FoonLudum Dare ExplorerLD48 → Deeper deep ocean

Deeper deep ocean

By aret24

View on ldjam.com

CategoryRankScoreCount
Overall5733.2731
Fun2023.7330
Innovation7002.7530
Theme5223.4631
Graphics2493.7531
Audio6961.8222
Humor2423.0030
Mood4633.2231

Comments

hestrateja 2021-04-26 01:30

@aret24 a fellow sea gamer. I thought the crabs were partying until I read the description lmao. I also chuckled because of the submarine with a revolver with a trigger xD. The only missing thing for me is a bit of sound. Keep it up!

pixelportalz 2021-04-26 05:34

So cute!! I like the bars system. Also, I always wanted a submarine with a revolver.

thatmanrobin 2021-04-26 05:38

It was fun and cute! Would of loved to hear some audio though. And felt like the gun didn't really do enough damage.

oadt 2021-04-26 08:16

Impressive that you even implemented a boss fight!

One thing: I did not hold the mouse button pressed to shoot at first and instead clicked for every shoot. The second approach felt buggy because you probably run a timer and fire only as soon as the button is long enough pressed. So this might be a minor detail to improve next time but after figuring out I have to keep the button pressed everything was fine :slight_smile:

tucan 2021-04-27 00:34

I liked your game, fun and with really nice graphics! The idea of submarine with a revolver :smile: LOL! I wish it had matching music! Good job!

nick-rafalski 2021-04-27 00:58

This was honestly really fun and well done! I love the emotion and sass of the crabs. I like the little details like how the boss has 3 eyes compared to the regular enemies' 2. I also had the issue where I assumed I had to click to shoot (rather than hold) at first, but then I paid attention to the green bar, and it helped me figure it out. That's good UI right there. Overall, the presentation was really clean and just perfect. Nice job!

aret24 2021-04-27 07:19

@hestrateja Yeah I agree about sounds and music, I really wanted to, but I had little to no time to make, but I'm happy that at least gameplay/graphics are done.

@pixelportalz That was the idea :D (about submarines with revolvers)

@thatmanrobin I'm actually planning in near future to make a full release of this game, with music/sounds/a lot of guns/ upgrades and lots of cool features, maybe will send to Steam. Will buff the guns :D (not too OP, but enough)

@oadt Will change in the future release of this game, what was I think, of course people will start to click :D

@tucan There is a lot to work on, will add some watery ocean like music.

@nick-rafalski must have made that clearer (about shooting), or just make clicking work too

Thanks guys/gals for the reviews! I do really appreciate them, because they really point me the mistakes, what I should change.

hadi-jiwani 2021-04-27 07:19

so cute drawings

klos71 2021-04-27 07:23

Love the game, it felt good but the shooting mechanic to a sec to grasp and the boss felt somehow unrewarding to finnish of :( Otherwise nice job!

aret24 2021-04-27 07:32

@hadi-jiwani thanks :D

@klos71 I have an answer why it does feel unrewarding - no particles or screen shake, no cutscene after him,but most importantly, he should have drop a gun after himself to go to another level, but I had little time to implement stuff.

Thanks for reviews :D

st00nsa 2021-04-27 08:57

Man this was surprisingly fun. Just add a bit of sound to this masterpiece.

sugarsugarsugar 2021-04-27 08:59

Love the art and boss battle! Nice job!

aret24 2021-04-27 09:06

@st00nsa Thanks for the review, if not the lack of sound this game would deffinetly would be better

@sugarsugarsugar thanks :D

chesschaser 2021-04-27 09:41

Graphics were good however I thought the gun didn't shoot enough.

vuvuzela80 2021-04-27 09:50

Hi, Nice art! very cool game, the only missing is the sound : when we shot, when the crab shot, ... and may be a music. keep going and congrat ! i like youre game!

aret24 2021-04-27 09:53

@chesschaser thanks :D Gun don't shoot enough cause every bullet drains battery meter, so you need to wait a little for it to charge for rate of bullet to be normal.

@vuvuzela80 A lot of people say that this game would be cooler with sounds, but I had a little to to make the game. And if I add sound now that would be cheating

hilvon 2021-04-27 10:23

The game is a standard but solid varuation of a maze with enemies.

Maube some floating mechanics could add variety to the gameplay, but then again it would probably also hinder player mobility, and with the bullet avoidance mechanic the player mobility is important.

The boss battle is cool. Unfortunatelly there is only one attack pattern and after figuring it our (and dealing with additional enemies) the battle became trivial. Maybe spawning more adds at 60/30% of boss HP would've made the combat more engaging.

The game also appeart to have a problem with screen scaling. On default build player resolution the health bar was partially clipping past the screen edge.

Turning fullscreen helped fix the healthbar, but the hint message was only half-visible. The right half of the message was offscreen, and so I didn't see what you need to press to change weapons and mostly just guessed it should be numbers 1-4.

aret24 2021-04-27 10:51

@hilvon thanks for your review! I hope there were more people like you :D

1.I don't quite undestand? floating?

2.Boss should have gotten 2 patterns,the one we have and the red balls that will follow you until 5 seconds, then it will just at one direction that was the last one.

I planed a lot of cool bosses,levels, but you can do so little in a day (first day I was prototyping and brainstorming)

3.Being honest, I hate Unity UI, scaling is just awful, but I gonna fix it today.

Thanks again :D Have a good day

3eal0t 2021-04-27 10:57

A submarine with a gun looks very funny :laughing: I expect additions to the game with different weapons)

hilvon 2021-04-27 10:58

@aret24

By floating I mean something like the submarine slowly drifting upwards or downwards when you don't apply controls. Then moving in the same direction as this flow is a bit fater and in opposite tirection - a little slower. And then maybe add a button to toggle the direction of this floating (like fill the internal tanks with water to start tinking, or empty the tanks to float up).

Regarding Unity UI - It actually is pretty easy to handle once you get used to setting up achors and pivots correctly. On the other hand it took me a couple years of practice and a background in front-end web development to figure them out. So I understand why you might be frustrated. :smile:

aret24 2021-04-27 11:37

@3eal0t Thanks for the review! There are already 4 weapons in the game (press 1,2,3,4 to change), and a lot more coming in near future if I decide to continue on with this project 😀

@hilvon that's a brilliant idea, to make some puzzles or just rooms with this mechanic, like make a vertical currents (like in minecraft when you place magma underwater) so when submarine in the line, it can move faster, or make a button that will send air from tubes that can activated with shooting at it.

Finally I have time for UI fix, doing it rn👌

doc-kaos 2021-04-27 13:24

Great job! I really liked the art. Very clean. I like that you _can_ jump out of the ocean at the beginning, even though I couldn't find any secret puddles hiding just off to the side. (I tried :smile: )

With some music and sound effects this is amazing. Thanks for sharing it!

aret24 2021-04-27 14:54

@doc-kaos Thanks for the review!👍 I'm trying to make some music right now, but I quite can't, not a compositor (at least yet :D), but will try!

eugenik 2021-04-27 17:41

Controls felt clunky. Game overall fun though

lorwon 2021-04-28 08:32

Very fun ! The boss fight is surprinsingly good and challenging. I love the way you drew the crabs theyr are quite funny :)

Just one thing, the scaling of the game is weird it made that I was not able to see the instructions on the top right corner, they where outside of my screen :/

Good job overall (nice compo entry :))

lesinvisible 2021-04-28 12:28

Very nice looking and playing game with the a simple concept. I also liked the boss fight in the end.

godsboss 2021-04-28 19:48

I don't wether this is due to the fullscreen mode, but some of the enemies could be shot from a distance while they did not fire back. It was pretty easy to get to the boss without losing any health (although I lost some health *there*). Overall, a nice little game.

imzary 2021-04-29 04:37

pog game, but i wished there was some music in the game ):

piopio-juegos 2021-04-29 12:08

I liked it a lot. You should continue with it and add more levels and enemies, and sound and such.

aret24 2021-04-29 16:24

@eugenik Will improve controls! Thanks for the review!!!

@lorwon Actually I have a build right now with this problem fixed, just have a few stuff to do and maybe soon enough will post the first ever update!

@lesinvisible Thanks!

@godsboss This was made on purpose for lag reduction, so if player close enough then crab shoots, but I maybe should make the range bigger. Thanks for the review :D

@imzary I'm right now trying to compose some good juicy music but I cant, tho I will never stop trying!!!Thx for your review!

@pixelportalz I'm planning to make this small game a full steam release! (maybe this summer will do all the development). Thx for review!

imzary 2021-04-29 16:46

@aret24 No Problem :D

1studio 2021-04-30 20:07

Nice graphics. It's just unfortunate that there isn't any music or sounds. But still a great game.

indigowolf 2021-05-02 15:25

Super simple but still pretty solid, although the giant crab pinned me in a corner and I couldn't do anything about it.

txanevk 2021-05-05 19:13

I enjoyed the bullet hell final boss! I miss some music and the gun was not very responsive, but it was fun!

rocketninjagames 2021-05-09 10:15

Hey ho. Nice work with the game. Pretty neat idea with the submarine with the guns. :grin: Some things as feedback for the game would be that the web build does kinda not correctly scale up, since some elements seem to be cropped. And I'd add at least some shooting sounds/effects to it. It would make it a bit cooler. ;)

But nice game. Nice work. :thumbsup: