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Deeper Dungeon
Deeper Dungeon
By ciyoulater
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 2.75 | 14 | |
| Fun | | 2.54 | 14 | |
| Innovation | | 2.37 | 14 | |
| Theme | | 3.33 | 14 | |
| Graphics | | 2.66 | 14 | |
| Audio | | 2.65 | 12 | |
| Humor | | 3.36 | 13 | |
| Mood | | 2.40 | 12 | |
Comments
doc-kaos
2021-04-26 03:59
I didn't make it to the boss floors :sob: Is there more sword moves than just click the mouse button? At one point I thought if I clicked and turned I did a sweeping arc. May be worth looking up a quick pattern to fix the camera when theres a wall in the way. Loved the 3D faces :smile: Are those the April birthday friends?
TODO: review game
Love those faces :laughing: I died at level 5 when facing multiple enemies. Maybe make the hitbox bigger to make it easier to hit the enemies
Dude I suck. I keep getting beat up on the first two floors but I enjoy the faces in the game.
Simply funny ;p I reached a level with pillars but no enemy generated so I can't continue, is it a bug? The control is unconventional and too sensitive but it might only be me. The animation somehow feels not correct but in a funny way. Btw, the faces made me laughed :D
The faces and the sound effects are funny and lighten the mood! Unfortunately I found the controls very awkward and was only able to make it to level 3. Still, it was pretty satisfying to swing the big sword around in circles and take out multiple enemies. Nice job!
darthone
2021-05-03 06:30
I think adding your friends faces to the game made was hilarious! Having the camera disconnected from the player's forward direction was in interesting design choice that made it feel a bit awkward in my opinion. I think having a few more attack variations would