Get Comfortable by mcccclean 2018-08-14T09:12:30Z
Got 149! This is an amazing display of innovation and execution. Pretty great all round. So charming yet simple. I want to provide some critique but I can't think of anything right now haha.
Foon → Ludum Dare Explorer → Users → Rawrasaur
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | 👥 | Alien Dig Invasion | jam | 1821 | 2.68 | 2.63 | 2.53 | 3.30 | 2.69 | 3.12 | 2.36 | |
| 2018 | 42 | Running out of space | 👥 | Ice Blocked | jam | 522 | 3.44 | 3.16 | 2.84 | 3.20 | 3.89 | 3.05 | 2.41 | 3.03 |
| 2018 | 41 | Combine 2 Incompatible Genres | 👥 | FARMACY | jam | 1005 | 2.98 | 2.90 | 3.08 | 2.95 | 2.86 | 2.47 | 2.77 |
Got 149! This is an amazing display of innovation and execution. Pretty great all round. So charming yet simple. I want to provide some critique but I can't think of anything right now haha.
Got to about year 2123 on my fifth playthrough, the first four I was just trying to pick up people and put them down. I reached a point where there were no planets to transport to (only one planet respawned in time). I enjoyed the graphics and the flow of the spaceship movement, and cool little tunes too. Also noticed the UI persists after a planet is blown up by the rocket - and you can keen firing rockets at it. :)
Very funny. Love the reactive audio when you succeed or fail and the jenga style defeat. I did find it a bit weird when the base block fell off and I could still place buildings in mid air though! haha
Cool game, nice art although I do wish it was a bit brighter in places so I could properly appreciate it (could just be my screen settings though?). I felt like the ranged attack was too difficult to bother using as you're forced to move quickly to the right of the screen beyond the cursor making it feel a bit uncoordinated or disjointed. Great job otherwise!
@pyjamaboy Yeah I completely agree with that, more light objects around would maintain that night time mood but provide a great deal of atmosphere
Thanks for playing @ice-maker & @schizoid2k! Glad you enjoyed.
Thanks for the comments and feedback! @mazzletov @bigjigglyproductions @sgtweirdo @mowztouch @c0nst4ntin @wekaj @sebastian-m @happyhour @disco
Very cool start menu and visual atmosphere. I played the tutorial first and had a bit of a cuphead moment with the dash ability. Almost gave up then but convinced myself to give the actual game a decent try :). I would love to see the incoming darkness (from top of screen) as something as graphically impressive as the environment. Also not sure if this is a bug but someone else in the comments mentioned music, I had no audio if there was meant to be any. Cheers for the game!
Fun little game, I played the winter mode and lost but then was able to collect food and win after the fact! I noticed some food was spawning in the winter area and unobtainable, might be a good idea to see the foods spawn in the playable area for a bit of balance. Otherwise, great job!
Really cool game. The transition between death and restarting the level is perfect, punishing enough that you don't want to fail but not so much that it's a hassle. I died a lot though hahahaha. Also I enjoyed the art style, simple but cute with a nice array of colours
Very enjoyable little game. I played the tutorial, level 1 and a bit of level 4. The concept is great and definitely fits the theme well. Cool audio/art too. Many ships didn't make it...
The art style is really interesting. Well done.
Thanks for playing and giving feedback @pandalk @hassan-abouelela @lighty-the-light @yetrecalllaw @stejkrobot @thewhiterice!
I realize now that I have messed up the displayed cost of copper for the first building. It's actually meant to be 10!
LOL that music and voice acting. Brilliant.
I love the art!
Hexagonal digging just seems to make sense, and I found myself wondering why I hadn't see more like it. Love the art and audio too!
Looks great! Love the lighting in this.
Really cool. The atmosphere was solid, great art style too, everything fit together nicely. I was a bit confused at first about the yellow collectables.
Loved this! I really like the art style of the barrel sub/ship. The turning mechanic was really great too. Also special mention for the rising water effect, makes me wonder how it was implemented.
Just finished, this was brilliant. Love the art and the gameplay! That final sequence was intense lol.
My poem was bad and I died. 10/10
Good effort - keep up the good work! Would be keen to see what additional features you add.
Great atmosphere. Would be keen to see what the evolution of this game looks like. :)
Great concept, this could definitely be expanded! I was a bit confused about the movement at first - probably would like to see some visual indications of what pieces are selected and also highlighted tiles before clicking. Great job.
Really interesting concept with the graphics and overall 'vibe' ;). At one point I fell through the map but was pleased to see the game spawned me back above and managed to get all photos. Great job
Make up and drive was a lot of fun. My first run through I had no idea I needed to pick up items so was just hitting myself in the face until I rolled the car. Surprisingly looking in the mirror and driving was a lot easier than driving in the normal view (just like real life). At one point I lost the eye pencil behind the middle console but managed to get it back. Driving mechanics were really well done. Would have been a nice touch to be able to interact with the radio for added distraction and hilarity. Overall really enjoyed this. Also damn that giant bear!
At first I tried the second meat choice, second play through I tried the first meat choice.. oh.. Great job, really weird - but that's the charm of this game.
Lasted 5 minutes, got caught out by enemies from the south and couldn't type quick enough haha. Great concept.
Enjoyed the setting of the train and the humorous premise. Encountered a bug in the first card part which told me I could press the issue four times, which is when I first saw there was a press issue button. But overall good job!