Puzzle Kids by jsmars 2018-12-05T22:03:07Z
Really interresting mechanics, and original ! Love to play your game, I will try with mates soon !
Foon → Ludum Dare Explorer → Users → Arktas
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 56 | Tiny Creatures | 👥 | God Awakener | jam | 810 | 3.27 | 2.53 | 3.53 | 3.74 | 3.61 | 3.41 | 3.44 | |
| 2023 | 53 | Delivery | 👥 | Dinolivery - The adventurer delivery service guild needs you ! | jam | 789 | 3.38 | 2.97 | 3.65 | 3.95 | 4.17 | 3.64 | 3.54 | |
| 2022 | 51 | Every 10 seconds | 👥 | Nova Pulse Bakery | jam | 480 | 3.62 | 3.32 | 3.52 | 3.92 | 4.24 | 3.44 | 3.60 | |
| 2022 | 50 | Delay the inevitable | 👥 | == Catchbot Tournament == | jam | 683 | 3.53 | 3.46 | 3.55 | 3.50 | 3.86 | 3.24 | ||
| 2021 | 49 | Unstable | 👥 | Un-Ren-Table | jam | 491 | 3.70 | 3.62 | 3.65 | 4.36 | 3.97 | 3.12 | 3.68 | 3.69 |
| 2020 | 47 | Stuck in a loop | 👥 | I Reboot | jam | 516 | 3.69 | 3.67 | 3.70 | 3.89 | 3.85 | 3.53 | 3.36 | |
| 2020 | 46 | Keep it alive | 👥 | Stoke It ! - V1.3 | jam | 1040 | 3.56 | 3.24 | 3.40 | 3.61 | 4.37 | 3.47 | 3.65 | |
| 2018 | 43 | Sacrifices must be made | 👥 | LD43 Journey | jam | 321 | 3.64 | 3.40 | 3.42 | 3.46 | 3.64 | 3.26 | 3.73 |
Really interresting mechanics, and original ! Love to play your game, I will try with mates soon !
Good work ! controls are a bit crazy some time but after trying to understand why you can't jump with direction and double jump after, it's okay ^^. Decrease a bit the speed of controls too will make it really easier to master, important point for a good plateform game :) . Amazing art and good music I really love the way you turn into a start ^^.
For the sacrifice part, the point is that you can restart to choose again and nothing is a final choice that will make you regret something. For me it's an important part of sacrifice ! but however we all have a different vision !
Poetic one, really nice job !
Nice game, a little bit chaotic from the beginning, trying to understand how to use in the right way our spell (maybe some target click to throw spell in this mess ^^). I love running around spaming attacks and spells, packing orks to burn them all. A bit unbalance but maybe if I try to save maximum of townfolk it will be harder :)
Really nice game ! A really good use of yoshi mechanics and it just fit the theme ! And what to say, DODO !
Nice concept a bit hard to understand but after few play you start to get old people ^^.
Let me find my words... this is just a nightmare XD. Simple concept but the ambiance, just the right one ^^ . I didn't manage to finish the 3th level but I will retry. Very nice job ! (And the fact is I like Fornite too :p ).
PS : Thank for the procedural article.
Good puzzle game, a bit hard to jump (stick to the wall). Some sounds for split or jump will make the mood more immersive. Nice work !
Funny game, well done ! I don't understand why sometime when opponents rush me and I protect myself with the shield they just kill themself in the pit.
@vlad-ilisan I know it was the reason !! XD
Balanced version soon !
@askania-m cristal go into ship tank when you reach ship's entry. Son dont worry you dont lost it ^^
We will make some corrections this weekend maybe to improve balance and correct some textboxes. Thank for all your review, we really happy to know that most of you enjoy playing our game :) thanks a lot Guys and be sure we will take time to try yours !
PS : musics are not ours, only sounds was made during the jam, take time to check credits if you want to know more about the artist.
@royur Geologist give you the hability to see ore spot in the fog and has a better resistance against radiation. Engineer allow suit upgrade and are has a more efficient use of energy while he is in mission. The problem is that the miner is a bit overpowered. It will be balance on a soon update.
Well done love the graphism and the game is fun and smooth to play. However didn't really see the sacrifice, only killing monster to quit .
I don't really understand where the sacrifice is. However you have some bug to fix like dash throught wall or doing throught platform with jump. maybe try to improve hitbox consideration and transforms for your gameobjects. One good think you've done it and this is the main challenge !! keep coding !
Graphism, sound, and light are really good, controils a bit hard to master but maybe it's a choice. The only really hard think to understood is where is my hitbox ^^
Love the dancing robot and the music. Even if the concept is simple and "déjà vu" it's a good Idea to fit the rules even if the refill make sacrifices less important. I like the graphics, but really I'm in love with the little dancing boy !
As a quick game it's okay. But guy the think I wan't to know is what was the first idea???? I need to know ^^ However I can't really find the sacrifice mechanic, or maybe I'm too dumb to understand ^^ (only see the money and repair). Nice work anyway, sad you can't achieve your main idea.
@Martynas Oooh the first idea sound so nice! Did you will attempt to finish it or not? However I was dumb, didn't see that we can throw away load to improve speed, I up the theme rate right now !
Plateform gun is a good idea, some bug on collision but playable !
Excellent mechanics, good Job really fun to play ^^
I didn't figure out how to produce more minion :/. I will try it again tomorrow but I like the concept and graphics !! Good job !
Like the concept, great job !
Maybe the goal was just to find a way to create good sound and enjoy it :p . Like the concept, really good job !
It take me around five tile reading instruction to understand how to win, I'm so dumb ;p . Anyway I love the bin monster. Fun game to look for logics gates and put them to the right circuit position trying to escape all this crazy bugs around. Great Job !
Game over is just so sad, I was so attach to this little green guy :'( . A great multitask game :) !
An excellent Game, sound and graphics are amazing. I like gameplay, but a weapon and arm target and maybe a regenerative life bar (Immortal can def a lot of cristal :p ) would have put this game to a perfect level :) .
@ranjan Maybe switch between AZERTY and QUERTY (we use QSDZ, we are french :p).
@Torh It's done : https://www.indiexpo.net/fr/games/stokeit
@sndr This is the hitBox of the shuttle (https://drive.google.com/open?id=1E_F4UmBVknRfSprk1VXKiAiTCXGgL4ZE) and yes it's a bit larger than the sprite. We didn't use polygon collider from Unity but a box collider, cause we were lasy :p. Maybe we will update a bit the game this weekend post ludum and give a link to play an update version for who want to try more about this game :) .
No I was it by this monster :p , excellent job !
Didn't figure out how can I "move" this guy in the direction I want, but it get stuck in wall (disappear in the left wall no collision?). Good job anyway
Okay I will retry with this information :) I want to pass more than the third street :p
The game is really cool, a bit stress during work part, relaxing in singing one. Well done !
First of all good job ! I think I go into a bug, After some death I can't kill enemy anymore or I miss something (I just jump on it).
Didn't manage to find anyè breach in this huge ship without a map, something indicate where to go (or global direction of problem) cause I try many time to understand the ship architecture but it's quite hard ^^. Any way, excellent job game is really polish in term of graphic and sound ! I will try it again if you have some helpfull tips :p
like @toppervideogames I think a little help for commands in pause menu and some lines about breaking crates to find ressources. A little help linse for what ressources do can help too. Instead of this, game look fun, and can be a good start for a family survival game :) .
Excellent game, well done ! Bonus for voices :p !
Awesome art but quite an hard game if you fail your move once you run out of time in third room :p. Nice job !
Good job, fun to play ! Sometime a bit hard with controls but really cool :p
love it ! Hard sometime but like to spam the wave ! Good Job !!
I just need two try to find out that I need to move with the plant :p but I'm pretty stupid. Game is fun, I like graphics and the style !
Really funny game, a bit simple use of the theme but a nice work done !
What a game !
We feel pro behind :) nothing to say really. All is easy to understand, simple to control, with a pinch of difficulty, and freedom to build our own way !
A GameGem of this Jam !
Well done !
I like the concept of running in something that turn around, gravity effect is funny and this game remind me of supermeat boy. Maybe it will be better if the camera follow us any time no only on room change. Any way well done I have fun playing this :)
This game was fun to play, big up to the music ! Other sounds needs to be higher. mechanics are cool and fit to theme but some collectibles are stuck in obstacle impossible to take. A very polish game, with a great work in technics, graphics and music, well done !
Polish as hell, really fun to play, nice level design, it's awesome how you manage to end with this in only 2 days ! I like the way you had 3 mechanism to go out of the way and avoid ending with a simple "use your past to win" gameplay, cristals and time events was the key to had difficulty and fun to this game !
@digitaldude555 Thanks for your feedback !
Theme here is about concept that the AI robot copy your previous move and you have to kill it before it reach the portal, end the previous sequence and escape. You are iterating throught time loop, stuck here until you fail your mission or die.
Basic arcade game but nice concept for increasing challenge. Miss a nice retro wave sound with this to get a good mood :). Well done
Amazing animation of the cloak, otherwise simple mechanic that stick to the theme.
A really hard one ! This game is polish as fuck, simple but it works fine, well done ! Most of the time I have a little problem, the gate spawn near the start, so I have to make a entire turn (and it's nearlyimpossible to do it) so I guess I die ^^. Maybe I will try it again latter to get some new player and musics !
I didn't understand the concept at first, take me some retries to collect some ore. Well done for the fractal world (big up for this I-ma-firing-my-laser), but I didn't understand where the subject is (stuck in a loop). Maybe for the fractal?
PS : I didn't have any HUD in the game like the one in your . game.PNG
@xacer Ok I didn't manage to get to the end of first loop (block many time into the fractal). So I understand better for the subject now ^^ thank for answer.
A fun game, nice concept about using orbit as loop. An in-game tutorial (like showing command in menu) will be a must ^^. So sad that it have only two level too play, need more :). Keep jamming !
Concept is here but need more information about what to do ^^ it's fun to try and discover but I was really lost for a while before noticing that thing move the way I did in the past and I have to push this power button to stop the loop. A little "success" message can be good too. Maybe you didn't have time for other levels. The jump command is a little messy. Anyway keep jamming it's a good entry!
Hello there ! I had a lot of fun with this one (try to breaking the law) I'm made a little gift for you at the end ;) . pilecube.png
For the game : - Controls is not really smooth and jump is a nightmare - Big up to portal fan ! - Really nice job on level design - Good mechanics, fit with the theme - We can cheat ! and it's a plus for me !
Well done guys, heureux de revoir d'autres français à la prochaine Jam !
For a first entry it's technically correct, the problem here is that we get bored really fast. Maybe different obstacles (group of people, something flying, projectiles, ...) can increase the fun.
Keep doing Jam !
Really nice entry, simple but a bit hard to master ^^ mechanics are well found, slow-motion to help pushing box in right direction is one of the best idea ! The sound is a bit too loud(compare to level of my other open application ^^)
Really good idea to but some random function generator as a rail wave. Maybe it will be more immersive if you contextualize the deforamtion with the weather :). A good work, well done !
Have to play 2 timse to figure out the rules ^^ but did I finally made it ! A bit borderline with the theme but nice job anyway !
@morcroc We take your will in account, it will be available this evening after work :)
@ruruie there is a key ^^ just right clic on the other piece you want when you have the place holder active it will change to the new one :) / But I just realize that is not in the controls desciption :p maybe @wegpast add it soon ^^
Everything got fineuntil I put this TV with too much motivation ^^ Got fired in one turn XD. Fun game, collisions are buggy sometime but it had a bit of unstability ^^/ Well done guys!
First think to say, the atmosphere was feelable, sound, pure black and white design, smooth controls, a really good plateformer for a one man jam entry. +1 for the drilling machine animation. But unstable is only for the unstable cave due to mining it's a bit light for me, but for everithing else, Well done !
Hey I end this one ^^ and know I know that alt-f4 is a part of input XD. ARTFM ! Nice game, have to try two time icy level to reach the last one, and get stuck a bit in the wood bridge. Some mechanics need a little improve to mak ethem less frustrating but in a jam who does care about little improvement ^^. Nice entry, keep coding (and I will look for more bear extend universe game in your past Jam :p)!
I like to throw every food on the ground to keep only "easy" stuff to stack. I was fired a lot of time so maybe I need retraining if I don't want to leave outside :p . Otherwise the game is kite polish and I like the picking concept. Sometime physic is a bit weird, item jump with no reason or food go throught item but it's not a real problem indeed. Nice entry ! The fact that we can pick up stuff that are flying due to a bad move is quite enjoyable !
A beautiful little journey accompany with this cool guitar songs. Time to construct more shrine and make this journey never end. A nice game with a really good mechanics idea to fit the theme. Nice work on Water and exploding stuff. I like "Monument Valley" graphic style. One of the best game I play for now. I was looking for hide stuff but didn't find anything, are you hiding something ? (I will go find it XD)
The only thing missing? The end score :p Maybe you have leave yourself such a situation and code all your despear in this one. Nice game and beautiful mate to keep your hand warm during long night coding. Music fit the game very well. You guy rock, keep coding !
Realy hard game when the knife come in wave I always hit even if I'm behind a safe one. Otherwise this is a good entry for the theme and technics and graphics are polish. But sometime I din't find the knife tempo in the music, maybe I have a bad rythm myself but sometime it seem really weird to keep it ^^^. Good job, keep coding !
I like this one, simple, common but polish and well fit the theme. Pixel graphics are the best and adding some multitask concept to asteroid defender game is nice to keep a real pressure :) . Great job, Keep coding and... Do a flip anyway!
Gess it's me drunk trying to scroll on reddit during pee time :). Simple but fun game, sometime physics is a bit weird but hey, I'm drunk anyway ^^. Keep coding !
It's hard to read information sometime. So what about this game, after three run I was able to imagine that the win condition is to get 1500 and get the key from the gasha machine? Try to figure out wy sometime red strange machine give me time and some other nothing. Maybe a good start for a rogue ligue base on time you can spread in dungeon :). Nice work for a weekend, keep coding !
This game is quite fun to play but feel a bit controless with increasing speed and sometime your awesome double backflip trip and up sadly on a wall stopping you here waiting for death to come :p. Anyway a fun runner game with cool tricks possibility ! Keep coding !
Like the limbo style and closing eyes mechanics is quite good to fit the theme :) didn't manage to pass the gate near the multi push bridge. I will come bag trying to find the way and finish it myself (don't want to cheat ^^). Maybe you will find a way fix the shaking screen (and buggy music) at end of each panel (load take to long?) ? Really nice one keep coding !
Game is fun, well done managing this by yourself, mechanics works, the "I want to beat the HS" felling is here, can be played with a beer in the other hand. A nice Idea for this theme ! Well done and keep coding !
Various mechanics for second spell, A huge bestiary and world that increase the will to discover every kind of spell we can get, hard to understand at first but figure out during many try what is powerfull on the different kind of monster, Great entry, Theme here is not at the center, more than a pretext but the game is fun anyway.
Game is great and overall is well polish. Sometime I can't turn around my pncake without knowing why the 2 first was easy and the last just don't want to move, burning all the food trying to make it move. I don't figure out the notation at the end I was thinking that is a prcentage score but find sometime negative value. Otherwise well done and keep coding !
Good entry, jump is a bit hard to handle when you want to climb your mind fortress. Keep coding !
IS the game going harder with time? I don't figure out and was alway full of brain life :). Well done and keep coding !
This is fun I like how think go crazy when you brain start to handle task in a certain order, a really nice entry that play well with the concept of having time but not really enought to take your time :) ! I have only one think to say : BlBlBlBllllBlblblLbll Keep coding guys !
Control are smooth, the drunk effect is perfect, I have hard time with the first tall platform of first level but after it go like a charm. Crazy idea well executed, great job ! Keep coding !
Maybe it miss a button to switch between item you throw and some balance with the money (more item do damage more money you earn) it will help to get more powerfull item faster (and up enemy number to augment difficulty over time). Keep coding !
Well done on you random level generator it's work well and your graphic remind me of hammerwatch ! Great entry, I find the candle mechanic a bit unbalance (maybe drop rate is too high), having like 30+ candle while crawling the dungeon and take more care about my life that about the aim of kill. Nice work and keep coding !
Well polish level design smooth mechanics and BSOD of fun :) no bugs to report, keep coding !
This game has everything to be appreciate, smooth gameplay, cat and shushi in a lovely japanese origami/ink style ! Nice down, puzzle was cool to solved :) ! Keep rocking !
Control is a bit hard like previous guy say, but maybe it's design to be and add some difficulty in this delivery game :). Mood is cool and graphics too ! Game work well, nice Jam entry ! Keep rocking !
Graphics is good and music keep player in the mood. Basic but perfect fit to the theme ! Only hitbox form seem to be a bit hard to understood and insvisible walls block the player some time. I like the UI system for dialog and compass !
Nice graphics and music, the mood is here and all the little joke on patient description (even if they die). Mechanic are simple and not new but can be more entertaining if illness got more stuff to throw every stage ! Good job !
Beat it but it's hard to understand the hit box of cat and obstacles. The game seem like it lag a bit (but maybe it's the effect of cut animation of the cat itself). Anyway have a very nice journey with this music and graphics :)
Nice polish gameplay but objective is a bit long to accomplish. you did a well job !
Stay until the end, your lore and mood is stunning, graphic is beautyfull and the game is poetic. This game is one of the best I play in this gamejam actually, the only thing that was a bit hard to understand was the hide cooldown on hiding mechanic that kill me a lot during my early try. Keep coding an making such nice game!
A bit harsh to get a huge garden ! time before needs is a bit small, but tension is here, didn't succed to get an lv 4 bonzai due to the fact I wan't lot of them maybe ^^. Thank for the mood and humor by the way !