Tesla Coil by marbles 2021-10-05T02:50:09Z
Interesting idea and the presentation is very nice!
Foon → Ludum Dare Explorer → Users → chingle
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 51 | Every 10 seconds | Dodgex | jam | 371 | 3.70 | 3.76 | 3.36 | 4.04 | 3.69 | 3.67 | 3.43 | ||
| 2022 | 50 | Delay the inevitable | Drop | jam | 566 | 3.61 | 3.70 | 3.34 | 3.14 | 3.43 | 3.46 | 2.33 | 2.97 | |
| 2021 | 49 | Unstable | Rockunsteady | jam | 1086 | 3.25 | 3.31 | 2.98 | 3.44 | 3.16 | 2.43 | 2.69 |
Interesting idea and the presentation is very nice!
It's impressive that you manage to create a level editor and packed a lot on a game jam and I also really like the palette. Would love to see this grow and try other peoples level design!
Like many others, I had a difficult time figuring out what to do but the idea behind it is great and I can really see its potential
This is really difficult but it has potential!
This was pretty fun, graphics looks nice and I like the feel of it. I think the first level could be improve on because I got stuck in its last room
Simple but the execution is great! Though it took me a while to figure out what's going, overall very fun game!
This is fun and stressful! I like the sound cues and build-up of the difficulty.
Simple and fun, I like the music because it enhances the mood of the gameplay and it kinda reminds of John Carpenter's "The Thing" vibe
The looks, feel and mood of the game are superb! I'm a sucker for this kind of art style. I think the difficulty progression could be smoothed out but overall interesting game
Cute game and it's very sweet that you got your kids to join this Jam
Graphics and sounds are great! The idea is neat too but I had trouble understanding the gameplay at the start. Overall great game!
Nice graphics and effects! The slow motion is a nice touch and gives you enough time to react and plan ahead. Good game overall!
I like the vibe and atmosphere because it fits well with the Halloween season and the bad ending is a nice touch. I was confused with the rules and if this game is to be improved, I would suggest adding a visual effect that correspond to the stat change when placing a witch on a circle. Overall, I enjoyed this game!
Great platformer and the level design is great, I also like the music as it enhances the mood. Great job!
I like the upgrade system, being unable to kill the hostile monsters at the start and later, after a few upgrades, defeating them feels great!
Hey everyone, thanks for the feedback!
@voidsay After play testing it so many times after the submission, I definitely agree with you that a restart key is needed
@atomfox0213 Interesting, I never thought of this during development. This is a great insight, it's a simple change but will make the controls cater to both left-hand and right-hand users.
I like the idea and the play on words. Screaming at a wall of bricks and see it crumble is satisfying
Great idea! I really like the mechanics and I'm curious how you implemented it. Aside from the wonky camera, I enjoyed this game. Good work!
@thetotemguy Interesting, I appreciate the detailed explanation! With that in mind, I assume you didn't have to modify the controls of the player when switching dimension since the movement direction seems relative to the camera position?
Played it and I want to play more! I like the unconventional solution to the puzzles and its unique platforming.
Fun game, simple but great! The physics and controls could use some improvements.
This is really fun co-op game!
This is very relatable and it's an amazing idea centered around the theme! The music and the level really feels dreamish and abstract. Great job everyone on the team! I think adding that annoying alarm sound when the time is up would be funny.
The art style, the music and the overall presentation is great! I just wish there was a damage indicator and a way to avoid the attack because getting a high score seems tied to RNG/luck but still a great job!
Very innovative, I really like the simplicity of it!
The aesthetic and sound design are superb! Gameplay is fun, I think there's no reason to pick the Warrior over the Wizard though. I also encountered the stuck in the door bug where if you stay in the entrance after an area transition, the door will drop on you and you're now unable to move. Overall, a great game given the time constraint of a jam!
Fun game, the sound design is great, especially when the player goes underwater, nice touch!
Mood is great though I have no idea what's going on XD adding some player feedback would help
Very simple but great. I like that you put sound cues, fake outs and the clock has a life of its own by moving and turning itself around.
Cool game, very atmospheric and you capture the mood of a Lovecraftian game. Having an auto-follow camera would improve the UX
Great game! I'm into astronomy and being able to explore Mars via a rover is very fun and exciting for me!
The presentation is great! I like the mood and the AI is great for a jam.
Visuals looks great and it is an interesting puzzle game. As mentioned by someone else, my first play through is also just reading the manual until I died because there is just so much information to process. I think breaking them into little introductory levels would benefit this game. Great job nonetheless!
I like it, you really captured the NES style feel for this game, with its graphics, music and sfx. I also like the humor in the dialogue. I was just confused at the start on which was the river tile and the land tile but it became clear once the river tile spreads. Nevertheless, it's an awesome game.
Awesome game! The visuals looks great especially the attention to details such as the animation of the hand when it hits the fire. The music also sets the mood very well. Overall, a very polished game.
The look and feel for this game is great and relaxing though it gets stressful later, lmao
I like the visuals and sounds, they're great! A little difficult at the start but once you buy items it's pretty manageable.
Fun little game you have here and yes this would definitely benefit with an analogue joystick control but still, it's a very polished game and I liked that you designed the game play with a sense of urgency and a way to delay that urgency.
I think the hour glass could be bigger, I didn't notice it on my first try
Nice game! Graphics and audio are superb and the gameplay feels great! I really like that wavy effects in the 4th level.
Great game! Very polished and I really like the sound design!
Great spin on the theme! Very difficult too.
I like the idea of mixing Norse mythology and cyberpunk. The attention to the visuals like the neon pink and green lights, the high-tech viking armor, etc... The difficulty is pretty steep though, I get overwhelmed by enemies at the start
Hilarious game and a crowd pleaser to play on stream.
This is a funny game, I think adding some sfx when the character hit something will be more impactful.
Very relaxing puzzle game with hidden depths, it is the type of game I would play after work. Would really like to see this continue and become a full-blown game.
Fun game! I like that it resets every 3 seconds, giving a sense of urgency to identify and cut the correct wire.
Great game! I like that the other bombs destroy the level, adding urgency to get it. The overall presentation is very polished too. My favorite game so far.
Great game! Nice sound design, it's good that the music is also getting faster, giving the player some sense of urgency
Very good game, the visuals and music are great! I really like that you put good visual cues for player feedback.
I would also suggest this tool [ChipTone](https://sfbgames.itch.io/chiptone) for sfx generation
Very charming and wholesome game, I like what you're going for the visuals. I think the controls needs a little polish for platforming accuracy. I'm curious if the devs themselves voiced the Blue Ghost's grunts XD
Fun game, I just think its absurdly funny that an All American Badass with a combat helicopter is dropping bombs to stop the lava so he can rescue a cute little dog, like why he can't just pick-up the dog with his chopper?
@rinta Thanks for the rating and feedback! Yes, I made sure the level is doable XD
I'll see if there is a way to communicate to the player that "puffing" can work at any distance. Maybe integrating it into the level, like a wall of spike that requires 2 subsequent puffs.
The sound design is great, gets you in the right mood for this game. I also enjoyed solving the riddles. Good job everyone on the team! Improvements that I can think of has already been said.
Graphics and sounds are great though would like to see it finished since it has potential.
I really like the art style and the music, and seeing my boat sail the endless sea is fun. Great work!
Very funny game! I really like the humor!
Took me a while to get used to the jump and dash controls but overall a fun game
Good game, easy at the start but gets harder later. No idea what's going at first so I think adding some description would really help
Decent game, the graphics are great! Easy but has potential, I think adding an sfx when you pick-up a coin would incentivize collecting it
Graphics looks great and the minimal cutscenes are much appreciated. Base game is nice and I can see its potential. Good job to your team!
Pretty nice compilation of mini arcade games and I enjoyed each a lot. The most retries I had was the 1st one and the UFO and my favorite is the diving one since you need to strategize what coins to collect in each dive so it is more efficient to save time. Amazing job for a one-man team to create this in 48 hours, congrats!
Simple but very fun! I like the little details like the enemies you can hit becomes solid and the aesthetic is minimal but very well polished. Amazing game for jam!
Great idea for a mini-game, found two treasures though I wish I could open it to see what's inside :smile:
The intro and the unexpected voice acting are hilarious :laughing: The level design is great too with the pitfalls and traps. Definitely one of my favorite entry in this game jam. :smile:
Enjoyed the game overall, I don't know if it is just me but I find the player's movement a bit slippery, maybe it's because the floors are slippery thanks to the snails? XD
Visual looks great and music goes along with it. It was difficult to navigate on the map but overall well done.
Holy hot damn, the graphics looks excellent! It's like a secret lost level of Cuphead :smile: Definitely one of the best visuals in the jam! Superb work by the team!
Very relaxing game! I enjoyed it a lot especially where you need to connect certain buildings to another to properly produce resources. Great job!
Very fun game, I really enjoyed it, picked Coppo but I got the "didn't pick the cellmate who truly liked you most". Appreciate that their names are related to what they do.
Very fun game, I like that you can't just spam the enemies with your gun and the recoil can act as a speed boost when you're collecting time.
Very relaxing game and I really enjoyed the puzzle elements, visuals looks great and the music is very ambient. I think the walls could standout a little more than the path but overall a very pleasant game.
Very spooky, I appreciate the sound design that the music gets faster as the enemy is getting near to you. Congrats on your first LD! You guys really did a good job!
This game is stressful in a good way, lmao.
Great game! It's Pac-Man with a twist, I really dig the music and it is a super fun game, I enjoyed it!
Love the art style and the game is pretty fun, enjoyed it more once I've got the gun and realize I can double jump.
The visuals looks great and the audio fits the game very well. The idea and mechanic for the theme is very original though it is very punishing when a player makes a mistake so having a checkpoint is very welcome.
This game is great! Gave it 5 stars across the board! It really deserves it!
Slow start but once I've got upgrades it gets the ball going and I had fun. Pretty solid game you got here.
The visuals are great! The transition, visual cues and the little details are much appreciated. I think having no background music fits the scenarios very well. People already commented about the dialog sfx so I'm not pointing that out anymore. Great game! I had a wonderful experience with it :slight_smile:
Great game, I like the puzzle element and it is my kind of jam. Much quality of life has been implemented too so its very outstanding you and your team did this in 3 days. Excellent job of the team!
I like the elemental combination mechanics, it really adds a new strategy to the tower defense game.
Good platformer, I think zooming the camera out a bit so the player can see more of what's ahead of them would help. Overall I still had fun and it kept me hook!
I'm into card games and this is Very fun and enjoyable, I really like it. Waiting for the card to have a superior effect is also a nice touch, I thought it added some depths. Appreciate that the menus is also part of the swipe mechanics. Visuals and sounds are very polished too. Great game! Amazing work for a solo entry!
Interesting take on the theme and very original, it had me laughing because it is very relatable and I had fun playing it and beating Carter :laughing:
Very fun game, I like the idea especially when the gun is introduced. Controls needs some tweaking but not bad. Good job overall!
A bit short but I enjoyed the game. Music and arts fits the mood very well.
This game is pretty funny and enjoyable, I like that it has a different gameplay per challenger.
The visuals are stunning and the game is greet too, definitely one of my favorite entries this jam <3
I really like the graphics and the music fits what you're going for. I can't say much about the gameplay other than it is simple. Good job nonetheless!
Interesting game, I like the card mechanics. I was confused at first because I was receiving damage while my player is going to another room so I thought I was getting hit by an invisible enemy lmao but it was just the enemies' turn and you need to pay attention more on the turn sequence screen
Very atmospheric and as a cat person myself, I felt crying at the end :crying_cat_face:
I like puzzle platformers like this! It's great and it made me think about the strategy on how to finish the levels. I had a similar entry from LD49 with the changing abilities so I felt a bit nostalgic XD
The things that I think the game can improve on has been mentioned already. Overall your game was great and wish I could play more levels.
The sounds are pretty funny and the idea is out there. I was confused at first, the controls doesn't seem to do anything but I eventually figured it out, I think adding some sound cues per move would help since you really can't see the player.
Nonetheless, congrats on the team!
Fun game! I enjoyed it a lot, a very well polished compo game.
I had fun with this game especially when the player gets electrocuted XD I really like that you guys added that anchor trick and speedy fish trick because it is very rewarding if you discover it. Great game!
A relaxing game to play after a hard days work, I especially like the background sounds and music
This was a pretty fun game, I like the humor on it and the mechanics too.
The visuals looks great and the music sounds alright. I think a lot of the level hazards doesn't standout that much so it was hard to distinguish what areas are safe and what are not, I thought I just die randomly. Great game nonetheless!
I have the same feeling as @rtdmfn and @iamsodarncool but I'm not gonna repeat it since you've already address them and I appreciate you taking the time to answer their feedback. I think this is a decent entry for your first LD so pat yourselves on the back for a job well done. I'm sure you guys will get better next time since you're listening to our comments and feedback and I think that's the most important lesson on LD. Cheers!
Great idea and executed very well, I like the corpse mechanic and I think given more time you could do a lot with it. Definitely one of my favorite games this jam, wish this can become a full-fledged game someday
It's a fun game once I learned how it works. I think having some instructions on how to earn a score would clear up the confusion to people like me who have no idea how delivery works :smile: