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LucasGlass

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Games

YearLDThemeGameDivisionRankOvFuInThHuMo
202353DeliveryBamazon Deliveryjam
202149UnstableUnstable: Incendiary Cargojam8933.423.583.544.633.423.17

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by LucasGlass

LucasGlass leaves an average of 10.0 feedback comments each event.

LD49 — Unstable (10)

Quantum Splitter by shasharala 2021-10-09T22:03:37Z ♥ 1

Just got done playing, saw your game on Twitch (I was bigdudeluke chatting with you). Had a great time with all the levels, had a smooth progression of difficulty and I loved the features that got added as I played. Excellent entry, definitely my favorite so far.

You mentioned selling/licensing to those sites, I'm trying to go more of an app store release with ads. Not sure which is better or if both is possible. I don't have anything of my own out there yet, but I've made and put apps on the app stores for businesses. I'm definitely looking to polish my game for the app stores and add multiplayer. Let me know if you would want more info about that route. I'm not sure what your experience level is, but you seem like a cool dev. 👍

This platform is UNSTABLE by HolyShot 2021-10-07T20:28:11Z ♥ 1

Cool game, I was about to lose it until I realized you could sprint haha makes a huge difference. Had fun after I figured that out and the game fits the theme well.

1000 Shells by MabraX 2021-10-07T20:19:33Z ♥ 2

Takes a while to pick up on the rules, but its a cool puzzle game once you get past that.

Unidentified Stacking Object by Arttu Halonen 2021-10-07T19:56:34Z ♥ 1

Had a fun time playing, it was challenging and suspenseful. Highlight for me was when my tower was falling over and I managed to grab the top block to catch it and save it. Are you familiar with AR game development? Stacking games like this can work really well in it.

Unstable mind of a game jammer by Aret24 2021-10-06T18:13:35Z ♥ 0

I enjoyed the art work and liked that the gameplay sped up as you advanced. Solid work, especially for a compo. It would have been nice if there was more than 1 minigame, but understandable given the time frame. This was my first game jam, but after finishing barely in time I don't think I'm interested in trying the compo ever haha nice work!

Pale Moon Shone by ditam 2021-10-05T23:18:51Z ♥ 1

Yay, I beat it! I was worried I was doing something wrong with it looping, but the dialogue was changing enough to tell me to keep going and then eventually you should get what to do. Good looking art, good music to set the mood and keep the story feeling alive. Nice narrative game!

From World 1, With Love by Kapricorn Media 2021-10-05T22:59:53Z ♥ 2

The art was amazing, it really felt like I was in a drawing. Up to the tower level, I was having a blast. I thought the printer idea was super cool and the mechanics of it were intuitive. I liked that you had a story element for it, rather than just throwing us in there. There was no saving that poor animal the guy wanted to save, sad. I think I managed to save the snake in the level prior to that. Maybe tidy up things like the beginning and the tower level and this could be a game that goes beyond Ludum Dare. The art and mechanics and sound were just on point.

The World is Unstable by Nick Soliz 2021-10-05T22:31:14Z ♥ 3

Almost got to 10,000, the platform I was standing my ground on starting rising and that was pretty cool! Like @pavocado I noticed the score at the top doesn't reset between games. The score shown after finishing is the correct score for that game, though.

RockyRoll by JYZZ 2021-10-05T22:02:10Z ♥ 2

First time loading in, I was unaware of the French keyboard controls, thanks @jyzz for the tip on switching languages. I had a much better time playing the game with french keyboard. Other than that it looked good, had good particle effects and the music kept the mood up.

A Wild Sheep Chase by Rost 2021-10-05T07:06:52Z ♥ 2

I loved the art, particularly the dog's face. Nice, simple little game. I did notice a bug that after completing the second level, it showed the completion time from the first level and not my actual, atrocious time. Those sheep kept sitting in corners!