FoonLudum Dare ExplorerLD47 → Escape The Rings

Escape The Rings

By andrew-white

View on ldjam.com

CategoryRankScoreCount
Overall3.2713
Fun3.5013
Innovation3.0913
Theme4.1813
Graphics3.2713
Mood2.9513

Comments

firegamer3 2020-10-05 02:28

Really Fun! Great Game.

lombax 2020-10-06 15:11

realy fun, and feels quite polished. i felt abit lost when i were in the 4th circle. any thoughts of adding a "minimap" showing the circle/ring you are in?

cryptomnesic 2020-10-11 03:03

Nice work Andrew.

greytyphoon 2020-10-11 03:22

It's not bad, but it could be better. The controls feel sluggish at times, nervous at others, depending on the direction of the ring you're in. No music, no sounds upon death or in menu selections. No button to return to the menu, or to close the game ever (had to Alt+F4 out)! Graphics are minimalistic/futuristic, which could have worked if the rest of the game backed it up, but as is it feels somewhat soulless.

Not very imaginative on the theme, it's very very literally "stuck in a loop". The idea itself is pretty commonly seen in mobile games, like [this one I found on Google Play in two minutes](https://play.google.com/store/apps/details?id=com.taninty.endlessloop).

Now, I'm very critical, but there's potential. It's a nice game, not glitched out to hell, it just works. There's just a lot to gain from small refinements and digging a bit deeper for ideas next time.

Did 14/18/18/27 for my best times. Nice touch to back them up somewhere so I keep them when I close the game. :)

aquanim 2020-10-11 03:36

Given all the circular motion I felt like I would have had an easier time playing this with a controller rather than the 8-way controls given by a keyboard. Fun game though :)

nobongo 2020-10-11 03:48

Pretty fun puzzler that requires patience and dexterity. Audio would have been really nice but I understand that music can be really hard to pull together. A little blip when the rings teleported would have been nice too. Good work!

mightymaster99 2020-10-11 14:56

This is a pretty fun game! Reminds me of Super Hexagon a bit. Controls felt a little awkward and not very keyboard friendly (it's probably better controlled via controller, which I don't have). For the green section, since the hazards disappear and reappear, I think it would be nice to have some sort of hint that "the hazard will show up here!" Also, when you lose, the level is reset from the initial state, which makes this a bit easier, since you know how/where to go. Maybe randomize the starting positions?

Overall, a pretty good game that I'd be interested in playing in the future.

mrbamboo 2020-10-11 16:51

Well done ! This is really great !