FoonLudum Dare ExplorerLD44 → SURVIVOR 2048

SURVIVOR 2048

By woody-builder and jlelez

View on ldjam.com

CategoryRankScoreCount
Overall4283.5423
Fun4473.4023
Innovation6353.0223
Theme4173.5223
Graphics5403.5423
Humor6902.5923
Mood5263.3323

Comments

vuvuzuellainc 2019-04-30 03:07

Your game is smooth and well done. More work could be done on the collision system with the car. Graphics and shadow/ligh effects is there and that fit in perfectly! Could be more improved on the theme. It was fun to play and restart the game! Keep the good work!

manuel-rauber 2019-04-30 03:23

Nice to play, missing some audio stuff. :-)

torculus 2019-04-30 03:25

The wonky ragdolls are great. The gunplay is solid, feels quite good, obviously sound would help. Other than that it's a bit rough around the edges but enjoyable nonetheless, good job!

arqcenick 2019-04-30 04:44

This game implements the theme in a very direct way. However it was confusing that it both consumed ammo AND health. Shooting feel was better than most Jam games I played. Also I love the graphics and it's great that you made this in a weekend. While I could not understand whether it worked, you managed to implement a shop system as well. Nice game!

woody-builder 2019-04-30 05:23

@arqcenick Thank you for playing! There is a description box in the shop but unfortunately we didn't find the time to write the descriptions for each skills. Sorry about that :/ Basically there are 3 skills that boost your health, 3 skills to do more damage and 3 others to get more ammunitions. The player can by them with life (and his/her max HP will be lower).

tommyflower 2019-04-30 10:19

I missed the sound here but the graphic was very good, expecially animations. Had a little trouble moving.

lombax 2019-04-30 22:06

where was the audio T_T :dog: :dog:

codekoto 2019-05-02 09:43

was a bit confusing at fist, also the mouse aim is broken when aiming behind buildings it seems, The goal is not really obvious, also some UI is broken in the menu (too small) also some balanding is needed.

Otherwies good job, the models look decent and so do animations. The gameplay would be more fun if there woudl be more response when player shoots also maybe if enemies had a better AI. Good job nonetheless!

jlelez 2019-05-02 09:50

Thank you all for playing and feedbacks, we did'nt have the time to implement audio even if we made audio stuff, it's too bad !

@codekoto You're right, some hp balancing is needed ! We decided to give more hp to the player at the last minute before push the game. To allows real player to finish the game, It was surely a mistake :).

ludwici 2019-05-02 10:00

Good idea. Can you add minimap? Some people after die: photo_2019-05-02_12-57-52.jpg

luckyfeathers 2019-05-02 13:48

Cool! I think you've done a lot of work here, and the 3D modelling is impressive. My problem in general with this game is that it seems you've put most of the work towards unnecessary things! What I mean is that some of the buildings and other things on the map are overdesigned. The neon lights look like something interactable. Such good looking barrels look like something that would explode when I shoot it. The garbage bins look climbable. But none of the things I mentioned do what I think they do. Instead, you could have spent some time making a mini-map and making the camera rotateable (it's very annoying to not see your character half the time!). I feel like you two are quite talented, but that the talent must be combined with better planning and game design.

Anyway, my comments may seem a bit harsh, which is unfair. The game was really good. Unfortunately small things like not being able to rotate the camera and some minor bugs (enemies not falling over when they die and enemies shooting in the wrong direction) get amplified when I see that you spent time modelling air conditioners on inaccessible rooftops. Overall though, I do like the game, and I think it was a good way to interpret the theme. Good luck next game jam! :)

woody-builder 2019-05-02 15:15

@luckyfeathers thank you for your feedback :D We will definitely spend more time on planning game mechanics for the next game jam. It was our first game jam together so it was a bit messy.

pcoridan 2019-05-04 18:54

Haha we did kind of the same concept. I played this for a bit trying to get to the end. It was pretty difficult which I liked. I feel the hit box on your guy is a bit off even in the updated version. Im zig zagging down halls and bullets are missing me on screen but I still get hit. I would play a full version of this. Keep up the good work!!