Grow quickly by congusbongus 2019-10-07T17:33:12Z
Lol'd when got uzi. It was fun
Foon → Ludum Dare Explorer → Users → Dominas
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 45 | Start with nothing | Photoss | compo | 350 | 3.18 | 2.71 | 3.15 | 2.84 | 3.02 | 3.11 | 2.92 |
Lol'd when got uzi. It was fun
I'm impressed how much work seems to have this been put in. Creating programming environment is a crazy idea and I applaud you for that. Sadly, there are no goals to grab interest on.
Surreal and surreal is always good
Great narrative! Reminds me of Stanley Parable and Portal. Maybe lack of voices sounded better in my head rather than could have been achieved in such short time. Great stuff.
Cool idea. Understanding how to switch and to what switch will happen wasn't easy.
Great game, impressive that you even had multiplayer ready to go.
I played singleplayer. Had a lot of fun drawing, usually forgetting that I can move the box and trying to beat levels without moving it myself. Movement was also less important due to how slippery environment was, which was a great source of fun. Attempts counter threw me off at the start - the game feels a lot about experimenting and having fun with drawing and the counter put on pressure of doing things the right way from the start. Sometimes it felt like lines should not disappear when box falls off the level as I sometimes had a good drawing, but had badly controlled the box. I didn't understand what different color boxes did. Levels 9 and 10 felt like a lot of experimentation. Very good entry overall!
Very good looking game. Fishing could have been faster or reel-in speed could be controlled. Sounds like you've overscoped, but what came out of it is pretty decent, don't beat yourself up!
The Dark Souls of Ludum Dare. Very good mood created with badass voiceover and spooky ambience. Nice level design, fast movement and hilarious jump. Ambitious submission, but ideas are solid.
The train could slow down faster if it's already going slow - launched one at slowest setting and it just kept going forward without failing. As mentioned before, smashing the train wass fun and silly, I liked the track physics.
Great stuff, always wanted to practice LUA before writing WoW macros. Very cool concept and it even gave me some thoughts about issues with real 3D printing. Love the personas, the worldbuilding and how even after hundreds of years people still talk the same way in messengers :D
Nice mood, it was interesting to read race descriptions. Didn't know how much influence my actions did to the game besides numbers going up or down, but destroying planets felt powerful
Hilarious execution, loved the fitting music. Great experience overall!