m11 2021-10-04 09:18
Very meta! :)
Foon → Ludum Dare Explorer → LD49 → Unstable Employee Rabbit
By joshuarabbit
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 252 | 3.50 | 24 | |
| Fun | 168 | 3.63 | 24 | |
| Innovation | 193 | 3.56 | 24 | |
| Theme | 377 | 3.27 | 24 | |
| Graphics | 213 | 3.60 | 25 | |
| Audio | 279 | 3.09 | 24 | |
| Humor | 60 | 3.73 | 23 | |
| Mood | 187 | 3.42 | 23 |
Very meta! :)
Interesting HR breakout. I like the graphics.
Not really sure if there is an end goal so i played until around 35k points, pretty fun gameplay and really cute graphics, tho the sounds were kinda annoying
Now this is just ridiculous. Who ever heard of a rabbit designing video games? Poppycock! Expect a strongly-worded letter in the mail. In all seriousness, this is kind of a neat game. Sort of a strange, ever-changing game of breakout. I'd suggest giving a bit more space for the gameplay though, it feels a little bit cramped as is.
:laughing: I have no idea what's going on in this game, but it's a nice version of breakout. Well done!
An interesting take on breakout, I like the art! Unfortunately most of the time it was a little chaotic for me and I didn't really know what I was doing - in the end I even won somehow though :P
I love the japanese voices and the anime style special moves :D perfection - Min'na ganbatte!
Hilarious game! I'm not sure I understood what I was doing but I won :laughing: Generally the concept of hitting the wall closest to the character to make them more effective is pretty clear. But it's hard to see what's going on with them as I was focused on the lower part of the screen. And I didn't remember the meaning of the icons so it was as if there is just 1 type of icon. As I think they are kinda doing the same thing? Anyway it was fun ^__^
I appreciate your game loop! Despite the lengthy instructions, I can directly get to the game with the simple mechanics. The rabbits are also cute btw!
Really cute! I like the art a lot, and the visual flair was phenomenal. That being said, I think the game was a bit too hectic to really care or notice the different kinds of blocks. I just mentally lumped them all under "if I hit a block, I'll boost my morale."
すごいですね! たくさん楽しかったです。キャラクターデザインはかわいかったですそして音楽はよかったです。
Fun take on breakout, having the special moves be tied to hitting the top in certain areas was a good idea. I feel like there should be more of a penalty for having bricks pile up, I felt it was safe to ignore an employee for a while to just boost a single one.
Cool game, I like the idea.
The gameplay is so addictive and easy to understand. Like a real game company :P
Absolutely funny, especially the sounds but also that "can be solved by (HR)"
I didn't fully understand the essence of the game, but it was interesting and fun for me.
It was cool, but I think it lacks a way to loose? SFX was a bit odd too ("shoo shoo shoo" x) )
Other than that, the core gameplay is well implemented and the art is cute and works well.
Great job!
@mathiouza Thank for playing. For the way to lose, if three rabbits are on strike it will lose(though this version is a bit easy and it is hard to lose).For the SFX, I try to create them by mouth(pa and shoo), it maybe better if I reduce the frequency. Thank for your advice!
That's a fun game. I must admit I had some trouble understanding what was going on even though I read the instructions, I think the scale for the game is a bit too big and the ball goes too fast to take time to process what's happening.
I find your take on the theme very well done and overall I had fun so very well done! :thumbsup:
Great game.