kessutinnu 2019-10-07 08:02
The instructions were sufficient to get started, but there were two things that took me a few tries to figure out: * That I have to click several times for anything to happen * which things I can collect at which stage.
Foon → Ludum Dare Explorer → LD45 → Run Through Worlds
By celsyum
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 404 | 3.07 | 22 | |
| Fun | 405 | 2.78 | 23 | |
| Innovation | 278 | 3.14 | 23 | |
| Theme | 279 | 3.31 | 23 | |
| Graphics | 179 | 3.52 | 23 | |
| Humor | 344 | 2.07 | 22 | |
| Mood | 444 | 2.47 | 23 |
The instructions were sufficient to get started, but there were two things that took me a few tries to figure out: * That I have to click several times for anything to happen * which things I can collect at which stage.
at each level you must find what can be destroyed.
you can press and hold mouse to hit constantly.
To destroy you need to hit several times. :v:
Very cute and charming, lovely graphics :) I really like the idea, kinda reminds me of Minecraft Skybox. I would love to see this expanded upon!
My two nitpicks: - The hit registration was kind of wonky, and you had to do a lot of positioning to really hit what you were aiming for - It missed any sense of urgency (?), i.e. it was clear that you have to collect items in a certain sequence, they were all there, it was just a matter of time. Adding some enemies or other danger to the player that breaks you out of a walk - click - walk complacancy would've added a lot
Very cozy spritework, but the camera was a bit dizzy at first. Overall a pretty nice game !
I loved the game, at first I was really confused, but after you understand the game the fun comes. Good idea good work
Nice concept! Hit registration could be a little bigger and maybe some more visual feedback when something is successfully being hit and maybe make parts of the worlds smoother and less steep as there were points that were just difficult to move and get to. (like some of the seeds in the grass planet).
But I really liked what you have. Good work :)
I agree that the camera was a bit dizzying. Other than that, what you have here is a good concept that could definitely be made in something great. Good work!
huh. that was a nice little game. gj :dog: :dog:
I sure will continue developing this game :)
Cool orbital platforming! like figuring out the order of what you need to collect, might've been nice to have impact effects when you hit something that could be destroyed, wasn't clear at the start as it takes a few hits
Other than that, great work, I like the triple pickaxe
I really liked the planet platform. the controls and game mechanics were intuitive. :)
Definately love the art. I think you should add puzzles or enemies to make it more of a challenge and not just a chore! Love it!
Nice art, would have loved to have sound in this game. I felt like the theme is reversed in this game, you start with everything and then when you are done there is no thing :D
Nice walk-around-the-planet mechanic, graviyty changing seems a bit off though.
I liked the Super Mario Galaxy vibe ;) Took me a while to figure out why I am progressing to next level, but I figured it out in the end. You have interesting foundation there, now polish it out!
I liked the graphics and the progression. I really love the small planets with us turning around. Well done!
Interesting game concept, I liked the face the character makes when he runs!