parafactual 2021-10-04 02:18
i like it! i think the graphics would be (much more) beautiful if polished a little bit. if you want more ratings you may want to rate other games yourself; that way your game will be more visible
Foon → Ludum Dare Explorer → LD49 → Unstable Dimension
By katanoueki
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 273 | 3.47 | 23 | |
| Fun | 111 | 3.76 | 23 | |
| Innovation | 265 | 3.35 | 23 | |
| Theme | 429 | 3.02 | 23 | |
| Graphics | 178 | 3.70 | 24 | |
| Audio | 178 | 3.42 | 23 | |
| Humor | 393 | 2.10 | 21 | |
| Mood | 156 | 3.52 | 23 |
i like it! i think the graphics would be (much more) beautiful if polished a little bit. if you want more ratings you may want to rate other games yourself; that way your game will be more visible
Nice graphics and effects.
A fun game, would make a good mobile game too! Some thoughts: - I'd love a bit wider viewbox - Dark level was maybe a little too extreme? - Screen shake was maybe a bit much? - Wasn't sure what to do with the white bar at the end Was really satisfying to play through, though. Loved the colour shifting and chromatic aberration, and the splats on rune death. Would love to see _harder_ enemies over _more_ enemies later, maybe ones that split or dodge? Still a really good base
Love the visual effects! Fun little game. It got really hard when the "darkness" was added but I guess I'll just have to Learn 2 Play.
Fun and I like the graphics a lot, not too complicated. Slow motion mechanic is nice and feels good too, great job!
It was fun and the shooting mechanic worked well. good job on making this game.
I enjoyed the movement and how it does not hang on my to release the button, really feels like a slingshot. Well done! My recomendation would be to make the runes a bit more bright or colorful, potentially unlock different skins for the eye.
Really enjoyed the game, very juicy gameplay.
Confusing as hell.
This is great! The mechanic is really solid, the graphics look cool and it feels polished (despite the UI breaking on fullscreen). I also love how it gets more and more intense. To spice things up you might consider adding different types of runes, maybe some shake the camera and others rotate it 180 degrees or something like that. Nice game, good job!
Visually, this game was really exciting. The letters and music were spooky. The music was tense. The sound effects were nice. During fullscreen I didn't see the counter at the bottom right for some reason. Then when I did notice it, I realized that it was just a counter until the next sonic boom or level passed. I was wandering around with no letters when I beat the game, took me a while to realize that white rectangle meant victory. The game was pretty fun, especially when I realized I could spam bullet time to understand my surroundings. I only wish there was more of a sense of progress, some bar, or some indicator whether I'm winning, losing, or passing levels. It just kind of felt like I was killing these letters for no good reason. Still it was fun, thank you for the game.
I didn't understand right away how to play, but once I did it was nice to play. I would have preferred that we can hold the left mouse button as long as we want to aim instead of seeing the eye ball go after a delay, and maybe a bit less screen shake, but overall it's a good compo entry so well done!
I loved the graphics on this, accidentally skipped through the instructions the first time, but once I figured out I was supposed to hit the runes I did better. Awesome job! Thanks for letting me play!
I really like the neon-like art style, it is quite unique! Once I get a hang on controls, gameplay was quite nice. The music was a bit repetitive, but beside that, great job with the game.
I really like the aesthetic mix of the neon colors with the occult imagery. The mechanic of shooting around the level was also really nice. I feel like a stationary camera would maybe suit the game better though, as with the sheer amount of stuff on screen it could be really hard to read with everything also shifting.
This game looks good! It certainly follows the theme and the visuals really add a lot. The gameplay is simple, but it gets the job done. Only having a counter in the bottom right to show progress is not really enough, I only noticed it the second time playing. There is some nice variety between stages, though they only seem to affect the person who is playing, not really within the game. Still, solid job on the game!
Extremely impressive visuals. I love it! Mechanics are really polished and I had a lot of fun playing this. I haven't seen many games with occult symbols this LD. Well done!