FoonLudum Dare ExplorerLD50 → Flood Runner

Flood Runner

By mknooihuisen, YoungBlade, nubbyninja and Warchief

View on ldjam.com

CategoryRankScoreCount
Overall13342.7722
Fun12932.6522
Innovation10472.9022
Theme6413.7022
Graphics10993.0022
Humor7912.7722
Mood12992.5519

Comments

naplz 2022-04-05 02:22

very entertaining, I liked it! It was a little difficult to advance and I lost many times, but the concept is great!

nathan-evans 2022-04-05 02:57

Cool Concept matches the theme. Camera can get blocked often. It was a nice challenge I didn't hear any audio try adding so for the immersion!

cheese-team 2022-04-05 03:05

I think it would help a lot if you reduced the mouse sensitivity.

chingle 2022-04-05 03:06

Fun game, simple but great! The physics and controls could use some improvements.

mrdandro 2022-04-05 03:10

Great Game! I struggled a bit, but Im not great at keyboard movement. I enjoyed the puzzle solving aspect and thought it followed the theme really well. I think suspenseful music would be a great addition to

lb01 2022-04-05 03:14

I liked the time crunch being added to the platform puzzler. I did have trouble controlling the character because of how much she slid around. Next time, I'd recommend playing around with physic materials and try to hone in how much friction a surface has.

jcmonkey 2022-04-05 04:46

so the player would stick on the walls alot. i would add some kind of physics material and turn off the friction so the walls and climbables are smooth and allow for easy manuverability. the camera controller moves too fast.

izokia 2022-04-05 05:01

A little challenging with the character sticking to the walls. I liked the idea of a getting over it type game. Music was great and really set the mood for impending doom. The camera seemed to always be where I needed it to be. Good concept, but the controls seems to need a bit of work.

tulio 2022-04-05 05:13

Nice concept!

raptor851 2022-04-06 21:49

Love the concept and the graphics, honestly the biggest problem is the camera, it moves WAY too fast and constantly flips around makes me lose control, made it really hard to keep track of where I was and what direction I was moving in. Others are talking about music, I didn't hear any, maybe it's broken in the web version?

nubbyninja 2022-04-06 22:34

You're right @raptor851 AFAIK no sounds made it into the game. We got foley and music done, but it did not make it into the submission due to Git update delays and Unity version-specific bugs which delayed multiple aspects of our game.

Thank you for your feedback. We may release a post-jam version of the game with audio among other things.

nicmagnier 2022-04-09 17:11

I made it to the end :)

I really like the concept of climbing the building and how to navigate the environment. It is a shame the controls and collisions were getting in the way.

Well done!

nubbyninja 2022-04-09 22:14

@nicmagnier thank you for playing our game, and for your feedback. <3

ildenh 2022-04-10 10:50

The sensitivity on the camera is way too high! That should have either been lower or been some setting you could change. Anyway interesting take on "The floor is lava" but with a flood instead!

mknooihuisen 2022-04-11 17:39

@ildenh Agreed. Tightening up the controls and allowing settings was on our roadmap, we just misjudged the amount of time we had. This is planned for a post-jam version of the game, as soon as I get a little time.

xparker 2022-04-11 20:38

I skipped rating mood as I did not hear any audio. The mouse was a bit oversensitive on my end, is that configurable?

nubbyninja 2022-04-11 20:50

@ildenh @xparker We ran out of time after dealing with Unity bugs and Git being slow. We didn't get any menu options done in time. We plan to get some post-jam things done, including adding those features. Thanks for taking the time to play and rate our game <3.

fedora 2022-04-13 06:01

The concept is really cool, I got a few times to the box maze, where I think you need to get a box to the other side of the fence to climb the ladder, but couldn't make it. Also, I had a lot of fun trying to optimize my route there skipping some boxes and jumping over the walls to go faster.

With some improvements on the controls (they feel too slippery) and the camera (moves too fast and it's hard to control) I think this would be a lot more fun.

Good job!