Sanity Check by BinaryPrinciple 2021-10-08T14:22:40Z ♥ 1
OMG! I love Inside Out and your game reminded me so much of this movie. I see so much potential there if you want to expand this project. Imagine a parallel window showing the real world in real time, so that what's happening there gives you a anticipation of which emotions will come next
LD53 — Delivery (14)
Ice Break Delivery by SneakyFox 2023-05-05T00:16:51Z ♥ 1
Nice entry!! I liked a lot the experience. I think it would help to know where the fishs are (all the time). I would prefer to throw the fish instead of push the penguins (but it can be just me). Good job!
E.G.A.D.S. by floralvikings 2023-05-04T12:36:27Z ♥ 3
I loved the art style!! And the mechanics a pretty solid! Congratulations! I got trouble handling the plane. For some reason my brain always think in inversed controls.
Postman by Qin Bugong 2023-05-04T12:18:04Z ♥ 1
Nice puzzle game! The systems you build together can interact with each other and bring several combinations and possibilities. I can imagine a player finding a solution that was not the one you planned in the game design. And I think this is awesome! Some of the levels seems to "complete" even though I didn't find the solution.
Warmazon by Kaish 2023-05-03T14:45:41Z ♥ 3
O jogo ta excelente! Impressionado com o balanceamento que vc conseguiu dar em tão pouco tempo. O nivel de dificuldade cresce de forma gradual na medida certa. A arte tb ta show! Parabens!
The Great Beer Robbery by PoshDan 2023-05-03T13:27:38Z ♥ 1
It is a solid entry. The combat fells really nice. I liked that I'm actually against the delivery! haha
Sheepment by Bentosfera 2023-05-03T12:53:04Z ♥ 1
I'm impressed this was your first game! The mechanics are really well implemented. I actually don't know how you did the implementation of the fances. Which engine did you use? Really liked your game!
Mailman Madness by AndideBob 2023-05-03T12:49:28Z ♥ 2
Nice one using paralax in a top down pixel art game! The dogs adds an extra layer of dificulty besides the timer. The art is awesome!
RELEASE THE MEAT by NuiN 2023-05-03T03:53:35Z ♥ 3
The funniest game I tried!! You got it so right! hahha. I wish I could start with my previous setup. Also, sometimes my setup started with some parts missing. Besides this, it was a really nice experience playing it
Lucky Lefty Loves Letters by TheBookSnail 2023-05-03T01:37:26Z ♥ 1
Nice submission! I had fun climbing the trees! Sometimes it got hard to pass some parts, but liked the mechanics. Best luck
Delivery Under the Influence: 1925 Edition by Carraka 2023-05-02T23:26:04Z ♥ 2
I really enjoyed the difficulty progression you introduced. Level 1 with eagles, level 2 adds the sniper, level 3 adds the anvil... Each element was introduced in isolation very smoothly. The art is also pretty cool! And I really liked the theme of the drunk pigeon haha
LD53 - Box Crush by Furtive Pygmy 2023-05-02T23:22:32Z ♥ 1
From what I understand it's better to always save money and put the cat. As his attack is guided, it ends up being worth putting him alone. The fish almost always seemed useless to me haha It was a pleasant experience to play. The essence of tower defense is there!
Congo Premiere by Slightly Ajar 2023-05-02T23:18:02Z ♥ 2
I found the controls really cool to fly the drone. The mechanics are very solid. I found myself replaying the level several times to try to beat my own record. It seems to me that there is a luck factor as well. As apparently the delivery points can be anywhere on the map, it can be near or far, without giving you any benefit or harm related to distance.
Derro Delivery by 3mpty 2023-05-02T13:29:47Z ♥ 1
Hi! Unfortunately I can't download the windows version. And as you said, the webgl version is quite compromised. But I could have a brief test of the experience and I enjoyed it. The setting is very well done, with the sound effects and so on. The quest system was also a huge feat for the short amount of time. Congratulations!
GONETS. Supply delivery TD by DaniilLenin 2023-05-02T12:02:19Z ♥ 1
I think you built a solid mechanic here! I really liked! A minimap showing the towers would help a lot. An arrow point to the main base would also help. I played only using AWSD and only after I noticed you can use QE. I'm not sure, but I think you should stick with one of both (use QWE and drive it like a car, or use AWSD and drive it as a drone). Having both options may confuse players. But again! I really liked what you came up with!