Foon → Ludum Dare Explorer → Users → Slightly Ajar
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 53 | Delivery | Congo Premiere | jam | 615 | 3.56 | 3.60 | 2.72 | 4.50 | 3.71 | 3.27 | 2.93 | 3.08 |
Slightly Ajar leaves an average of 19.0 feedback comments each event.
LD53 — Delivery (19)
Deliveries & Dragons by PhilStrahl 2023-05-05T23:50:25Z ♥ 1
I really enjoyed this one. I really like the painted style art used for the game. It looks like you got a lot of the mechanics of the game implemented, and it was easy to pick up. It did seem like the spawn rate took too long to ramp up. I was able to get the stats pumped up pretty high before the spawn rate of the dragons picked up. It also seemed like you were planning on having additional enemies, because the base level damage was enough to take out the dragon, so there was no point to increase that stat. I would probably make the cost of the stat level increase as the level does as well. Overall, I really love this game, and think it just needs some game balancing. Very well done!
Please, Clap. by sebbot 2023-05-05T23:31:57Z ♥ 0
Both interesting and spooky. I had a little difficulty figuring out what I was supposed to be doing, so a tutorial would probably help. Good work though!
Snail Mail by rkeele 2023-05-05T23:24:49Z ♥ 0
This game was really fun to play. I enjoyed the music and it fit perfectly with the frantic feeling of the game. Well done!
Tight Five: Still Alive by weeping-rupee 2023-05-05T23:18:29Z ♥ 1
Very nice take on the theme. It did take me a while to figure out how to play the game itself. I didn't even realize there was a blackjack type component until the end of the first game when I busted. I think this game has a lot of potential though!
Sails by ping78 2023-05-05T23:08:26Z ♥ 1
I really enjoyed the graphics of this game, as well as the steering and wind mechanics. I did find the game a little aimless, and wasn't sure what I was supposed to be doing. However, given the limited time, I think you did well and would be interested in seeing where the game would go if you chose to continue working on it!
Johny's Delivery by PeachTreeMcGee 2023-05-05T22:56:46Z ♥ 2
I really like the art style you are going for. I do admit that the landscape textures got a little dizzying though. Nice concept and would love to see this one continued to be worked on to see where you go with it!
Mouse Mail by Mateu 2023-05-05T18:12:52Z ♥ 0
This was a fun game to play, and an interesting concept. I do agree with some that it was a little monotonous, but instead of making the map smaller, maybe adding some kind of obstacles or (mouse)traps to avoid would have given it a little more. I do understand the time limit, so overall, good job!
packet.Breach() by Celtican 2023-05-05T18:00:08Z ♥ 2
I love tower defense games, and this one is definitely up there near the top of my list. I really liked the concept, and the story introduced looked like it would be a good one. I couldn't get through all the waves so I am not sure what happens next. I'm very impressed with what you were able to accomplish in 3 days. I will definitely be revisiting this one!
Easter Panic! by Oradimi 2023-05-05T17:49:55Z ♥ 1
I enjoyed the art style! It starts nice and relaxing but gets intense pretty quickly. It was fun to play!
FoodEx by stesim 2023-05-05T17:44:43Z ♥ 2
The controls were really nice to use. It did take a little bit to figure out how to transport the food to the customers. Overall nice concept!
Fetch! Good boys? by DashNothing 2023-05-02T20:50:24Z ♥ 1
This is an interesting concept. I enjoyed it, but didn't see where the timer was. I like how the levels got more challenging as you advanced. Good Job!
Stacked Up! by MashUpGames 2023-05-02T20:22:54Z ♥ 5
I had fun with this one. I like that you went with the approach of a puzzle game. I did run into an issue where the package broke and I couldn't continue on the level (stuck on a lower floor and had nothing to boost me up), and there was no way to exit or restart that I could see. Other than that I enjoyed the art and the robot character. Good Job!
Yuki's mystery by Sevla 2023-05-02T20:15:49Z ♥ 4
I enjoyed the scene art and the concept. The sounds made it feel really creepy as well. I would have to agree that navigating the house took a little bit to figure out, but I think adding indicators or something would help with the guidance. I feel it was also a bit awkward using the "e" key to interact, and maybe a change to using the "space" key may feel a little more natural. I am impressed with what you all were able to accomplish in a weekend!
Parcel Pursuit by bloodyaugust 2023-05-02T20:02:13Z ♥ 3
I absolutely loved the art and style of the game. The transition from the main menu to the game itself and then back to main menu was wonderful, I will have to keep that type of transition in mind for future projects! I must have played 10 times just because of the transition! I do agree that the double jump did give me some difficulty, but learned that if I just hit the "w" key like 3-4 times I could get it to work. The art is some of the best I have seen so far! Congrats to you both!
Soul Delivery Manager by Stanislav Pustynkin 2023-05-02T19:48:29Z ♥ 3
I really enjoyed this concept. The graphics looked awesome, and I really enjoyed the ambiance music. I did feel like it got easier when I got down to 2 rowers. I also didn't see much of a difference between each of the different types of rowers. I also think if the red squares showed up along the outer squares as well it would have added quite a bit more management so you couldn't just hide the rowers along the oars. Overall, I really enjoyed the concept and gameplay!
Slow News Day by JosephGallear 2023-05-02T16:38:44Z ♥ 2
I like the concept you went with. It was fun but it took me a little to figure out if I was supposed to fill the bar or not. I would have also liked the idea that you would have to use a bad quip for portion of the day, and depending on which story, it would have more or less of an impact. I am really looking forward to the Weather and Interview future additions. Great job!
X-treme Deliveries by jondalnas 2023-05-02T16:22:05Z ♥ 2
This game was fun! I got a good laugh at it, especially after flying, skydiving, surfing, and snowboarding being told that my score was measly and the package got ruined, I couldn't help but laugh. The graphics reminded me of an old school handheld game system from the 80s so I thought that fit pretty well overall. The music reminded me of that as well, but did get a little repetitive. A couple more bars could have gone a long way. I did really enjoy it though!
Crop Delivery by KreGames 2023-05-02T16:12:11Z ♥ 1
This was an interesting concept. I understand more of the time went into the coding than the graphics so I won't knock you for that. I did have trouble figuring out how to make the deliveries. It appeared that I was able to pick up one of the fully grown plants, but I'm not sure how I did that. I think if you had a timer bar like you did for the deliveries for the growth of the plants it would be easier to tell when they are ready to be harvested. When the plant graphic got to its biggest point, I would have thought that it was done, but it didn't appear to be. You could have also added a currency system so that you got currency based on the delivery and the seeds cost a certain amount. Overall, I understand the time limit of the game jam can define how much of the game you get done. I think with more time, this would be a more enjoyable game.
The Kings Scam by JCMonkey 2023-05-02T16:01:37Z ♥ 1
This was the first game I played on the game jam, and I have to say that I enjoyed it. I really like the concept of 1st person shooter and tower defense game. The concept reminded me of Dungeon Defenders a little which I put many, many hours into. Since this was a weekend project I am not sure if you had any further plans on mechanics, but it would be cool if you could purchase NPC archers to help you with the onslaught. Overall, very good job!