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Save Sin
Save Sin
By FFFFFFear1337, killryusha, nastya-safonova, Kirill Islibaev, deepseasoul, IvanPestrenin and Stephania
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 940 | 3.33 | 26 | |
| Fun | 677 | 3.39 | 26 | |
| Innovation | 548 | 3.45 | 26 | |
| Theme | 304 | 3.97 | 23 | |
| Graphics | 312 | 4.11 | 23 | |
| Audio | 531 | 3.42 | 23 | |
| Humor | 556 | 3.13 | 20 | |
| Mood | 781 | 3.40 | 23 | |
Comments
Ooh, it's nice and challenging! I think it's funny how I can use an anvil to soften the fall. The artwork is pretty rad, and the background looks fantastic. Perhaps it's a bit too hard? I think if I could take a little less damage with each impact it would be a bit more enjoyable, but maybe I just need to get good. Nice work!
Yeah seems a bit fun. Don't know if the game play is exactly my cup of tea either. Background music seemed to be overlapping?
chingle
2022-04-05 09:10
This is a funny game, I think adding some sfx when the character hit something will be more impactful.
The art is really cool! The gameplay is pretty fun, but I found it a little hard to understand at first. Great work!
maratg2
2022-04-05 11:40
My HP stuck at 1% and the game couldn't end, so I haven't grasp the idea, but it seems challenging and game idea is well-thought. Thank you for the submission!
nice game, simple mechanics and easy to understand gameplay. Nice work
matt-e
2022-04-05 11:48
Seems like it's bugged at the moment? Whenever I take lethal damage my hp freezes. The art is very cool. I think there needs to be a bit of explanation about what the power ups do?
@matt-e Thanks for the feedback. We are already looking for a solution!
@maratg2 Thanks for the feedback. We are already looking for a solution!
very interesting game had a lot of fun playing but i thing there should be some limit on how many objects in a sec you can put becouse i start puting ass crazy pilows and could go infintly
@dr-felice Thanks for the feedback. We are trying to fix this in the next update
yaen
2022-04-06 01:21
The artwork for the backgrounds especially is super beautiful, great rendering, nice lighting and colours and all the rock formations fit together in a very cohesive way. I'm not so convinced by the score system since it both kind of takes the focus away from the theme of trying to delay the inevitable but also since you only get points within a certain speed range, it feels a bit complicated and not so elegant. Maybe you could find a system that focuses on staying alive and collecting potions more?
Also, while I did really enjoy the cool moody music, the sound design was otherwise a bit lackluster. There are all these different objects with different material properties and yet they all make the same sound.
The fun little ragdoll guy was pretty cool to play around with, especially since you can just place things on top of them and it gets all glitchy ^^
I wish there was a fullscreen mode because I'd really like to have a closer look at all the nicely detailled artwork while playing.
fluri
2022-04-07 01:24
Super nice background and it was funny to stick the objects inside the player and watch the limbs spread out :)
Ahh clever slick game. Looks sharp and sounds fit well. No biggie but click dragging the numbers instead of using keys would be nice.
@marvalgames you can also turn objects with mouse wheel. Thank you for feedback ^_^
Cool looking background, would be nice to have a strict on how many objects you can place per run (+ some pickups to increase this limit). Other than this, great entry
Wow! Nice graphics and audio. Very interesting gameplay, fits with the theme well. High score: 172. Good job!
sagiii
2022-04-09 09:50
Hello! The game is cool but there should be something more to keep the player alert. Think about what you want the player to feel and how to do it. The conceptis cool and the bg is fabulous.
Very nice artwork, really love the style and tone. Was missing critical polish in places so it felt rough sometimes, but that's to be expected in a game jam. Exceedingly interesting mechanic, and well executed. I enjoyed trying to reach the high scores!
@sagiii Thank you for feedback! especially thanks from artist's side of project
Really cool gameplay, guys! But it seems pretty hard