ani 2022-10-04 12:27
Had fun playing a few runs of this! I was a little confused at first though - the tutorial saying to avoid enemies of the opposite colour makes it seem like same-colour ones won't hurt you (even though they do).
Foon → Ludum Dare Explorer → LD51 → Celestial Survivors
By candlesan
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 110 | 4.02 | 37 | |
| Fun | 84 | 4.08 | 37 | |
| Innovation | 397 | 3.54 | 36 | |
| Theme | 63 | 4.30 | 37 | |
| Graphics | 441 | 3.82 | 37 | |
| Audio | 222 | 3.75 | 37 | |
| Humor | 827 | 2.37 | 30 | |
| Mood | 389 | 3.64 | 36 |
Had fun playing a few runs of this! I was a little confused at first though - the tutorial saying to avoid enemies of the opposite colour makes it seem like same-colour ones won't hurt you (even though they do).
I like the idea of your game combining 10 seconds, colors, and a level-up system. If the level-up system is more sophisticated and balanced, it will be a really fun game.
Fun game, I especially appreciated the rhythm of the music matching the flow of the game like the lasers, and nice touches like the balls that you can attack becoming more solid. Generally it felt really polished and well thought out. The photon torpedoes were super badass, I kinda wish they happened more frequently.
Some other feedback: the laser hitbox on the balls seemed a bit off and I was punished for that a few times. Audio cues for the colour changing would be nice - having to look down on the screen or use my memory to see when a change was happening took me out of the moment. The upgrades might be even more fun if they were tied into a reward somehow, it felt random when I got them (and took me out of the flow).
Feels great with the music lining up with the gameplay. Basically everything @benk said too. Would come back to this game with some tuning and polish. Well done!
Best game I've played this time! Great introduction, wonderful graphics and particle effects. And the core mechanic is a great interpretation of the theme!
But the best thing: Everything is perfectly balanced! From the movement speed to the enemy spawn rate and the abilities. There is no single best way to beat this game, which increases replayability considerably. It's also one of the rare games which gets better the longer you play.
And everything syncs to the beat, which is pure magic! I also love the minimalistic art style combined with bloom effect.
You really nailed everything in my opinion. Perfect Jam Game!
Pls play more games to get more ratings! You deserve it!
I've played for hours just to beat your highscore and had a lot of fun. Proof:
CelestialSurvivors.png
@ani Thanks for the early feedback. I made a post-jam note that I tweaked the text based on your recommendation to be less confusing. Thanks!
@benthetwoofus @benk @puyo Thanks for all the positive words. I will definitely consider making a post-jam version based on this!
@zubspace You are an absolute gem. Thank you liking my game there is no greater compliment than somebody who genuinely enjoys the game. Your enjoyment of the game is clear in your conquering of the #1 spot! What high praise.
Adding a leaderboard was a great touch
I wish that there were upgrade options to recover health. Every time I was hoping for some sort of health pack and never got one.
Awesome! Loved the retro-ish graphics and the thumpy music, and the mechanics and upgrades were great. Fantastic work!
Wow, amazing game!
We used similar principles to synchronize gameplay with background music.
The audio is excellent, the game balance is really well tuned!
~~Possible bug: it seemed to me that the frequency of photon torpedoes does not differ between levels 2/3 and 3/3.~~
Really loved this take on the vampire survivors mechanics, couldn't just sit still, as you constantly had to move due to being locked to a colour. Awesome game, got to 880 :smile: Great job
Super fun!! an awesome timekiller type of game. Very addicting, and great use of theme! Couldn't figure out what was triggering upgrades, was it time or enemies killed? Apart from that, amazing!
Really cool, love the rhythm. Also like the global scoreboard, may have to borrow that idea in the future ;)
@confusedsoph Great suggestion to have upgrades that recover health. I wanted to make sure the game ended at some point but totally think think this is a great suggestion for post-jam
@digital-bacon @daveco Thanks for checking it out!
@fumybulb I think you crossed out the comment about the upgrades - you probably figured out that the diff between 2/3 and 3/3 is whether or not you fire rockets on 3 out of 4 bars or on every bar. Thanks for the audio compliments.
@cayurr Thanks! Anything that could come close to Vampire Survivors is a huge compliment since that game is so good.
@morepixels Upgrades are granted by points earned. If I work on this post-jam I'll probably try to visualize this to make it more obvious when an upgrade is coming. Thanks for the feedback!
Very nice, simple controls, easy to understand, a very rhythmic feel. A great entry!
I like the way the shots are in sync with the beat and the simple design. I guess I won't be able to get to that first spot...(@zubspace)
Sorry but game loaded forever and eventually stopped loading at 90%. Please try to keep web versions small
Wow, really great game, so much arcade retro feel, but with the aesthetics of a modern game engine. Super coordinated, sound, animations movement, its almost like a dance. Very well executed. So far best game I played, hands down (sorry to everyone else) This is high-end quality.
Only grudge I have, when you are hit, the sound it makes is really annoying. Of course its ment to be but it triggers my old school "oh no its gonna crash" reflex somewhat :)
Everything runs super smoothly in the browser. Would definitely recommend using a mouse not a touchpad, my finger is weird sore from that haha.
Good fun! Love that the music is synchronised with the sound effects (: I had a blast!
Music and sound is really good. The mechanic works well and the game is very well polished. The level of polish is very impressive for a jam game.
Fantastic game, reminds me of Nova Drift a bit which I love. Well thought out and easy to understand mechanic. Nice job!
I love that kind of games! The music works well and the upgrade are nice.
I loved this! Played it for a while, and enjoyed the progression of levelling up my powers! Impressive work! Was a bit hard to tell some of the upgrades apart in the flavor text, but I think that in terms of gameplay it mattered very little. Thanks for making and sharing this!
Simple but very fun! I like the little details like the enemies you can hit becomes solid and the aesthetic is minimal but very well polished. Amazing game for jam!
Simple to play and pick up but the upgrades definitely added some enjoyable depth here. The audio in particular was really well pitched to match the gameplay and visuals. Probably not a perfectly smooth difficulty curve, but it seemed remarkably well balanced for a jam game of this type. Had to keep playing until I got a half decent score so that's definitely a sign of a well made game. Nice work.
Very nice and polished game, I really enjoyed playing your game, good job on your entry.
This may be my favorite one I've played this time around. Core gameplay is solid but it's everything being on-beat (or the offbeat :D) that makes this just viscerally satisfying to play. Amazing job!