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Deep Voice
Deep Voice
By mdotedot
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 512 | 3.37 | 74 | |
| Fun | 523 | 3.22 | 73 | |
| Innovation | 34 | 4.27 | 74 | |
| Theme | 452 | 3.57 | 73 | |
| Graphics | 515 | 3.34 | 74 | |
| Audio | 651 | 2.51 | 56 | |
| Humor | 169 | 3.31 | 67 | |
| Mood | 487 | 3.18 | 67 | |
Comments
Sound as the control is a really cool idea. The art also has a really nice aesthetic. I was able to fly at the top and that seemed to be a safe spot from the obstacles. Overall it was fun to play and the zig zagging planes were pretty funny.
To be honest this was the first game I tried out after the compo.This game is a really cool one.10/10 from me
stewmega
2021-04-26 05:11
My favourite interpretation of the theme for the jam. Very interesting idea and the art sets a certain mood.
TODO: review game
I'm great at this game but my girlfriend's terrible! Although I ran out of breath and crashed into the ground eventually. Really creative idea!
I couldn't get this to work. I tried using my high pitch and low pitch voice. It seemed like mostly the bird goes up when I talked, and down when I didn't. Your art style is super cool, high contrast flying above trees and cows had a great vibe to it. If there was one thing that was toughest though it was the strange hitboxes. The fun part in flappy bird was that even though it was hard, it felt genuinely fair and tight controls. So when I died in flappy bird it felt like it was my fault, which is fun, in this game, it felt like it was the game's fault. Still, thank you for the game.
mdotedot
2021-04-26 05:57
@ubershmekel : Yeah the hitbox could be adjusted. I think I've changed that on the Tucan but forgot about the others.
mdotedot
2021-04-26 05:58
@ian-kettlewell : I am going to try to make it multiplayer so you and your girlfriend can 'fight' eachother :) Thanks for playing.
This is legit hilarious. Loved this game!
"OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOh" for 30sec. I'm a winner, woohoo! I think I've seen this concept a few times before, but it's still pretty original and it was fun :D
Creative idea! I had a bit of trouble figuring out how the pitches worked in terms of nuanced control, but as long as I kept a deep voice it worked well enough. I can see this being an issue for people who do not have deep voices - but the game fits very nicely with the theme and calibration is a feature that could be added in an expanded game. I also like the aesthetic and animations - solid game overall.
para-no
2021-04-26 10:16
Ooooooh I loved it! Very nice concept. Had fun waking up the entire house:)
mdotedot
2021-04-26 10:20
@para-no : Ha ha .. can you imagine what it was like in my apartment building at 03 am :smile:
mdotedot
2021-04-26 10:23
@tinyhatgames : Yes my Ooooohs seem to work best. But BRRRRRR like a cat works as well. Unfortunately I couldn't get the audio playback and record working at the same time. I literally just figured pitching out on Saterday morning. But I would love to record and playback all those player actions :smile: :smile:
The concept of sound for movement is great, i didn´t get tooo far, but thats because i´m bad not the game. I also realy loved your art, i cant say what it is about it but it just feels great, even tho if u look closely its 'not that good' seeing it moveing while playing the game it felt amazing! But i gues my roommates didn´t liked the game because i woke them xD
the1
2021-04-26 11:59
RIP my neighbours :D :D It was Fun Good job!
bungalow
2021-04-26 12:14
Awesome game with adorable graphics, responsive controls and intuitive gameplay! Love the black and white aesthetic, very impressive for a compo game! You should be proud!
Cool idea! My fav avatar:)
2021-04-26_153607.png
doc-kaos
2021-04-26 13:25
Bringing out my inner Barry White! Great interpretation of the theme. I felt like it could use some sounds, but then realized what that would mean :smile: Thanks for making this!
mdotedot
2021-04-26 13:33
@doc-kaos : Yeah unfortunately I couldn't figure out how to play and record at the same time. But the player generates the sound and audio. So it should have be really cool and beautiful audiowork :smile:
brielley
2021-04-26 14:46
It's such a genius idea and match the theme perfectly! And I love the flying dog :smile:
mdotedot
2021-04-26 14:47
@brielley Thanks! I guess you mean the :pig2: ?? :smile:
brielley
2021-04-26 14:57
@mdotedot Aha yea! Sorry, it's just in a dog lover's eyes every animal with four legs looks like a :dog2:! :smiley:
jedemac
2021-04-26 15:00
Couldn't reach the end, but it was fun to try ^^
Love the idea of what going deeper means here. And the bird looks fantastic :)
Very original!
It's a very original game! Good job!
I can't seem to get past the title screen: dv.JPG
I've tried clicking, pushing buttons, and yelling into my microphone. Any suggestions? I'd love to give this game a shot.
mdotedot
2021-04-26 16:18
@andrewkennedy : If you are not on Google Chrome you could be into some problems. If you are able to check your browser console for messages it could help me understand the problem.
redspine
2021-04-26 16:24
Very original :) Nice job !
@mdotedot Hey thanks, that worked! Firefox did not want to behave.
The flying pig was hilarious. I struggled a bit to control the character, but overall it was pretty fun. Really good interpretation of the theme!
mdotedot
2021-04-26 16:54
@andrewkennedy : excellent. Thanks for playing!
torcado
2021-04-26 17:30
this is super clever! love the use of the microphone, i don't think ive seen an LD entry make use of that before. couple of the hitboxes felt unfair to me, but otherwise it's a nice fun game on a unique mechanic. nice job! :D
Interesting take on the theme! It would do great with more visual feedback to the user (like the bird or... pig reacting to your pitch by changing animation!)
mdotedot
2021-04-26 17:54
@torcado : yeah someone mentioned the hitboxes. I did make it on the smallest character but forgot the others :smile: Thanks for playing.
mdotedot
2021-04-26 17:56
@xariusexcl : that was on my todo list. as wel as crashing and victory animations. But someTIMEs things get prioritized. In hinesight I could have done with one bird making those animations. But I wanted to make it multiplayer. That got scratched as well. Thanks for the feedback.
This is a pretty cool idea. However it's a shame to have the main controls be the mic, as a lot of microphones are low quality and have a lot of feedback. This makes it hard to control the bird on voice alone like the game requires. I can't fly low enough because the feedback is always keeping the bird high. This could probably be solved with sensitivity controls. But still a cool idea nonetheless. Never seen a game use microphone as controls before which is cool. The art also was super clean and cool. All in all, a cool game and a cool idea.
the collision is great, sometimes I died even if I didn't collide with the objctes
lamamour
2021-04-26 19:06
Original and fun, the "Loser" got me at the end ahahah! I must have looked stupid shouting at my computer
dikopr0s
2021-04-26 19:23
Controlling the bird with your burps is hilarious! But some background objects merging with obstacles.
txanevk
2021-04-26 19:26
Good idea and a curious gameplay experience. My wife asked what was i doing. Very funny and original.
rhoff95
2021-04-26 19:30
I don't have a mic for my desktop computer, so I cannot play. Would like an alternative mode where you could just use mouse movement or something so I could still see the content. Can't rate, but well done!
mdotedot
2021-04-26 19:56
@rhoff95 : I have thought about it but decided against it. It was the theme-idea that I wanted to uphold. I had thought of replacing that low-pitch input that I was looking for with some sound-effect but I couldn't manage to get both input and output. The code was too new for me to understand how to mix it. Maybe in a future release .. thanks for the feedback!!!! :heart:
samguy
2021-04-26 20:44
it seems like just talking keeps the bird flying, but it doesn't seem very in sync with deepness of my voice. I tried whistling and that kept it up, but then it dropped off. Is it meant to fluctuate in real time? I like the idea
mdotedot
2021-04-26 20:47
@samguy : I have a gradual degration of movement. When I don't allow for that to happen than the bird would crash into the ground immediately when the same frequency is used or nothing is said. Thanks for playing and commenting.
oeschmid
2021-04-26 20:51
The audio control gimmick is a lot of fun. I also liked the pig avatar!!! When pigs fly indeed ;)
chensu
2021-04-26 21:36
Love the graphic :) love the UI designe. Had a lot of fun
Tried to load and it got stuck on this screen: Screen Shot 2021-04-26 at 8.08.21 PM.png Console has this error: Screen Shot 2021-04-26 at 8.07.27 PM.png
Using firefox
Well, that's definitely innovative! Didn't work for me, though. My flying pig dropped like a brick.
andreia
2021-04-27 04:33
Really refreshing to see different input types being used. I thought the use of voice was really creative. The art also matches really well. I watched my partner play it and it was fun to imagine a little movie with what I was saying in the screen and the deep sounds of someone calling to the birds ahah That was awesome
mdotedot
2021-04-27 06:04
@britt-henderson : yeah someone reported that earlier. Use Chrome instead. Thanks for playing and reporting.
The art style is really interesting. Well done.
@mdotedot Man, this is awesome concept! The art, the ability to move the bird using voice!
gastoon
2021-04-27 10:46
Me playing your game : La... Oh shit I have to talk everytime... Blablablablablablablablablablablaaaaaaaaaaaa...
My girl : What the f*** are you doing ?
mdotedot
2021-04-27 11:26
@Gastoon : Ha Ha Ha .. I wish I had a way to record all those webcam actions :smile: :smile: :smile: Maybe neat idea for a future version :smile: thanks for playing and commenting
kevin-s
2021-04-27 11:37
Nice to see someone else thought of deep in terms of the voice! What a cool mechanic I like it!
Keep up the good work!
wouter52
2021-04-27 15:02
Look mom! No hands! haha, I loved it! This is the most original take on the theme I saw so far!
The graphics were nice in their own way, I like the monochrome theme. How did you decide going that route?
Funny interpretation of the theme! Doing this Oooom sound for so long, I feel like I have reached a new state of meditation ahah.
The graphics are interesting and I like the animation of the birds (not sure about that winged lion though...). I wish it was not limited to keeping the lowest voice possible all the time though. I thought I'd have to control my pitch to move up and down and avoid obstacles, which would have been less repetitive.
Anyway, nice game!
mdotedot
2021-04-27 15:45
@quetzakol : Hope you saw beautiful things during your meditation :smile: Thanks for the suggestion. I might do something like that for a future version. Thanks for commenting.
mdotedot
2021-04-27 15:46
@Wouter52 : I draw and paint a lot and like the 'handdrawn' style. Color aninmation is a bit too much work for LD so I decided on the bw palette. Thanks for playing and commenting.
nyxkn
2021-04-27 19:55
Couldn't get the game to start! Using firefox. ``` Uncaught TypeError: navigator.getUserMedia is not a function https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js line 4453 > eval:9 _customEvent_CheckAudio https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:4453 init https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:4456 initScript https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:844 initScripts https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:849 initBehaviors https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:629 loadScene https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:653 begin https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:647 q https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:624 preloaderComplete https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:154 dispatch https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:2131 unload https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:4476 onLoaded https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:4475 dispatch https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:2131 start https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:2494 updateProgress https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:2498 loadedAssetLibrary https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:2494 load https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:2492 complete https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:2099 __assetLoaded https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:2445 loadImage_onComplete https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:2453 load https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:2437 complete https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:2099 __loadImage https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js:1900
Source map error: Error: request failed with status 404 Resource URL: https://htmlstarter.com/ludumdare/48/LD48_DeepVoice.js Source Map URL: LD48_DeepVoice.js.map ```
mdotedot
2021-04-27 19:58
@nyxkn : Yeah, some people have had problems with browsers other than Chrome. Please try it with Chrome. Thanks for commenting. Edit: I made a note of this on my start-page.
aeveis
2021-04-28 04:14
love the birds :bird: I was able to just hold my voice out and keep flying on the top. Interesting style and very bouncy planes. nice work!
I tried Firefox first, but I have a bunch of add-ons that prevent things from taking permission. On Chrome it asked and then it worked fine.
mdotedot
2021-04-28 05:23
@aeveis : thank you for playing and commenting. Yeah I made a comment on the start-page on Firefox. Thanks for reporting!
i did my best to play this at 2:30AM without waking up my family because your take on the theme just seemed so fun. i didn't end up screaming, i just blew on my mic and i survived for a while before i got bonked on the beak by some flying creature. this was a really cute and fun concept, so great work :smiley:
mdotedot
2021-04-28 13:59
@carolinewang : thanks for playing and commenting. Ha Ha blowing is a good idea. I go for BRRRRRRR like a cat
xpycm
2021-04-28 17:52
I tried to play it with my guitar, but still lose
mdotedot
2021-04-28 17:56
@Xpycm : Ha ha I had thought about that. I don't have a musical instrument but investigated note-recognition. That should be possible as well. The lowest note is from a pipe-organ. But I don't know many people with somehting like that in their houses :smile: Thanks for commenting.
This is an incredible exercise to clear my sore throat haha xD although I lose again and again, the concept was magnificent from the get-go ("deep" voice was brilliant idea!)
nounka
2021-04-28 19:25
As a girl it was pretty hard to get an enough deep voice, I tried my best and finished destroying my voice with some dark vader imitation... i really liked the concept and it was pretty fun to do all type of song possible with the cat next to me judging me with a scarried face. I managed to win by hitting my mic, pretty efficient and ma throat thank me for this. GG !
scrawach
2021-04-28 20:11
Wow, very originally. Very well done.
Very original concept, my natural soprano voice was obviously a handicap to play this game xd.
Jokes aside, the game is very novel but I think it needs a taller playfield because as of now it doesn't feel like "use your voice pitch to change height" game and more like a "can you mantain a low pitched note for 60 seconds?" game. Anyways, cheers for trying a not so approachable mechanic!
pvg
2021-04-28 23:26
Cool, I made a similarly-themed game a few years ago for GGJ based on whistling. It was a lot of fun to make, but probably bothered some other jammers...
mdotedot
2021-04-29 04:05
@pvg : Thanks. Whistle-input Wow. Do you have a link that I can play?
@Hestratjea : Yeah Taller playfield (need to move up and down) was mentioned before. Maybe for the multiplayer version :smile:
@Scrawach : thanks for playing and commenting.
@Nounka : Ha ha .. make my excuses to the cat. Thanks for playing and commenting.
@valeth2124 : Disclaimer = this game is not to eligible for medical costs on your vocal chords . :smile:
pvg
2021-04-29 12:37
@mdotedot I was able to find it: https://globalgamejam.org/2017/games/fermata-or-dont-breathe
However, it would not run on Linux here, neither on OpenJDK 11 nor Coretto 15. I haven't tried other OSes, so YMMV. That's the problem with digging up experimental four-year-old jam games... :)
mdotedot
2021-04-29 12:49
@pvg : awesome mate. Bit difficult to control. I must not been a clear whistler :smile: But very exciting stuff. Well Done!!!! :hearts: :hearts: wistlegame.gif
esosek
2021-04-29 12:51
Pretty original idea and theme interpretation :D Though I would welcome some music and sound FX in the background of my beatiful voice lol...
pvg
2021-04-29 12:53
@mdotedot Ah, I am so glad to see you got it running. I haven't rebooted to try on Windows.
The game samples your initial sound, and then uses that as a baseline, so you can somewhat control the difficulty depending on how comfortable you make your first sound. Thanks for checking it out--it really warms my heart to see someone enjoy it after this long :)
mdotedot
2021-04-29 13:21
@Esosek : Unfortunately the code was too new to me to understand to add sounds. I tried but it didn't work as long as the recording was running. Thanks for playing and commenting!
mdotedot
2021-04-29 13:24
@pvg : ah .. that repeat did work better but I couldn't keep it for too long. And then it said I need to breath .. Taking a breath it said now you must repeat again .. I turned blue ... ha ha ha ha .. Way cool mate!
I tried whistling, singing, and shouting at the bird -- I couldn't quite tell what tones made it rise and I kept devolving into giggles and dying. What a clever and unusual game mechanic -- thanks for doing something so interesting and different.
mdotedot
2021-04-29 18:25
@hiddentavern : Thank you for the pictures you drew with your words. Birds die laughing.
solah
2021-04-30 05:25
That was a fun experiment. It would have been fun to have to use a wider vocal range to play to make the gameplay... deeper (sorry)
mdotedot
2021-04-30 05:33
@Solah : Yeah that was requested earlier as well. Maybe for the multiplayer version ... :smile:
vphyre
2021-04-30 19:33
My God, let me breathe before giving feedback haha. Well, first of all, I think your game is very different from everything I tested here in this jam game haha I have to confess that I think it's very creative, and extremely simple to play (although sometimes I was out of breath because I used it a lot microphone haha). Although I think your interpretation of the topic is somewhat shallow, however different it may be. If I may suggest, perhaps you could use this creative gameplay of using the voice as the main mechanic with another aspect that is more insisive to the main theme. To be more clear, I am referring to the use of birds (perhaps you could use some other type of creature in another context to reinforce the idea of "deep"). However, it may be that I have not fully understood your interpretation of the topic, and if that is the case I apologize haha. But don't see this as a negative criticism, I think it's incredible your daring to try something using your voice (and what you did was good). Congratulations on the excellent and creative game!
marshal
2021-04-30 20:07
This mostly unexpected interpretation of the theme, and I think this is where your game stand out from the others- connecting your interpretation of the theme with the game mechanics was a smart move.
pedrohph
2021-05-01 05:33
I love these microphone games. Because I always play it later than midnight and someone probably listens to me making strange sounds when I'm playing hahahahahaha
Good idea :smile: great job
mdotedot
2021-05-01 08:28
@vphyre : Thank you for the long review. @Marshal : Thanks for playing and commenting. @pedrohph : Yeah it is not a good thing to MAKE and play the games after 'usual' hours :smile: :smile:
ben-yazi
2021-05-01 10:24
Interesting idea and I like this monochrome visual style. It was hard to control but I have fun))
O my god never seen anything as silly as this before, I love it
youhou
2021-05-01 14:39
I didn't find any difference with my voice but maybe it's already deep. The system was innovative since I haven't played another game with my voice in this jam. It lacks some audio, but maybe you didn't want to interfere with the mic. Nice work though :)
mdotedot
2021-05-02 08:40
@youhou : Yeah I didn't know how to open another channel for audio playback. It could well be done but I didn't want to investigate it too further during the jam. YOU are the audio :smile: It sure had to be beautifull to hear :smile:
Being a musician, I had that kind of idea in the first place, but we decided to go with something else. Voice controls are very intriguing. Used pro mic to mumble through. However, despite this could turn out as a party karaoke, most girls have less chances, due to timbre. It's quite easy, when you get the right tone and hold it, but a fun experience, indeed!
mdotedot
2021-05-05 09:57
@ardorugus : Thanks for this in-depth feedback.
I seemed to be stuck within the top 10% of the screen. Not sure if it was picking up a background hum... Still fun idea and nice style!
I found your game to be a wonderful subtlety in the art part, working with audio capture is always complicated it is the same physics we imagine and train, and in the end there are always unexpected results, once I did a word recognition study in a platform game and I ended up giving up because the response time always generates delay, I believe that the audio part should still be better worked on the engines, congratulations on the project, a big hug, and I await your feedback on my game I will be grateful.
mdotedot
2021-05-07 15:01
@etrealjunior : thank you for your kind words.
xpoho
2021-05-17 12:26
Игра заставляет почувствовать себя древним шаманом, который проводит ритуал и делает вот так: "Ом-м-м-м-м".
Спасибо за игру! ^_^