The Messenger Assist by graebor 2020-04-21T02:04:40Z
This looks really cool, but it won't open on MacOS. "The application "MacOS" can't be opened."
Foon → Ludum Dare Explorer → Users → Cheese Team
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 50 | Delay the inevitable | 👥 | JUNKER | jam | 562 | 3.61 | 3.40 | 3.52 | 4.04 | 3.34 | 3.29 | 2.90 | 3.72 |
| 2021 | 48 | Deeper and deeper | 👥 | What Lies Below | jam | 198 | 4.01 | 3.58 | 3.50 | 4.30 | 4.30 | 3.75 | 3.82 | |
| 2020 | 46 | Keep it alive | 👥 | Oh Crap! | jam | 2373 | 2.80 | 3.13 | 2.88 | 3.48 | 2.57 | 2.50 | 3.51 | 2.86 |
This looks really cool, but it won't open on MacOS. "The application "MacOS" can't be opened."
Very clever game mechanic.
What a funny concept! Would like to see the breathing mechanic fleshed out a little more.
Loved it! Would love to see some post-jam work on this.
@beavergames Thanks for playing! What was the issue that you had?
Just uploaded a new build that makes the hand work properly in the surgery minigame!
I couldn't get the tutorial to advance, but this is promising! I wish I had a bit more help in knowing where breaches are.
This was fun! If you type too fast, some of your inputs get dropped.
Can't launch the MacOS build :(
Itch doesn't have an upload yet.
Great idea!
What are the controls?
This was fun! For feedback, it would help to make your character's hitbox for picking up collectibles 2 squares high instead of 1. Right now your character's head will clip through collectibles.
Very difficult, great game. Graphics and music were nice.
I really liked this! Parts of the level being harder with a longer sword is a really cool mechanic.
This is a solid foundation for a bigger game if you want to keep going after the jam! If I had to nitpick, I'd say that enemies are very hard to hit.
Great premise! I think a separate dash button would be helpful. A bit of time before the first boss fight starts would be helpful; I think I took damage in less than a second.
The mouse sensitivity is crazy high, and I'm not sure the "rooms explored" counter works. This is a good foundation though!
Well-crafted, if short. Visuals were great.
Fun idea, and a good use of the theme.
I'm a big fan of the art style.
I got to the part where you're supposed to find something to see in the dark with. I couldn't find it after looking for 10 minutes, so I think your game could benefit from some more guidance. (Also turning off camera motion blur would help your visuals pop a bit more, in my opinion)
Loved the art. Gameplay loop is simple but fun!
Some more guidance on what to do in the game, in the game, would go a long way.
I think it would help a lot if you reduced the mouse sensitivity.
What a cute game! Loved the take on the theme, and the game loop is easy to understand.
Absolutely fantastic atmosphere.
Absolutely loved this!
Would love to give this a shot, but it doesn't appear to work correctly after launching the game. I just get stuck looking at the ship from the side. (Also, please add a way to quit the game without alt-f4!)
One of the most polished games I've seen yet in the compo. The bosses were really fun and I loved the music!
Very nice use of atmosphere, and a creative gameplay loop.
What a perfect jam game! I can't get over how cute the socks are.
Mouse sensitivity is so high that I can't really click on anything. It might help if you turned this down or provided an option for adjusting this.