Foon →
Ludum Dare Explorer →
LD59 →
(Un)Authorized
(Un)Authorized
By byte-bark
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 674 | 3.18 | 24 | |
| Fun | 491 | 3.28 | 23 | |
| Innovation | 342 | 3.50 | 23 | |
| Theme | 481 | 3.64 | 23 | |
| Humor | 359 | 2.91 | 20 | |
| Mood | 588 | 3.34 | 21 | |
Comments
fun little game! the art style is cool. the hacking mechanic was well done, took me a second to figure it out though. the little hacking animation was a nice touch. the hacking icons would cover the text at the top sometimes though so i missed the instructions once. i feel like the camera and guards visual cone should have been filled in, instead of just the outline, to make it a bit easier to see. the character also had some weird visual glitches around them. i wish there were a few more levels to play through. overall a nice jam!
saering
2026-04-21 20:44
Nice game! The main issue imho would be the lack of clarity for some gameplay elements, mostly the detection cones that should be way more visible, and the timer that's sometimes barely readable. Other than that, levels are clever, and dialogues are a nice help to know what to do, while not giving the solution right away. Some visual issues on ordering too, but overall a cool little game!
I like the style a lot! Music, SFX and graphics work super well together and the animations are really cute. I do think the cones should be filled in too. Good work!
Funny game with a nice level of stress and pressure. Liked the mechanics built around passwords and signals, they fit the theme very well and made the gameplay feel fresh. The pacing kept me engaged the whole time, and it was satisfying. Great job!
xeltide
2026-04-21 21:03
Good jam game! Couple bugs like the phone ringing can get stuck playing and the UI indicators are inconsistent with when they appear, but overall a fun game.
Very nice little puzzle game! Though I have to agree with the others, I wish the detection area cone was more visible. The game itself is a perfect example of a good jam game, not overly complicated and reasonably fast paced. I had a lot of fun with this c:
Interesting concept, just needs a bit more UI refinement to make the systems clearer to the player. It didn't take long to figure out what the game wanted me to do, but I had to struggle with the UI a bit to actually implement my plan. Music/sound effects could use some volume normalization. Seems unnecessary to have to wait to grab or attach signals. And annoying that I lose a signal when I use it and have to grab it again in the same level. Overall, an ambitious and innovative idea that just needs a bit more polish. Nice work for a jam!
It's a cute looking game, and the music, sound effects, and graphics work well together. I also like that the game is slow-paced, so it doesn't put too much strain on the player. However, I would like to reduce the volume of the game's sound.
Nice game. The art and music choices are great, very spy feeling. The mechanic is simple and funs. The levels are well designed. One tiny suggestion: allow player to move with wasd, I think now it's arrow keys only? And mouse for interacting makes me need to switch hands.
Interesting concept, kinda reminds me of the wiring mechanic of Gunpoint. I'm not sure how to record the guard's voice on the level with the phone ? Nice entry overall!
So cool! It is very clever and fun. The difficulty went from zero to a hundred, it took me a lot of tries to complete the final level and honestly I didn't realize the difference between the phone call and voice message until the end.
I ran into some jank but it's a great proof of concept for a gam!
2026-04-26 13:57
i like level design and gameplay
Interesting idea for the theme, I liked the character sprites, nice work!
Some cool puzzle designs - the systems all felt pretty intuitive, and a lot of the puzzles were difficult enough to make me think but not so difficult that I felt I couldn't figure out what to do. Also a fan of the pixel art!
surfa
2026-05-02 16:31
A repeat of others but yeah if the detection cone was a bit clearer it would be nice. I think for me personally my biggest gripe was not so much not knowing what to do but the reliance on timing for some of the puzzles. Overall was a well put together little game.