Falling down from above by Sublustris 2021-05-01T13:18:34Z
Really like the logo though!
Foon → Ludum Dare Explorer → Users → Doc Kaos
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 49 | Unstable | Unstable Genius | compo | 133 | 3.77 | 3.82 | 4.01 | 3.32 | 3.50 | 3.65 | 4.51 | 3.76 | |
| 2021 | 48 | Deeper and deeper | Crypto-mine Disaster | compo | 473 | 3.42 | 3.60 | 3.12 | 3.30 | 3.39 | 3.27 | 4.07 | 3.59 |
Really like the logo though!
I love the simple concept executed so well. I enjoyed exploring each sector. Thanks for sharing!
Bringing out my inner Barry White! Great interpretation of the theme. I felt like it could use some sounds, but then realized what that would mean :smile: Thanks for making this!
Wait I was trying to avoid the fish. Lol. Got 3. Thanks for sharing!
Wow! That's amazing for 48 hours. I got trapped quite a few times. But I did make it to the bottom once! Rank F though :smile: Really liked this puzzle. Once you start looking ahead and planning it does get easier. Any game that you play a few times and get better is a good game. Thanks for making it!
This is about as much fun as possible "Sinking into the depths of despair". Love the power ups ... except -DMG. :fist_tone3:
Love this style. Great job I truly enjoyed playing this.
For some reason on the "Someone's at the door" level (2?) after I picked up the key I couldn't get out. E was shown, but pressing did nothing ... reset and tried again with the same result. Love the look and feel of this. The music is awesome and suits the text. @ me if you find out why I couldn't get out. :smile:
@6smith Ahhhhh, that's it. It was a rope and I had a key ... Thanks!
Meow meow. Meow. Meow meow meow. Meow meow meow meow MEOW! Meow me'ow meow meow, meow meow meow. MOL (So awesome. Hilarious. Really enjoyed it. Sound and music were AMAZING! People don't leave jobs, they leave bosses. Meow Out Loud. ) Thanks for making this!
Am I right that you need to get the circle thing to make the elevator work or was I just not in the right spot originally?
I liked that the grenades just "added" to the music :D Went down one path and was just overwhelmed and wound up blowing myself up. I would like if the grenades did more damage, so you could kill like 15 zombies with one.
Dig dig dig Run. Dig dig dig run :smile: This was fun. Managed to escape with 3 extra crystals on second run through. Some background music would've added to the atmosphere. Awesome job. Thanks!
Sound effects would be amazing here. Found myself making the motorboat sounds :smile:
Loved the map (couldn't get the note to do anything ... assuming it's just decorative)
I'd really like to buy some stronger fishing line. Thanks for making this!
My wish came true when I got to play this game! So accurate ;) Thanks for submitting this. Love the style and "feel" of it.
Also played the HTML and didn't mind it. 100 gems seems like a lot. But perhaps I'm just not very good at it :smile: More variety of items would have been awesome, but I know how that goes with only 48 hours. Great job, thanks for making it!
Great job! I really liked the art. Very clean. I like that you _can_ jump out of the ocean at the beginning, even though I couldn't find any secret puddles hiding just off to the side. (I tried :smile: )
With some music and sound effects this is amazing. Thanks for sharing it!
Loved the look and feel of this ... as I passed the Yellow Submarines I was expecting something about "Didn't we all used to live here?" :smile:
Thanks for making this!
I really, really enjoyed this. The music did eventually start to get ... repetitive? Really loved the puzzles. I didn't see a "Reset Level" and on some I could just run into a Slime until I died, but I think a "Retry" button would be good. (Maybe I just missed it). Loved the puzzles, I could see playing this one a lot. Thanks for making it!
Ohhhh yeaaaah ... that was excellent. Can't even think what you would do to improve on it
Great concept (as you've heard :smile:) Took me a bit to get the idea of the "Sync" but I liked it. Story driven games are one of my favourite since I don't have great Twitch skills anymore. Thanks for sharing this!
Whelp I had to play it like 100 times :D Definitely has that difficulty level, but at the right amount where you get the feeling "I know I can do better". I was surprised how much the controls through me off, cause I think they fit the "tank tread" type driving. Thanks!
Great idea. I liked the tile playing. Also loved the Logo bouncing at the beginning. I could see having the flower grow bigger, but understand the time constraints. Definitely could see this expanding out into a competing flowers board game. Trying to use your roots to force the other player into the concrete :smiley: Thanks for sharing!
Took a bit to get started, but once I got it, there was no stopping me! I questioned the comment about them being dumb ... until they just walked off cliffs and fell to their death. Then I worried about my own brain matter as I had them mine under rocks ... Really like it, Thanks!
I really like the idea of this one. Seemed (and maybe I'm wrong) like the weight of Jules Beaverne caused the sub to move in different ways. Graphics are great, propeller and lighting I really enjoyed. This is one of those games you could see being turned into a "product" down the line. Thanks for making this!
For @peace-of-cake-games I only got 800, so I think you did well!
The bit of back story at the beginning is brilliant. Draws you in. Then when you hit Hyper speed it's so awesome! Second play through I got hit a lot more, but I almost liked it better, awesome animations and graphics on the spins, etc. Loved it. Thanks for making it!
Doh ... once you drill a hole straight down there's no way to get back to all the goodies you missed. Still managed to finish though and get the big bucks. Thanks for sharing!
>Web version not found for me Same. Looked at your main page, but didn't see any games listed. I'll try again when I'm on a Windows box.
I really like the vehicle, reminds me of Thunderbirds are Go! It's a big level, didn't manage to save everyone, but quite a few. Could use some sound effects when you are losing health. Thanks for making this!
Agreeing with all of the above, but still wanted to make a comment that I love this idea. Music was great as well. Thanks for sharing this! Great job.
I didn't make it to the boss floors :sob: Is there more sword moves than just click the mouse button? At one point I thought if I clicked and turned I did a sweeping arc. May be worth looking up a quick pattern to fix the camera when theres a wall in the way. Loved the 3D faces :smile: Are those the April birthday friends?
Spin faster! I did miss the line quite a bit, I like the idea mentioned of a "gap" or some kind of bigger indicator ... maybe each time you missed the indicator would get bigger but your spin value would go down. Thanks for making this!
I'm amazed this was done in 48 hours. I had a problem I couldn't close the Help window. Just reloaded to play. Really like this idea. Thanks for making it!
The mood on this is awesome. That first pothole frustrated me for a while, but I made it to the Intermediate path, I'm calling that a win! Thanks for making this!
@vitor-figueredo Pushing them wasn't in the original plan :smile: Then it became too fun trying to pile them all into the lift. Thanks for the feedback!
@budark I managed to submit with only 5 minutes left :smile: I didn't know if we were allowed to update the page after submission.
@chumzy I thought about adding the idea of "Lives" but at that point it was too close to submission to risk injecting some brutal bug :smile:
@aret24 You can just run into the fires with it to put them out. Plan was to change jump to "spray" but time limited that one too.
@antonishig There is definitely some bad collision spots. I've managed to get Doges stuck in the wall and squished under the elevator ... Thanks for the feedback!
@squimmy I agree about the UI. Added the instructions right near the end then had issues with hidden buttons taking input and restarting the level whenever you jumped :laughing: So ripped out all keyboard navigation from UI just to get it in. Thanks for the detailed review!
Thanks @justcamh
@randomhuman Yeah, discovered that the UI isn't scaling properly when users go into full-screen. Thanks for the review!!
Wow! The mood is unbelievable! Well done! With the sound and lighting effects. Brilliant. Made it to the bottom and settled to rest. This one hits you in the feels. Thanks for making it!
Left, left, right, right left, :smile: Once I got the hang of Right clicking to let go of the wall and not burning to death I started to do alright. I need better control of my mouse clicking fingers. Thanks for making this one!
I have a few problems with going "down" the ladder, but eventually figured it out. I agree with the others about the delay from hitting 'z' to going through the door was a bit weird. Enjoyed the jokes immensely. Thanks!
>After dieing the “new game” restarts the game with a black screen. Audio confirms the game is running Saw the same thing. Love the look and feel of this. The music sells it, classic platformer.
Wow! That was awesome. I missed the part on first read about Hostile forces ... took me a bit by surprise. Loved this. A "weight" display may help. I assumed my altitude would just keep dropping, but I figured it out, so not 100% necessary. Music and sound was amazing! Thanks for making this.
Spent a while wondering if things were worth different values, and it appears they are. A little menu of "Item: Cost" would be cool. Some audio feedback as well. Great for your first game! I really enjoyed the art. Couldn't get anywhere near the 608 in your screen shot :laughing: Thanks for submitting this!
Once I got used to the controls I didn't do too bad. I'm glad that the _edge_ of the first allows a little or else I would've died _way_ more often.
Wow. Awesome job. At first I was looking for a "Rotate" button since they instantiate as vertical, but once you pick the pipes up again, you can fling them around anywhere :smile: And I discovered _after_ I built my tower of pipes that the `Miner` is very heavy ... Definitely enjoyable! And feeling a sense of accomplishment after making it to the Stars! Thanks for submitting!
@megamasterx I did not get a white square at all. I love the art. I think I would've liked to drag the ingredients to the mix and see the base change. Overall enjoyed it, thanks for letting me play!
I love the "I've run out of time" ending ... I feel bad that I sold Ludum Dare to the Ad Wolves but what was I supposed to do! Awesome job!
Such a cool story and the gameplay reminds me of a ton of 90s games. The music and sfx definitely create a mood. Thanks for sharing this!
Great juxtaposition between sitting around waiting for a bite and the excitement afterwards! Thanks for letting me play!
Brilliant execution of this mechanic. I really liked flipping back and forth. The Watchers as a "passive enemy" was awesome. They can't hurt you, but they stop you still. Well done on this one! :clap:
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I ATE ALL THE THINGS!! Great Job thanks for letting me play!
Wow! This has that "I should be able to do this!" frustration level, which means it's perfect :D And I felt good every "FRONT FLIP!" Thanks for letting me play!
I won!! Thanks for letting me play!
Wow, the controls on this felt amazing. Totally felt like I was speeding along in a boat. Loved that no frogs were injured during the game :D Thanks for letting me play!
The background details were great. Really like the side chart fluctuating and the "timer" on the line. Great job. Thanks for letting me play!
You have my points +3 Internet points for that write up. Thanks for submitting!
That was different. Enjoyed the little character and variety of enemies. Agreed that some sound feedback when an enemy is hit would help. Thanks for submitting it, great job!
Awesome job! So good to see the classics being taken care of still :smile: Thanks for letting me play!
I feel like @reiqy said my review :smile: Thanks for letting me play!
I've destroyed so many planets this Jam ...
Great job on this. Thanks for letting me play!
I thought I knew a thing or two about Dinglebops, and I wasn't wrong :smile: But I know nothing about the rest of the machine! VENT! VENT! That was fun, thanks for submitting!
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High Score Floating point error? :smile:
I wasn't sure if this was the end of the game ... or I just got a bug where my AI didn't come back ...
Great job! Thanks for letting me play!
I really like this mechanic. Raising/lowering the back felt perfect. Really fun to play! Thanks for sharing!
Awesome job! Thanks for letting me play!
Hmmm, reading other reviews, there is a way passed the second level ... but I didn't find it. You need to get some of those edge pieces? Thanks for letting me play!
Oh man, I didn't realize it's "click again to let go" and I thought I had to double click or something ... but once I got the hang of that it was up and away ... on easy level at least ... I never did get my lunch :frowning2:
I thought at first the blood was arrows and I avoided them. Gets very intense once you are surround by "Minions" :smile:
Am I upside down under the water or right side up over the water? :thinking: :laughing:
Loved it. Too many games do that whole "crashing" thing when you hit the water with a plane, but I can tell you I'm a believer that planes _could_ go in the water if they wanted to. That's why they give you flotation devices.
Loved everything about this! Thanks for letting me play!
Ok, love chucking stuff at server racks. Once even knocked over cubicle walls and bounced into the server "GOOOOAAAAAAALLLLL" Lol. Awesome job. Art is amazing. Thanks for submitting it!
I'm not sure if the "Start" button works after you hit "Restart". I'm glad you included a description of the buttons on the page, took a bit to figure them out. Saw your note about not having time for a tutorial, so true :smile: Thanks for sharing!
Why won't you die cookie!!? This was really enjoyable. I think I lost points _after_ the game was over ... or maybe it's never over :open_mouth: Thanks for letting me play!
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WOW! For a one button game, this was amazing. It was frustrating getting back to the top :D Managed to get a high score of 8, which I see in your screenshot is off by a bit. Thanks for letting me play. Great job
Oh man this is hard ... I was all over the place, left - right, jump up, jump down, how's my balance ... oh gawd ... lol. Love the pixel look and art, fantastic job. Thanks for submitting it!!
Glad you included that gif ... _Look Down_ was the advice I needed to hook shot properly. A standard level may work better since then you can "practice". Well done though! Thanks for submitting!
Wow! That's impressive for 30 hours. I really enjoyed it. Transition screens made it feel like I was on a console. Art was awesome, sound is good, and everything I built was definitely unstable :P
The look and feel of this game is amazing! I had fingers cross as it loaded based on the description and no let down there. Love the lab guy. Love him. So good. Thanks for letting me play!
Thanks for submitting! I'd love to have sounds and see graphics on the cards, but reading the description I'm glad you got it released! Keep going! Cheers
Me: A text game, perfect while I eat my ice cream. Game: Think again ... Now my fingers are sore and my ice cream is melted ... Thanks for submitting this, I enjoyed it. Screen Shot 2021-10-03 at 10.06.14 PM.png
I had a problem that it didn't detect the second time I died, had to reload. Discovered that eventually the red square goes past :smile: But reloading worked. Enjoyed the sound and the jumps were well timed. Wish the first platforms got to me faster before the lava came up, if you miss the first jump you are dead. Thanks for letting me play this!
Wow! So well done. The water sound was a little ... "toilety"? :smile: Maybe a last minute quick recording? Love the game though, thanks for letting me play!
Great entry. Space Harrier beware! I like the dialog, it really adds to the game, makes me realize how much better it is with just a little talking. Thanks for letting me play!
I saved it as well! :laughing: Thanks for letting me play!
Really enjoyed this, especially once I started trying for combos and filling up the board more. Gets more exciting the more stuff in play. Thanks for submitting!
(I'd rather not talk about how long I was right clicking on the bottom right square wondering why I couldn't move ...) Very cool idea. Slowly isolating yourself and the monsters. I could see where this could go places! Interesting puzzles, enemies and treasures could definitely be in future versions. Great job. Thanks for submitting!
"Apples" is going to be stuck in my head all day now. Awesome job. Thanks for letting me play!
I love the setup of this game. Graphics are A+, really well done! Certainly does lack sfx which would help, I can almost hear them ... Really well done, thanks for submitting.
Wow! Thanks everyone. This is the part I love about LDJam, the support you get is amazing. No trolls, just love.
@peterfiftyfour I thought about hiding a blooper reel in the DONT_LOOK folder but ran out of time :D
@rayredd :open_mouth: Ideas for April!!
@escapade >On a side note, that pirated copy seems very expensive, most likely more expensive than actually buying the game lmao
That's something I never even thought about ... I guess it was more because it's pre-release? :smile:
>Maybe the real Ludum Dare 49 winner was the games we played along the way heart
@subcreation Winner!!
@erikengineengineer Did you start the _real_ Jibber Jabber client? :smile:
@euler-moises >And I also saved one of your photos to use as a sticker on whatsapp
Lol. Awesome
@ronanrory I hope you weren't using the torrented Jibber Jabber client ;) No worries! Glad you played!
@escapade LMAO :laughing: Thanks!
>I think I’d also use the arrow keys (left, right) for the launcher controls and A & D for the player. This would allow the player to use 2 hands - one for each player object.
This would be a good update!
Laughed every time I was crushed under a heavy load or squished out the side. Awesome job!
So many mini games! Awesome job. Thanks for letting me play
I wound up playing this longer than I thought as well ... something about it is addictive. For 3 days, I think it's great and well on the way to a cool game. My biggest problem was once I lost the first time I was at 1 health and even though I made it up levels and my max health was up to 21 ... I still only ever had 1 health and died instantly every fight (once it was the monsters turn). Looks like a ton of work, very impressive. Thanks for letting me play!
@wouter52 It was a lowercase "e" I think :smile: That worked for me at least. Interesting concept. Thanks for letting me play!
I've never felt so good about being promoted. That was fun, I like having the instructions in a separate tab. I've been waiting at the end to see if it explodes ... the noise got a little faster ... but it's been quite a while ... :smirk: Just waiting for explosion ...
I played for quite a while, but I couldn't kill one guy! Was there a weapon upgrade I was missing? :smile:
Thanks for letting me play!
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That was awesome! Was so happy when I made it. Intro was amazing. "Murder", "Murder" ... going to be stuck in my head all day. Thanks for letting me play!
That was enjoyable and very relaxing. Although my cow kept dying as soon as it was spawned :smile:
I also wondered if I really wanted a T-rex in my garden :thinking:
That truck is seriously unstable! :smile: I like this idea and I felt like the bombs were giving _hints_ that they were being rocked too much ... I'm assuming that wasn't a fuse and they were going to explode after a certain time anyway.
I noticed that if you can get one to bounce out that's OK, but it has to clear the truck :smiley:
Thanks for letting me play!
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Such an overachiever! (Or didn't read the instructions ... ) Great job, I really enjoyed saving the world again! Thanks for letting me play.
Well done! I didn't run into any of the bugs mentioned above. It is difficult! But I managed to get halfway down the tree line ... I thought that was alright :smile: Thanks for letting me play!
`And just like that, the world ended` Sigh. Sorry everyone! But at least it ended with a very cool game, love the art and style. Thanks for letting me play!
Really enjoyed this. The story text was really good! Thanks for submitting this!
This is good, no need to be so humble in your description :smiley_cat: I got tricked on Level 3 (I think) where you have to leap _over_ some ... well played ...
Thanks for submitting this, enjoyed playing.
I loved the graphics on this, accidentally skipped through the instructions the first time, but once I figured out I was supposed to hit the runes I did better. Awesome job! Thanks for letting me play!
Really like the graphics on this one. Tell your Audio guy to get his act together :smile: Thanks for letting me play!
I really enjoyed playing this one. Even though I did get stuck on level 9 :frowning: The music is great and matches the look and feel. Relaxing even when it was frustrating if that makes sense :smile: Thanks for letting me play this!
Great idea and fantastic execution. So frustrating. Stupid ball made me say some not nice things about you :joystick: Brilliant idea. Thanks for sharing!
Really enjoyed this. Sometimes I flew off the screen and wasn't sure which direction I was pointing ... a ghost image or arrow or something would have helped. Great gameplay though, felt challenging but doable. Good balance. Thanks for letting me play!
This was awesome. Aim and release type idea somewhat and hope you hit the next square of reception. I wish you could speed up the drone during it's "uncontrolled" flight since you usually know what's going to happen ... you're going to hit a bird :frowning2: :x:
Awesome job! Thanks for letting me play!
>In general, I liked the audio and graphics, but after 2 minutes of playing, my control began to fail (
I also ran into this.
I'll be back after I play ... but you have me at "a reality-consuming fish boss"
Oh no! I'M ON A MAC :cry: