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UNchessTOMIZER

By dusakus, kristoverek and DevilMayDie

View on ldjam.com

CategoryRankScoreCount
Overall7663.2821
Fun8083.0521
Innovation3113.6620
Theme2963.9421
Graphics6743.3421
Audio5922.9119
Humor5143.0020
Mood8123.0020

Comments

kathe 2018-04-24 01:46

OMG WHAT A PRETTY GAME OMG SO CUTE OMG there ae a chess! and cards! wow awesome

cenullum 2018-04-24 12:00

it was interesting lol

darby-costello 2018-04-24 12:46

Really love the juxtaposition of standard old-school chess game with hand-drawn cards. Not sure what the theme mash-up is exactly... sort of strategy vs proc-gen? Perhaps a roguelike map would've sold the theme a little better. But still, a great, fun game that maintains a surprising amount of strategic gameplay, despite the crazy aspects!

gregwlyons 2018-04-24 19:43

Oh good lord, you took the analogies for Hearthstone and chess literally and it's a nice demo of well, they aren't the same =) You did lots here to accomplish multi and AI, nicely done! Cheers!

sundancekid 2018-04-24 20:38

This is a neat idea, but as a chess player I couldn't help but notice the board is set up incorrectly! Nicely done anyway :)

rawrasaur 2018-04-24 23:05

Great concept, this could definitely be expanded! I was a bit confused about the movement at first - probably would like to see some visual indications of what pieces are selected and also highlighted tiles before clicking. Great job.

zgragselus 2018-04-24 23:11

Interesting game, it requires insane amount of tactization. I managed to crash it when taking enemy king though.

Keep up the good work!

seurimas 2018-04-24 23:27

It was a little difficult to figure out how to actually attack and what units could attack. Some additional highlighting for the latter could have helped. All in all, solidly executed, though.

merrol 2018-04-24 23:30

I am sure it was on my end, but I couldn't figure out how to capture pieces. I REALLY liked the music of the game, it was a bit loud at first though. Good game, overall

rs11s21n 2018-04-27 10:39

it's seems really similar with my third idea! but have some difference) and how to eat enemy figures?

kristoverek 2018-04-28 00:10

@rs11s21n It seems there is some confusion regarding capturing enemy pieces, so let me explain that movement target is always a tile. So capturing an enemy piece is done the same way as moving a piece - by clicking on a tile (beneath it).

rs11s21n 2018-04-28 07:50

@kristoverek hmm... it's so so typical... i try to send my figures on enemy figures by clicking on them and dark army was to power full me but now i understand the power of light path and destroy theirs army! XD (btw i'm not sure but maybe you can fix this?)

kernel-panic 2018-05-04 18:35

This is a brilliant idea. Unfortunately, the game seems rather unstable, on both Windows and Linux (not tried OSX), crashing after some moves. I'd have loved to have been able to get through a game without a crash. :(

The controls are fairly unintuitive, and required a few blunders to get going. There are also a few UI bugs.

shivur 2018-05-04 20:47

Good concept. Hard to figure out all the strategies.

smokesomefrogs 2018-05-05 22:30

Neat game, nice graphics but I was a bit confused :'D

teo-sk 2018-05-06 16:13

Great idea! I had some trouble playing the mac version, sometimes I lost the card hints popup, sometimes the highlighting of the moves wasn't working correctly. But I can see after some fine-tuning and bug fixing, this could be a really interesting fun game! Hope you'll keep working on it, good job!

paul-avallone 2018-05-06 17:34

Really great idea to have chess played with cards. I was a little confused on how things worked and I couldn't seem to kill anything. I also got a pawn to the other side and it didn't turn into a queen. The music is really well done and I liked the chess art. I really liked the movement of the cards when you hover over them. With some polishing I think this game will be really neat. Good job.