joey-van-lierop 2022-10-02 23:29
Really fun game! The game was very intuitive to understand and the levels were very creative. I enjoy how you have to iterate on your strategy as you attempt a level.
Foon → Ludum Dare Explorer → LD51 → Jekyll and Hide
By gangrue
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 43 | 4.00 | 126 | |
| Fun | 54 | 3.91 | 127 | |
| Innovation | 15 | 4.18 | 126 | |
| Theme | 8 | 4.42 | 127 | |
| Graphics | 100 | 3.88 | 127 | |
| Audio | 116 | 3.58 | 126 | |
| Humor | 100 | 3.34 | 121 | |
| Mood | 79 | 3.74 | 126 |
Really fun game! The game was very intuitive to understand and the levels were very creative. I enjoy how you have to iterate on your strategy as you attempt a level.
Fun game. Good graphics. Decent Variety. Good game.
Very creative idea! And the graphics are really good as well. :)
This is awesome game! Good luck!
Super Cool! Those last couple levels were really tough. Love the ending though
This game was very fun and I liked the music and art too
I like the tutorial progression, where you firstly understand what to do and after that get a puzzle with the same mechanic.
Well done!
Very good work, amazing what you managed in the time. I especially enjoyed that when you get caught, the game goes on, so you unleash complete rampage without repercussion.
What a fantastic concept! Way better than the NES version! I found a bug where you can slowly move and even complete levels after you die. But maybe that's for the best, cause this game is super hard. I love it. I got stuck on level 7
Really fits the theme perfectly! And the mechanic of needing to keep hidden works great. I was wondering why I couldn't just rampage.
Fun game and really cool concept. Well done!
Fantastically polished, love the concept. Took me a long time to beat but kept me engaged the whole way through. The only problem I had with it was that there was too much waiting, which seems kind of ridiculous given the theme of the jam and nature of your main mechanic-- but many levels involved slow walks through long corridors where it felt like I would prefer to just be able to hop right back into the challenge I was just facing after being caught. Just a small gripe, though-- overall, great game.
Those stupid scientists!! Don't come close to me!! haha
Really fun idea!
I love this take on the theme! Really good graphics and sound as well. Great work!
Clever naming and clever twist on hide and seek! Also very well done for 48hrs! Love the polished Gameboy-esque art!
The game and idea itself were really fun! The art, aesthetics, and sounds all fit very nicely together in a little package. This was a very well polished game in terms of mechanics and gameplay.
The only issue I had was very similar to what other commenters had. There was a lot of waiting and moving to tight corners in the room. That wasn't the biggest issue I had the drained the fun a little bit of the game. It was mostly due to the level design and how I would get so far into a level (I think it was around 12-14) only to die and have to do it all over again (long corridors that were easy to get stuck on around corners)
Otherwise, very good game! Good job!
Great concept which is well executed. I like the cat and mouse play style. Great submission!
This was awesome, the use of the theme is the best part. And that's after the great art!
Awesome game! I love how the music changes once you turn into the murderer. Art is absolutely amazing too. Everything fits together well and seems super polished. Loved it!
Wow! so good ^^ I know were not far into rating, but this looks like a winner to me. Such a great idea and done so well :)
Very cute ending ^^ that level, I forget which, either lvl11 or lvl12 where there's a bunch lined up against the top wall and a bunch of syringes along the bottom was sooo hard, and the solution was so simple haha ^^ great job!
Brilliant game! It reminds me of game "Knight Lore" and a bit of "Among Us". Very nice idea that let you create multiple levels. Good job!
Best ending ever lmao
What a wonderful game! It's really nice feeling all along the gameplay. Wish to see more of your games!
I like how you learn mechanics even without an obvious tutorial.
So the cure was... alien tits? ez.png
Cool use of theme, had fun with it.
EDIT: Btw, you can break the game by pressing ESC in main menu. :smile:
The game is very easy to understand even if the difficulty rise up very roughly ! Soldiers become doctors when killed ! :smile:
Really great game! Enjoyed playing it for a good while!
Amazing art and audio. Such a nice concept, well executed :D
SO GOOD!!I like this game very much ,the game idea is so creatice,,,But sure this level design is little hard,,,I spent a lot time in 3 th level,nice job man
Love the transformation effects and the murdering, good stuff! Got pretty challenging as well
The music change when you turn into a psycho is fantastic :sweat_smile: Scared me so bad the first time...
Very nice! I played it way to long. So guess it's a win for me. Like the game idea and the audio a lot. Very well done. :thumbsup:
It gets hard quick! Very interesting!
Amazing entry! The concept goes perfectly well with the theme.
The mechanic is fun and the design of stealth levels really adds to the strategy. I love the level design that the player may choose either to be stealthy or just to erase all the threats in specific order. It felt great when my own solution worked.
Also it is quite immersive that only when I finished all the levels did I realized that how long I had been playing this game XD
This is awesome. I laughed right from the first moment it turned. Ohhh.. those poor people ... I want a mode where it is the opposite : you win by killing them all ... and I'm a pacifist .. You made it THAT good!
Great game.
The visuals and gameplay are just sooo addictive!
P.S.: That is one hell of an american psycho reference.
This is so innovative, works very well with the theme while feeling like it's own game that could very easily stand on its own without the theme, amazing work. Also, I'd say that the sprite art is pretty cool (the blood made me feel so bad when I killed nooo (nice work again lol)).
this is an _excellent_ take on the theme. I really love that you just fully lose control as Hyde (and appreciate that the loss of control is much shorter than the 10 second intervals you get as Jekyll)
I don't know about you, but I tried to kill as few people as possible. Just go to the corner when rage mode is close, that was my strategy.
The only thing I can think of as feedback is that it would be great if the stabbing animation was more Energetic. Otherwise, a stellar jam game. Like holy sh*t how did you pull this off.
I have to say, that's some amazing idea. Good job on the entry!
Very cool idea! Satisfying mechanic when you execute it well in game.
Fun Game, good job
Great game use of the theme. Took a few tries to figure out the puzzles.
I really love the game!Fantastic
This is a really cool concept. It's almost like a reverse stealth kinda game. I like the play on words with the title as well, this is good, great job!
This is my favourite game so far, made me laugh so much when I first started killing people in evil mode. Really simple concept but original idea! Graphics were great and had really good visual communication and game design! Well done :)
Fun game! I enjoyed it a lot, a very well polished compo game.
This was a pretty fun game. Definitely one of the most interesting time based mechanics I have seen so far.
Of every game I've played so far, this is a definite number one. And it's a compo too. Wow.
Floor -12 can be cheesed by hugging the bottom, which is kinda cool. The mechanic was REALLY innovative, and kept me entertained through all 14 levels. Level design was great, with some free levels to introduce you to a new mechanic without physically telling you. Music fit really well, the SFX felt fresh and fit right in, and the graphics and animations were simple but extremely polished. Just really polished overall- doesn't overcomplicate things, does a few things but does them extremely well. Even the title sounds catchy too— I could totally see this in the app store as a full-fledged game, and it wouldn't look out-of-place at all :)
Nice game. I liked the idea to be Jekyll and Hide.
So many well thought levels for a compo game! I think it is one of the most original takes on the theme so far, it is simple but yet it works amazing. Good job!
I love this idea, turns it into a really fun puzzle game well done!
great take on the theme! very well done
Very creative take on the theme - really fun to play!
this is really cool, great take on the theme and excellent execution.
Great take on the theme, great graphics and characters. Had a lot fun trying to time my murderous tics (though it took me a while to figure out that is not always the solution :D). Well done!
Great game, great title, great concept. :)
Really great game. Graphisms and musics are great, and the gameplay is great. I think that it could be more fun if you don't have a gameover when bad thing is spotted. It could leads to multikills, which would be really fun ! Anyway, really good work, bravo :clap:
Great idea and implementation, Sound design could use a bit of work but time restraint is a huge enemy.
Pretty fun game and interesting take on the 10s mechanic and actually decently difficult. I like the art a lot and the music fits the game well too. Nice job!
A very original idea! I really like the visual part of the game! Music also perfectly emphasizes important points for the gameplay - it's cool!
It's also cool that with each level the game is revealed more and more, showing new characters or possibilities. Gorgeous!
Excellent idea, and a particularly interesting take on the theme. Definitely felt very original. I also thought the design was good in the that you quickly pick up the techniques by playing and it was cool that you need a combination of embracing and avoiding the monster within. Took me a few levels before I realised the clue was in the name! It could perhaps have been a bit condensed, and there were a few frustrating bits, but other than that really nice.
Came because of the snuffkin pfp, stayed because this game is so well done. Such a simple but great mechanic
Very strong idea for the theme! The uncontrollable burst every 10 seconds is a take that a few people have done, but this does it so well and with such a great narrative choice for explaining the chaos. I loved how it was a puzzle game as well as a stealthy strategy game too. Great job!
Very fun take on the theme using characters I feel most people would be familiar with! It suits the theme so well haha. The levels were challenging, and I loved how killing a specific soldier turned him into a dead lab-guy. Thanks for the submission, added it to my list to get back to later, to finish!
like the idea! it is really hard!
Fantastic take on the theme, and really fun take on stealth and manipulation. Sadly I didn't get to the end, I quit at one of the levels after the syringe is introduced, the one where you've got multiple guards and civilians lined up in one room. Tried it over a dozen times and came close but not quite. Awesome work.
Original gameplay , fun , to top it of with nice artwork. I say good compo!
Loved the art and the idea of the game, it's really easy to understand the game loop and fun!
Incredible game! Gorgeous pixel art, gorgeous music, absolutely stunning gameplay. With a bit of polish I could easily see this becoming an incredible full game.
I enjoyed the game so much as someone who loves the split personality themes in games. I got stuck in like Level 5, I wish the game was easier. Excellent visuals and audio!
I beat the game, and really liked this entry, but the difficulty on some of the stages was really hard. I guess the true cure was love after all?
Great concept, very fun and innovative. The levels are well-designed but pretty difficult. The art is really good.
Interesting use of the theme, nice graphics and addictive gameplay. Thanks for game!
BRILLANT! I had such fun! At first I was trying to avoir killing, but it quickly become a needed mechanic. One of my favourites.
Very fun when you can even control yourself for killing people!! NICE!
I had an issue with the 10 seconds counting: too fast sometimes, uncontrolled (maybe time.deltatime?)
:alien: Very cool game, love the main mechanic
What a great game! I kept coming back for more. I love the way you used the theme! I can't get pass the level with 3 guard back to back though.
Awesome game, really really well thought out, and the way you used the theme is just amazing. Such a cool concept for a game, I got to the end and all the levels were so well designed. Great job!
It was very fun ! really great gameplay ! music fit perfectly ! arts is great ! the puzzles integrate new ideas gently that we then use by ourselves. One of my favorite entry so far !
This is one of the best I played this jam. You immediately get how to play it, it's a good combination of sneak + action + puzzles, with a good game progression. The audio really complements the gameplay too.
I especially like the fact that you can't attack on your own, that the curse is your weapon too but can't control it, and yet you need it. It just makes for a good experience of the combination of gameplay plus narrative, that's not that common in jam games. Even a lot non-jam games aren't this cohesive!
Wow amazing job! This was so unique and executed really well. I absolutely love the use of audio to emphasize the change between your two forms. It made for this very interesting puzzle game in general. The fact that you can't control your cursed form and it will just try to kill the nearest person but only triggers for a brief period is genius. Amazing job!
Excellent