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Makintosh

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Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
202659Signal🤖what's the signalcompo393.944.192.962.404.062.263.78

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Makintosh

Makintosh leaves an average of 19.0 feedback comments each event.

LD59 — Signal (19)

(Un)Authorized by Byte Bark 2026-04-22T21:09:10Z ♥ 1

It's a cute looking game, and the music, sound effects, and graphics work well together. I also like that the game is slow-paced, so it doesn't put too much strain on the player. However, I would like to reduce the volume of the game's sound.

Pulse-8 by Jacky San 2026-04-22T21:02:55Z ♥ 1

The visuals are nice, and I really like the increasing difficulty. I would like to see more projectiles in the level with the limited space to get used to them. The controls are difficult to read, but overall, the game is fun and well-designed. like

Signaliens by martinfernandezGD 2026-04-22T20:54:42Z ♥ 3

This is definitely on topic, and the game also has very cool car controls. Like

Beacon by MostLikely 2026-04-21T18:10:08Z ♥ 2

The visual is very cool. I would like to animate attack units to feel the damage of archers and swordsmen. The game turned out to be very good, keep up the good work. Like

Static by drtizzle 2026-04-21T18:01:17Z ♥ 1

The visuals were spectacular, and the atmosphere created a very interesting experience. It's a pity that the movie is short. The game is good

Signal-Tied by Mr. Flower 2026-04-21T17:56:44Z ♥ 1

It's a very dynamic game. I wanted to keep playing, but the same locations went and they don't give me any more items. I really liked the game, if it would be cool to improve the visual. Like

Signal Back! by sinemual 2026-04-21T17:42:44Z ♥ 1

m.png It's a cool game, and I've played it a lot. I'd like to see the top view and have more space.

The Red Watcher by FoxEcho 2026-04-21T03:40:03Z ♥ 1

A cool incremental game with a pleasant visual style. I'd like to see proper buttons, because right now it's not very convenient. And personal opinion it feels like you should show the player that they need to click on the planet to upgrade; I found that out by accident. Cool that you can keep playing after winning. In my opinion, the upgrade system is done in an interesting way — it keeps you from getting bored throughout the entire game.

Signal Operator by TasakaSama 2026-04-20T23:05:43Z ♥ 1

The jam theme is implemented in a cool way. Among the downsides: The lack of sound settings. There's a small quirk with the arrow it points in the wrong direction, or maybe I just didn't understand something. bag.png

I didn't quite understand what the green squares are for.

It's nicely done that new mechanics gradually unlock . I really liked that. The visuals are pleasant.

LEFT ON RED by Lenny Rudeberg 2026-04-20T22:38:56Z ♥ 2

An interesting take on the idea

There's a bug with the phone when I was typing a message in the zone, it fell out of my hands and the character got stuck in place. I couldn't reproduce it. I'd like the phone to be made more noticeable

As mentioned above, it would be cool to spawn people with the ball in different places

The visuals are very pleasant, both 2D and 3D, and the comic really helps immerse you in the atmosphere. A separate like for the tutorial

I had a great time

RETURN//NULL by ShadyShade 2026-04-20T21:17:36Z ♥ 1

The project's presentation, the conveyance of the atmosphere, the music and sounds are simply top-notch. One of the most beautiful projects at the jam. ​The cat on the dashboard deserves a separate like.

LEAVE by Kwetka 2026-04-20T21:07:05Z ♥ 2

The sounds and music are fire, you managed to convey the atmosphere really well. I'd like to see the total stamina amount. Also, just my personal opinion I'd like to see not just the distance when scanning, but also the direction of where to go, with some kind of wave or something. Also, while playing, I realized that smooth transitions between animations are missing. But that's just thinking out loud, for the future.

The Signal of the Universe by Planetary 2026-04-20T20:46:09Z ♥ 1

The concept is very interesting. The visuals are nice, but I'd like to zoom the camera out. I'd also like to see a path in the game showing where to go, otherwise at the beginning it's hard to understand where to go because of the straight wave going there. A pause menu with sound settings wouldn't hurt either. The fact that the sun kills you like, same goes for the planet landing. You can tell a lot of work was put into it. Like

Follow the signal by cupofmilk7 2026-04-20T20:33:53Z ♥ 1

The game is cool I only got the hang of how to stack waves on my second try. When you use the multiplier on picking up cards, it feels great. The visuals worked for me and sound. Like.

Beat the Signal by Fassenberg 2026-04-20T20:21:22Z ♥ 0

@fassenberg You don't know why this is happening? unity.png

Signal surfer by poddub 2026-04-20T19:49:00Z ♥ 1

12.png Even though the controls are just one button, I still spent quite a bit of time here. Cool game

Ship Defence by rakimkz14 2026-04-20T19:39:27Z ♥ 0

LudumDareBoat.exe didn't open for me

Mixed//Signals by MajoMirez 2026-04-20T19:26:17Z ♥ 2

This is a fun game. It's a shame there aren't many mini-games in it. I would have liked to get more information about the level where you need to run along the lines. I only figured it out on the fifth try. Overall, I enjoyed it cool game. Like.

Aggrolotls Defender by Zomk 2026-04-20T19:16:42Z ♥ 1

1. The visuals are beautiful, but I would like to have a closer look at these animals. 2. The game is engaging, but there is only one level. 3. A full screen would be helpful. 4. Adding sounds would give the game a new dimension.