Could not get to the last level because RNG was angry with me, but really liked what I did play. The music and sound effects were well chosen, the graphics are nice and the objectives are clear. Great entry!
Very fun to play, although the last level was a bit sadistic 😈 I liked that you even added a secret! It felt very polished for something made in 48h. FissionHorse.png
This was very different from what I played so far and was very fun to play. (Using the jar, because like others I couldn't get the exe to work.) I like how there are multiple ways to get rid of the enemies but it still feels frantic 😄
It took me a while to spot the "next"-button in the menu, before that I thought it had only one level 😆 The controls need some work, but ultimately it made me think of Liero, that is a good thing.
I really liked the intro including the path to the orb. Also how the music and graphics change when you try to summon something twice. It was fun to play around with the mechanic, thanks for making this.
Playing this left me wanting for more levels! The gameplay, graphics, music and sound all fit together in a nicely balanced manner, great job! The only thing I would have liked differently is a more obvious activation of the exit. In the beginning I was a bit confused about what I needed to do. Also the shift mechanic felt a bit underused. But that would have probably been different if you had the time to add more levels.
Fun game, really reminds me of the good old flash days. I got pretty lucky in my second run though, double projectile, shotgun, double damage... The enemies never got close again 😈
Nice game! It is a bit too easy to just fly over everything and land on the goal though 😅 The music ties in really nice with the theme of the game. Although I didn't really feel the theme of the jam really well, but that's probably because of the way I played. Anyway, this was my score after three tries: Score ld49 balancealot.png
Nice game, good levels too! Although I gave up a few levels after learning to neigh, it was a fun few levels. The controls felt pretty tight, so nice job on those. I also liked that the birds would look in the direction you're coming from, nice little touch there!
You weren't kidding about it being hard. I was lucky to discover your level select screen, otherwise I would have never seen the later levels 😏
I really like how you gave the player a sort of tutorial level that did not need any additional explanation and introduced the concepts to the player in a staggered manner.
LD49 — Unstable (13)
Unstackable by DCorp123 2021-10-15T14:15:47Z ♥ 0
I see we had similar ideas with this theme 😆 Like the others, I think the camera could use some work, but overall a very solid approach.
Elbatsnu's Brewery by Feraligatr 2021-10-11T20:18:32Z ♥ 2
Could not get to the last level because RNG was angry with me, but really liked what I did play. The music and sound effects were well chosen, the graphics are nice and the objectives are clear. Great entry!
Fission Horse in The Escape From the Condemned Stables by nanolotl 2021-10-10T15:08:06Z ♥ 1
Very fun to play, although the last level was a bit sadistic 😈 I liked that you even added a secret! It felt very polished for something made in 48h. FissionHorse.png
All I Want Is Cake by commanderstitch 2021-10-10T13:42:51Z ♥ 1
This was very different from what I played so far and was very fun to play. (Using the jar, because like others I couldn't get the exe to work.) I like how there are multiple ways to get rid of the enemies but it still feels frantic 😄
UNSTABLI by ALAN001 2021-10-10T13:24:55Z ♥ 1
It took me a while to spot the "next"-button in the menu, before that I thought it had only one level 😆 The controls need some work, but ultimately it made me think of Liero, that is a good thing.
Reality Orb by Danial Jumagaliyev 2021-10-10T13:16:56Z ♥ 1
I really liked the intro including the path to the orb. Also how the music and graphics change when you try to summon something twice. It was fun to play around with the mechanic, thanks for making this.
(DE)BUGGER by PossiblyAxolotl 2021-10-10T12:59:33Z ♥ 1
Playing this left me wanting for more levels! The gameplay, graphics, music and sound all fit together in a nicely balanced manner, great job! The only thing I would have liked differently is a more obvious activation of the exit. In the beginning I was a bit confused about what I needed to do. Also the shift mechanic felt a bit underused. But that would have probably been different if you had the time to add more levels.
Un's charming table by DarthWaxus 2021-10-10T12:30:44Z ♥ 0
Fun game, really reminds me of the good old flash days. I got pretty lucky in my second run though, double projectile, shotgun, double damage... The enemies never got close again 😈
Sir BaLancelot by FabDynamic 2021-10-10T10:57:09Z ♥ 1
Nice game! It is a bit too easy to just fly over everything and land on the goal though 😅 The music ties in really nice with the theme of the game. Although I didn't really feel the theme of the jam really well, but that's probably because of the way I played. Anyway, this was my score after three tries: Score ld49 balancealot.png
Walking Home Simulator by robert18 2021-10-09T16:15:18Z ♥ 0
A bit over 7000 points, nice game! I liked the double vision.
Kinetic Space Mining by seurimas 2021-10-09T15:56:02Z ♥ 1
Nice game! It took me a little while before I got that colliding certain asteroids had special effects.
birdbell by PaperAeroplane555 2021-10-08T16:12:10Z ♥ 1
Nice game, good levels too! Although I gave up a few levels after learning to neigh, it was a fun few levels. The controls felt pretty tight, so nice job on those. I also liked that the birds would look in the direction you're coming from, nice little touch there!
Break Through by Richard Jiang 2021-10-08T15:46:52Z ♥ 1
You weren't kidding about it being hard. I was lucky to discover your level select screen, otherwise I would have never seen the later levels 😏
I really like how you gave the player a sort of tutorial level that did not need any additional explanation and introduced the concepts to the player in a staggered manner.
It was fun to play, well done!