holes by TailsGameDev 2025-04-08T13:10:15Z

Really awesome idea, I love it. Great graphics and fun gameplay too. Name of the game also is perfect, I had to play when I saw it.

View in the Depth by noagard 2025-04-09T14:47:15Z

Very awesome... I love UIs that are like this. So atmospheric (literally!). Amazing, amazing.

We're at the bottom by ChiFu 2025-04-09T15:07:53Z

Loved this one. Good dialogue, and concept. I love the ending.

Below Birdsong by levi kingma 2025-04-08T13:01:12Z

The Atari vibe I love... appreciate the difficulty as well. The varying enemy types are a good touch. The vibe is good with the sound effects without music.

Fishing Therapy by Dadidou 2025-04-08T16:08:35Z

Really cool. Loved the boss. I love fishing therapy...

OnlyDown by nojoule 2025-04-08T12:56:16Z

Fun idea! I like that there's more and more guys chasing you over time, it can feel really funny and hectic.

Cavedude by field-of-king 2025-04-09T13:52:01Z

Thanks for the comments everyone. We truly appreciate the feedback and love you are sending us. We had so much fun working on it and are very glad you all are trying it out, even if you only make it to the first few levels. I hope the challenge brings you satisfaction, my co-creator did a great job making it very hard.

@caeonosphere I think that specific thing will come in a post-Jam update. Either that, or the controls will be adjusted to allow for the jump to be recovered without having to hold against the wall. Thanks for the feedback. Also, that edit, haha. Good luck if you challenge them. I couldn't beat them, only Sleepyfikou could.