kathe 2018-04-24 01:46
OMG WHAT A PRETTY GAME OMG SO CUTE OMG there ae a chess! and cards! wow awesome
Foon → Ludum Dare Explorer → LD41 → UNchessTOMIZER
By dusakus, kristoverek and DevilMayDie
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 766 | 3.28 | 21 | |
| Fun | 808 | 3.05 | 21 | |
| Innovation | 311 | 3.66 | 20 | |
| Theme | 296 | 3.94 | 21 | |
| Graphics | 674 | 3.34 | 21 | |
| Audio | 592 | 2.91 | 19 | |
| Humor | 514 | 3.00 | 20 | |
| Mood | 812 | 3.00 | 20 |
OMG WHAT A PRETTY GAME OMG SO CUTE OMG there ae a chess! and cards! wow awesome
it was interesting lol
Really love the juxtaposition of standard old-school chess game with hand-drawn cards. Not sure what the theme mash-up is exactly... sort of strategy vs proc-gen? Perhaps a roguelike map would've sold the theme a little better. But still, a great, fun game that maintains a surprising amount of strategic gameplay, despite the crazy aspects!
Oh good lord, you took the analogies for Hearthstone and chess literally and it's a nice demo of well, they aren't the same =) You did lots here to accomplish multi and AI, nicely done! Cheers!
This is a neat idea, but as a chess player I couldn't help but notice the board is set up incorrectly! Nicely done anyway :)
Great concept, this could definitely be expanded! I was a bit confused about the movement at first - probably would like to see some visual indications of what pieces are selected and also highlighted tiles before clicking. Great job.
Interesting game, it requires insane amount of tactization. I managed to crash it when taking enemy king though.
Keep up the good work!
It was a little difficult to figure out how to actually attack and what units could attack. Some additional highlighting for the latter could have helped. All in all, solidly executed, though.
I am sure it was on my end, but I couldn't figure out how to capture pieces. I REALLY liked the music of the game, it was a bit loud at first though. Good game, overall
it's seems really similar with my third idea! but have some difference) and how to eat enemy figures?
@rs11s21n It seems there is some confusion regarding capturing enemy pieces, so let me explain that movement target is always a tile. So capturing an enemy piece is done the same way as moving a piece - by clicking on a tile (beneath it).
@kristoverek hmm... it's so so typical... i try to send my figures on enemy figures by clicking on them and dark army was to power full me but now i understand the power of light path and destroy theirs army! XD (btw i'm not sure but maybe you can fix this?)
This is a brilliant idea. Unfortunately, the game seems rather unstable, on both Windows and Linux (not tried OSX), crashing after some moves. I'd have loved to have been able to get through a game without a crash. :(
The controls are fairly unintuitive, and required a few blunders to get going. There are also a few UI bugs.
Good concept. Hard to figure out all the strategies.
Neat game, nice graphics but I was a bit confused :'D
Great idea! I had some trouble playing the mac version, sometimes I lost the card hints popup, sometimes the highlighting of the moves wasn't working correctly. But I can see after some fine-tuning and bug fixing, this could be a really interesting fun game! Hope you'll keep working on it, good job!
Really great idea to have chess played with cards. I was a little confused on how things worked and I couldn't seem to kill anything. I also got a pawn to the other side and it didn't turn into a queen. The music is really well done and I liked the chess art. I really liked the movement of the cards when you hover over them. With some polishing I think this game will be really neat. Good job.