pres2300 2025-10-06 00:54
Screenshot 2025-10-05 174807.png
I noticed an interesting visual glitch of the coin type descriptions when I played, but the game seemed to work properly and I was able to pickup, examine, and sort the coins. Nice work!
Foon → Ludum Dare Explorer → LD58 → Coin Collector
By kassanu
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 208 | 2.62 | 30 | |
| Fun | 210 | 2.26 | 30 | |
| Innovation | 175 | 2.78 | 30 | |
| Theme | 51 | 3.85 | 30 |
Screenshot 2025-10-05 174807.png
I noticed an interesting visual glitch of the coin type descriptions when I played, but the game seemed to work properly and I was able to pickup, examine, and sort the coins. Nice work!
I have no understanding of what these coins are (not my local currency), but I like the idea and that we can pour coins endlessly!
The concept is 100% on theme, too bad it's not my currency and I didn't understand how to play, a little trouble with the concept of distance between objects but that's due to the 3D view.
In any case, it took me about ten minutes to learn what your coins looked like haha!
I ended up having to base it off of its approximate size, a nice outline of the coins on the wall would've been great!
I like the idea! I also have a glitch with the text and problems with currency :)
An interesting concept—understanding and organizing it is quite relaxing. I hope to see more unique coins.
The concept is very interesting. I've been keep pressing the button and trying to finish my collections.
Nice coin sorting session, very relaxing
it's so untypical
I have to admit I did not have the patience to look for the abnormalities on the coins so I ended up just trying them all on the wall before putting it in the jars. Perhaps the tedium would be cut down if they were double sided to recognize more easily on the table. I really wished the coins wouldn't clip through the table when I'm handling them. Maybe auto-zooming upon picking them would be handy. I also had that graphical issue where the wall text flickered. Easiest thing to do is put a tiny bit of distance between the layers to stop the z-fighting. I liked being able to splurge more and more coins on the table, that was the highlight for me.
There was a penny rolling off the table and i frantically grabbed it. Felt like Mr. Krabs. 10/10
It's so weird ( in a good way
Could be better if gets some polishing though, adding detials and better control etc.
It was at this point that my computer stopped letting me play:Screenshot 2025-10-08 002043.png This game really scratched the itch of finding something rare and got me excited about it. Unfortunately, I'm not patient enough to sort the coins and found that the best strategy was just to dump the coins on the floor and keep spawning more until I found the one's I needed. Would love it if I didn't have to be so precise when handing the coins but overall amazing game! It really fit the concept and was quite relaxing!
Its a bit counterintuitive to have to find the coins and mark them myself, but I see where the idea in it lit. Moving the object towards me seems inverted though, I'd like to scroll towards me to go closer. It was also a bit annoying it did not normalize in the first place, just quality of life stuff. Glory to the spawn system though, very satisfying process to sort everything into the bins.
As a non-US resident I learned something about the currency. Thank you for creating this game.
Very satisfying game, loved it! The text on the walls was a bit glitchy though (at least when playing the web version).