FoonLudum Dare ExplorerLD49 → UNSTABLI

UNSTABLI

By alan001

View on ldjam.com

CategoryRankScoreCount
Overall5512.0639
Fun5422.1339
Innovation5491.9838
Theme5472.0839
Graphics5172.3539
Audio4231.4630
Humor3332.4339
Mood4812.2237

Comments

robert18 2021-10-04 01:18

The link is giving a 404 for me, maybe you forgot to publish it?

robert18 2021-10-04 01:38

The link is now working but it's not loading for me now, its stuck at like 90% of the unity loading bar (using both Chrome and Edge)

paroxysmal 2021-10-04 01:41

Getting the same as robert19 bar gets to about 90% but never loads.

alan001 2021-10-04 01:47

:(

robert18 2021-10-04 01:49

Maybe it will work if you provide it as a non-web download?

alan001 2021-10-04 01:55

yea probably

varundevs 2021-10-04 02:17

robert19 bar gets to about 90% but never loads :(

ixchow 2021-10-04 04:17

Also stuck at 90% loaded -- looking in the console I see "Syntax Error: Invalid or unexpected token" at "LUDUM_DARE_49.framework.js.br:1" which suggests that perhaps my browser is trying to execute a Brotli-compressed file directly as javascript.

This unity forum post seems relevant: https://forum.unity.com/threads/unity-2020-1-invalid-or-unexpected-token-error-from-compressed-framework-js-file.839587/

Perhaps the answer is to turn off any "compression" options in the HTML5 export.

alan001 2021-10-04 04:18

i already tried that :(

kewdev 2021-10-04 07:01

90% for me too. Try disabling compression under Unity -> project settings -> player -> compression settings and change it to none.

theviraldragon 2021-10-04 09:08

90% for me too. Doesn't load.

kazatan 2021-10-04 10:13

Here's the error in the chrome console if it helps you find the cause :thumbsup:

err-alan006.png

jka 2021-10-04 11:03

@alan001 I had this exact same problem with my WebGL build. I fixed it by enabling "Decompression Fallback" in the project settings. You can find it under "Project Settings > Player > Publishing Settings".

erikengineengineer 2021-10-04 11:33

Sorry it doesn't load the game. I would love to see youre "flying enemy"-feature ;)

alan001 2021-10-04 14:51

the issue is now solved please PLAY Please :(

silkworm-sweatshop 2021-10-04 16:01

Well, it's something :D.. unless I'm missing anything. I can go to the left, if touch the chest the game ends, if I continue left I fall into the void. Is there any more?

kumber 2021-10-04 16:02

A bullet hell where most of the bullets... aren't. It was more fun that I though. I reached the last level but couldn't kill the final boss(es). It shows potential, keep up the good work!

dennis-magnusson 2021-10-04 16:09

Pretty interesting game. It was a bit difficult to figure out how everything worked at first, but once I figured it out I had a decent time. It was definitely a bit too difficult. I think it would have been better if the enemies HP was decreased a bit. The visuals were nice.

alan001 2021-10-04 16:20

Thanks for your lovely word and HP and other stuff were not complete coz of blue Screen :(

thatmanrobin 2021-10-04 17:02

Welp I won. Was confused at first about how it worked, but eventually I got it. Would have liked to see a longer level.

jharler 2021-10-04 21:08

I like the mood you were able to accomplish with this. The controls were difficult, although I did manage to fly off the edge of the map, which was fun.

alan001 2021-10-05 08:03

HAHA so you tried to exploit my game 😁

masaru 2021-10-05 21:20

I don't really understand what I'm supposed to do. There's an enemy, I can kill him, but after that, there's just a chest behind a wall and that's it. Is there supposed to be more ? What am I missing ?

jeremyfa 2021-10-05 21:25

Wow, it was hard! I didn't manage to do much. Killed some enemies and always ended up falling in the void 😅

Anyway I'm glad you managed to make the game work in the browser at the end. I sympathise the pain you had to fix that 🥲

gamermomentum 2021-10-06 22:00

Good luck with where this project takes you.

mchs-productions 2021-10-08 10:00

I don't know what to say about this game... it's unique.

alan001 2021-10-09 08:53

i think its a bad game and totally not unique in any way

robowarrior1982 2021-10-09 10:15

Its very short, it took me a moment but i have succesfully jump over the wall with succes and took the door, maybe you can made a bigger level with more ennemy, i like the colored graphics.

epiphaner 2021-10-10 13:24

It took me a while to spot the "next"-button in the menu, before that I thought it had only one level :laughing: The controls need some work, but ultimately it made me think of Liero, that is a good thing.

alan001 2021-10-11 14:04

really, i think that is the reason why some people think its only 1 level

louis-victor-o-hara 2021-10-12 17:05

Cool graphics, but no sound T.T

reheated 2021-10-17 15:38

What am I missing? The second and third levels seem completely impossible due to the density of bullets. Have I missed some ability?

Putting that aside, the jumping seems inconsistent. Sometimes I can triple-jump, sometimes the game ignores my attempt to jump altogether. There should be audio feedback when I make a hit, or get hit, as well as a health bar.